Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Jampox15
Hera
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,219 Elo+
Solo
Danzaburou
Danzaburou
Limones9500
Danzaburou
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
285W - 309L
1,445 Elo+
Solo
Odin
Odin
Xcocolocos9X
Odin
Level 122
God Stats
1W - 0L
1,742 SR
Queue Stats
43W - 40L
1,398 Elo+
Solo
Nu Wa
Nu Wa
crowdcontrol2
Nu Wa
Level 87
God Stats
7W - 3L
1,420 SR
Queue Stats
713W - 738L
1,431 Elo+
Solo
Team Averages
Level 121
1,532 SR
1,399 Elo+

VS

Team Averages
Level 97
1,477 SR
1,565 Elo+
Camazotz
Camazotz
 
Camazotz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Firewarden
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,886 Elo+
Party 1
Danzaburou
Danzaburou
Jager799
Danzaburou
Level 108
God Stats
1W - 3L
1,387 SR
Queue Stats
226W - 208L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Legoladzeus
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,380 Elo+
Party 1
Nox
Nox
xPrimR0s3x
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
7 / 4 / 12
10,384
865
10,411
11,274
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
16
2 / 2 / 13
9,430
786
7,963
8,395
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Limones9500
Danzaburou
17
10 / 4 / 7
10,596
883
12,096
12,143
5,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 3 / 15
10,056
838
8,862
12,410
10,507
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 15
8,966
747
13,144
7,499
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
5 / 4 / 5
9,035
753
6,909
15,551
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 3 / 7
8,566
714
10,742
7,975
2,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Jager799
Danzaburou
15
6 / 6 / 6
8,960
747
10,205
11,941
4,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Legoladzeus
Cthulhu
14
2 / 6 / 9
8,295
691
8,486
15,266
13,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 7 / 5
8,220
685
4,342
9,661
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
26
Kills
16
16
Deaths
26
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
4
12
3.25
L
Camazotz
 
Camazotz
5
4
5
1.88
L
1
3
7
1.5
L
Danzaburou
Jager799
Danzaburou
6
6
6
1.5
W
Hera
2
2
13
4.25
L
Cthulhu
Legoladzeus
Cthulhu
2
6
9
1.08
W
Danzaburou
Limones9500
Danzaburou
10
4
7
3.38
W
6
3
15
4.5
W
1
3
15
2.83
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,476
Damage
40,684
51,721
Taken
60,394
27,211
Mitigated
28,325
20,430
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,411
1,404
614
1,736
11,274
5,316
456
5,092
6,082
17,242
0
L
Camazotz
 
Camazotz
6,909
1,016
1,488
8,288
15,551
4,906
116
9,664
5,887
0
13,044
L
10,742
586
0
2,762
7,975
2,505
0
5,499
2,476
28,991
0
L
Danzaburou
Jager799
Danzaburou
10,205
3,395
422
1,961
11,941
4,260
0
6,321
5,620
0
24,084
W
Hera
7,963
1,309
1,628
3,145
8,395
3,501
565
4,225
4,104
24,870
0
L
Cthulhu
Legoladzeus
Cthulhu
8,486
327
1,171
1,229
15,266
13,583
0
5,808
9,458
23,226
0
W
Danzaburou
Limones9500
Danzaburou
12,096
6,068
2,176
3,705
12,143
5,175
1,956
4,789
7,189
0
26,708
W
8,862
1,098
2,587
3,411
12,410
10,507
448
5,247
6,993
3,366
15,536
W
13,144
3,730
474
954
7,499
2,712
1,848
3,508
3,783
24,454
0
L
4,342
462
795
673
9,661
3,071
0
5,435
4,226
16,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,432
Gold Earned
43,076
115
Minions Killed
125
0
Camps Cleared
0
1,028,636
Distance Traveled
1,028,118
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,384
865
16
1
0
183,128
1
L
Camazotz
9,035
753
11
1
0
229,289
2
L
Zeus
8,566
714
45
4
0
214,314
1
L
Danzaburou
8,960
747
23
2
0
185,181
0
W
Hera
9,430
786
30
3
0
223,929
0
L
Cthulhu
8,295
691
14
1
0
210,278
1
W
Danzaburou
10,596
883
41
3
0
194,093
1
W
Odin
10,056
838
9
1
0
222,808
0
W
Nu Wa
8,966
747
19
2
0
204,678
3
L
Nox
8,220
685
32
3
0
189,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role