Player Matchup

Arachne
Arachne
 
Arachne
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GoldenEyedGamer9
King Arthur
Level 129
God Stats
8W - 4L
1,498 SR
Queue Stats
149W - 128L
1,427 Elo+
Party 1
Nox
Nox
RespectTheKRAKEN
Nox
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 258L
1,379 Elo+
Party 1
Team Averages
Level 115
1,499 SR
1,435 Elo+

VS

Team Averages
Level 66
1,337 SR
1,382 Elo+
Heimdallr
Heimdallr
KnickAtNight642
Heimdallr
Level 86
God Stats
0W - 2L
1,294 SR
Queue Stats
30W - 60L
1,287 Elo+
Party 2
Nu Wa
Nu Wa
Savos97
Nu Wa
Level 69
God Stats
32W - 34L
1,521 SR
Queue Stats
53W - 70L
1,421 Elo+
Party 2
Ne Zha
Ne Zha
StormS4dow35
Ne Zha
Level 43
God Stats
0W - 2L
1,195 SR
Queue Stats
26W - 26L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 2 / 10
12,585
699
9,706
18,649
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
GoldenEyedGamer9
King Arthur
19
16 / 2 / 10
14,666
815
22,289
26,464
24,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 6 / 17
13,369
743
13,905
13,258
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KnickAtNight642
Heimdallr
15
1 / 12 / 6
10,815
601
11,914
18,612
7,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Savos97
Nu Wa
19
9 / 5 / 1
14,231
791
22,411
14,203
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
0 / 10 / 7
10,612
590
7,420
17,286
6,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
27
Kills
10
10
Deaths
27
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
10
5.5
W
King Arthur
GoldenEyedGamer9
King Arthur
16
2
10
10.5
L
Heimdallr
KnickAtNight642
Heimdallr
1
12
6
0.33
W
5
6
17
2.25
L
Nu Wa
Savos97
Nu Wa
9
5
1
1.9
L
Ne Zha
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,900
Damage
41,745
58,371
Taken
50,101
35,900
Mitigated
20,090
27,140
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,706
5,342
0
10,530
18,649
6,760
689
7,122
11,527
0
52,812
W
King Arthur
GoldenEyedGamer9
King Arthur
22,289
3,852
0
15,127
26,464
24,492
683
8,838
17,626
0
72,394
L
Heimdallr
KnickAtNight642
Heimdallr
11,914
5,937
0
1,529
18,612
7,561
187
3,816
14,796
0
35,515
W
13,905
368
0
1,483
13,258
4,648
1,334
7,226
6,032
67,473
0
L
Nu Wa
Savos97
Nu Wa
22,411
11,302
0
996
14,203
5,586
808
5,716
8,487
66,131
0
L
Ne Zha
7,420
1,533
0
976
17,286
6,943
0
5,042
12,244
0
33,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
35,658
269
Minions Killed
204
11
Camps Cleared
5
1,020,673
Distance Traveled
823,940
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,585
699
67
4
8
395,566
3
W
King Arthur
14,666
815
90
5
1
345,641
1
L
Heimdallr
10,815
601
68
4
0
240,107
3
W
Nox
13,369
743
112
6
2
279,466
1
L
Nu Wa
14,231
791
93
5
3
285,523
2
L
Ne Zha
10,612
590
43
2
2
298,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role