Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CBGenesis
Poseidon
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 60L
1,499 Elo+
Party 1
Neith
Neith
MUTANT731
Neith
Level 32
God Stats
2W - 10L
1,073 SR
Queue Stats
147W - 188L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
MonkasTos
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,414 Elo+
Party 1
Ymir
Ymir
Wattsyy
Ymir
Level 107
God Stats
29W - 25L
1,545 SR
Queue Stats
211W - 232L
1,442 Elo+
Party 2
Team Averages
Level 69
1,424 SR
1,458 Elo+

VS

Team Averages
Level 55
1,492 SR
1,407 Elo+
Cthulhu
Cthulhu
MeDuSa2095
Cthulhu
Level 14
God Stats
3W - 11L
1,292 SR
Queue Stats
4W - 16L
1,268 Elo+
Party 3
Rama
Rama
Tallkri
Rama
Level 100
God Stats
1W - 3L
1,432 SR
Queue Stats
6W - 10L
1,408 Elo+
Solo
Hades
Hades
ZedidusTheWise
Hades
Level 29
God Stats
41W - 49L
1,493 SR
Queue Stats
130W - 186L
1,422 Elo+
Party 3
Chaac
Chaac
judge_Z90
Chaac
Level 88
God Stats
8W - 12L
1,507 SR
Queue Stats
192W - 250L
1,415 Elo+
Party 3
Anhur
Anhur
maxwell123ee
Anhur
Level 45
God Stats
0W - 1L
1,734 SR
Queue Stats
9W - 10L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
11 / 1 / 21
16,482
1,099
35,000
23,388
12,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
CBGenesis
Poseidon
20
8 / 4 / 23
15,651
1,043
42,011
20,627
9,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MUTANT731
Neith
20
9 / 0 / 20
15,495
1,033
30,729
12,604
6,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
MonkasTos
Sylvanus
20
2 / 1 / 29
15,666
1,044
13,502
24,184
37,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Wattsyy
Ymir
20
7 / 1 / 26
16,872
1,125
14,594
22,910
40,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MeDuSa2095
Cthulhu
19
2 / 7 / 3
13,917
928
22,878
38,904
33,453
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Tallkri
Rama
19
2 / 3 / 3
14,040
936
15,633
16,486
5,438
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 10 / 5
13,338
889
29,908
31,958
16,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
judge_Z90
Chaac
19
1 / 8 / 4
13,295
886
15,056
33,519
30,331
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 9 / 3
12,985
866
16,531
23,511
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
25
37
Kills
7
7
Deaths
37
119
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
1
21
21.5
W
Poseidon
CBGenesis
Poseidon
8
4
23
4.88
W
Neith
MUTANT731
Neith
9
0
20
19
L
Cthulhu
MeDuSa2095
Cthulhu
2
7
3
0.5
W
Sylvanus
MonkasTos
Sylvanus
2
1
29
16.5
L
Rama
Tallkri
Rama
2
3
3
1.17
W
Ymir
Wattsyy
Ymir
7
1
26
20
L
1
10
5
0.35
L
Chaac
judge_Z90
Chaac
1
8
4
0.38
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,836
Damage
100,006
103,713
Taken
144,378
106,209
Mitigated
93,237
46,351
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
35,000
640
15,552
14,682
23,388
12,436
0
13,824
9,564
62,728
0
W
Poseidon
CBGenesis
Poseidon
42,011
10,156
0
0
20,627
9,695
0
13,167
7,460
63,187
0
W
Neith
MUTANT731
Neith
30,729
9,632
0
2,687
12,604
6,027
0
6,797
5,807
0
67,965
L
Cthulhu
MeDuSa2095
Cthulhu
22,878
584
1,511
2,058
38,904
33,453
0
30,919
7,985
54,509
0
W
Sylvanus
MonkasTos
Sylvanus
13,502
3,872
5,369
6,755
24,184
37,377
0
12,222
11,962
20,004
0
L
Rama
Tallkri
Rama
15,633
13,930
0
3,262
16,486
5,438
0
9,431
7,055
0
52,171
W
Ymir
Wattsyy
Ymir
14,594
1,731
0
1,306
22,910
40,674
0
6,776
16,134
37,423
0
L
29,908
640
812
6,336
31,958
16,735
0
23,131
8,827
49,214
0
L
Chaac
judge_Z90
Chaac
15,056
1,555
162
6,672
33,519
30,331
0
23,535
9,984
0
37,429
L
16,531
8,330
0
2,910
23,511
7,280
0
18,091
5,420
0
30,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,166
Gold Earned
67,575
276
Minions Killed
283
10
Camps Cleared
7
1,427,109
Distance Traveled
1,372,981
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,482
1,099
61
4
7
319,789
0
W
Poseidon
15,651
1,043
61
4
1
271,357
0
W
Neith
15,495
1,033
90
6
1
301,590
2
L
Cthulhu
13,917
928
65
4
2
308,264
1
W
Sylvanus
15,666
1,044
14
1
0
253,152
1
L
Rama
14,040
936
88
6
3
248,371
0
W
Ymir
16,872
1,125
50
3
1
281,221
0
L
Hades
13,338
889
45
3
0
280,301
1
L
Chaac
13,295
886
39
3
1
278,602
1
L
Anhur
12,985
866
46
3
1
257,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role