Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ins0mni
Sol
Level 122
God Stats
4W - 3L
1,761 SR
Queue Stats
25W - 30L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
ZeroDrop
Cthulhu
Level 63
God Stats
4W - 3L
1,779 SR
Queue Stats
15W - 20L
1,444 Elo+
Party 2
Team Averages
Level 115
1,680 SR
1,485 Elo+

VS

Team Averages
Level 64
1,919 SR
2,002 Elo+
Horus
Horus
Ciccles
Horus
Level 132
God Stats
50W - 10L
1,916 SR
Queue Stats
260W - 81L
1,891 Elo+
Party 1
Persephone
Persephone
GuardiansCanMage
Persephone
Level 29
God Stats
19W - 1L
2,062 SR
Queue Stats
81W - 2L
2,150 Elo+
Party 1
Ullr
Ullr
WitDaBlickyUh
Ullr
Level 31
God Stats
10W - 1L
1,779 SR
Queue Stats
70W - 9L
1,966 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 4 / 0
4,768
596
1,508
6,325
2,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
8
0 / 6 / 0
4,853
607
2,749
8,245
1,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ZeroDrop
Cthulhu
7
0 / 9 / 0
4,707
588
1,994
14,517
5,782
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ciccles
Horus
11
5 / 0 / 13
7,017
877
7,404
6,511
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Persephone
GuardiansCanMage
Persephone
11
2 / 0 / 15
7,149
894
7,754
3,897
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
12 / 0 / 6
7,999
1,000
11,120
3,075
1,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
19
19
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Horus
Ciccles
Horus
5
0
13
11.5
W
Persephone
GuardiansCanMage
Persephone
2
0
15
9.5
L
Sol
0
6
0
0
W
12
0
6
15
L
Cthulhu
ZeroDrop
Cthulhu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,251
Damage
26,278
29,087
Taken
13,483
9,743
Mitigated
5,735
2,009
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,508
179
0
502
6,325
2,476
0
2,250
3,970
0
4,365
W
Horus
Ciccles
Horus
7,404
2,794
592
2,087
6,511
3,260
520
2,788
3,645
0
11,405
W
Persephone
GuardiansCanMage
Persephone
7,754
179
0
845
3,897
1,295
505
1,164
2,704
25,279
0
L
Sol
2,749
483
0
937
8,245
1,485
0
1,726
6,421
15,840
0
W
11,120
5,819
0
266
3,075
1,180
1,215
1,121
1,930
0
34,078
L
Cthulhu
ZeroDrop
Cthulhu
1,994
66
0
570
14,517
5,782
0
3,799
10,510
7,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,328
Gold Earned
22,165
42
Minions Killed
93
0
Camps Cleared
6
382,717
Distance Traveled
448,537
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,768
596
12
2
0
131,381
3
W
Horus
7,017
877
7
1
0
161,657
0
W
Persephone
7,149
894
27
3
1
152,264
0
L
Sol
4,853
607
22
3
0
132,242
0
W
Ullr
7,999
1,000
59
7
5
134,616
2
L
Cthulhu
4,707
588
8
1
0
119,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role