Player Matchup

Chang'e
Chang'e
Platinum II
CantRead
Chang'e
Platinum II
Level 60
God Stats
5W - 1L
1,841 SR
Queue Stats
56W - 41L
1,934 MMR
Party 3
Medusa
Medusa
Gold III
Darkill30
Medusa
Gold III
Level 139
God Stats
7W - 11L
1,541 SR
Queue Stats
46W - 40L
1,547 MMR
Solo
Athena
Athena
Bronze III
MordVielen
Athena
Bronze III
Level 59
God Stats
1W - 0L
1,651 SR
Queue Stats
2W - 1L
1,549 MMR
Party 1
Arachne
Arachne
Diamond IV
Weani
Arachne
Diamond IV
Level 160
God Stats
7W - 4L
1,733 SR
Queue Stats
175W - 159L
2,066 MMR
Party 3
Zhong Kui
Zhong Kui
Bronze V
Ziveko990
Zhong Kui
Bronze V
Level 125
God Stats
1W - 0L
1,578 SR
Queue Stats
2W - 1L
1,487 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,669 SR
1,717 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,736 SR
1,760 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum III
FlãnkR
Thanatos
Platinum III
Level 119
God Stats
6W - 4L
1,719 SR
Queue Stats
199W - 198L
1,886 MMR
Solo
Neith
Neith
Bronze III
TedCruzing
Neith
Bronze III
Level 59
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Geb
Geb
Platinum III
blingblingboiii
Geb
Platinum III
Level 127
God Stats
10W - 15L
1,870 SR
Queue Stats
44W - 45L
1,998 MMR
Party 2
Camazotz
Camazotz
Platinum V
ogblackranger
Camazotz
Platinum V
Level 151
God Stats
15W - 11L
1,866 SR
Queue Stats
96W - 71L
1,918 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CantRead
Chang'e
20
7 / 0 / 9
14,513
605
20,675
14,008
5,355
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Darkill30
Medusa
20
8 / 2 / 3
14,920
622
17,854
18,538
7,591
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
MordVielen
Athena
17
1 / 4 / 9
12,027
501
7,805
26,940
38,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Weani
Arachne
20
7 / 2 / 8
15,021
626
21,233
27,757
13,168
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Ziveko990
Zhong Kui
19
2 / 5 / 11
13,480
562
18,997
24,307
30,556
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CthulhuThothBakasuraAtlas

VS

Bans
TiamatKaliCliodhnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 4 / 5
10,246
427
8,750
12,980
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
FlãnkR
Thanatos
18
4 / 5 / 6
11,217
467
12,248
22,535
10,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
17
2 / 8 / 4
11,284
470
13,536
17,399
6,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 7
9,417
392
6,830
21,148
24,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
ogblackranger
Camazotz
16
5 / 5 / 2
10,751
448
16,828
34,120
16,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
25
Kills
13
13
Deaths
25
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
5
0.88
W
Chang'e
CantRead
Chang'e
7
0
9
11.5
W
Medusa
Darkill30
Medusa
8
2
3
4.75
L
Thanatos
FlãnkR
Thanatos
4
5
6
1.4
W
Athena
MordVielen
Athena
1
4
9
1.38
L
Neith
2
8
4
0.5
W
Arachne
Weani
Arachne
7
2
8
5.5
W
Zhong Kui
Ziveko990
Zhong Kui
2
5
11
1.5
L
1
3
7
1.5
L
Camazotz
ogblackranger
Camazotz
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,564
Damage
58,192
111,550
Taken
108,182
95,632
Mitigated
62,334
59,091
Healing
37,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,750
446
0
2,066
12,980
4,197
0
7,553
5,427
83,536
0
W
Chang'e
CantRead
Chang'e
20,675
1,210
6,271
9,158
14,008
5,355
1,968
2,730
10,996
115,841
0
W
Medusa
Darkill30
Medusa
17,854
10,924
0
12,019
18,538
7,591
6,720
2,045
15,983
0
149,072
L
Thanatos
FlãnkR
Thanatos
12,248
2,893
0
19,146
22,535
10,412
0
7,410
15,125
0
93,584
W
Athena
MordVielen
Athena
7,805
1,581
0
7,572
26,940
38,962
402
6,241
20,699
31,987
4,984
L
Neith
13,536
6,543
0
3,669
17,399
6,562
0
7,185
10,214
0
82,438
W
Arachne
Weani
Arachne
21,233
12,816
0
12,329
27,757
13,168
2,664
2,850
24,907
0
129,311
W
Zhong Kui
Ziveko990
Zhong Kui
18,997
2,672
0
11,742
24,307
30,556
1,906
3,445
20,528
94,347
0
L
6,830
877
0
2,314
21,148
24,282
0
8,044
13,104
23,578
0
L
Camazotz
ogblackranger
Camazotz
16,828
6,289
0
10,601
34,120
16,881
0
16,217
17,903
0
69,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,961
Gold Earned
52,915
747
Minions Killed
612
0
Camps Cleared
0
2,497,585
Distance Traveled
2,332,475
24
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,246
427
183
8
0
486,918
5
W
Chang'e
14,513
605
171
7
0
559,475
6
W
Medusa
14,920
622
188
8
0
450,612
10
L
Thanatos
11,217
467
126
5
0
507,031
8
W
Athena
12,027
501
55
2
0
531,691
5
L
Neith
11,284
470
156
7
0
394,752
8
W
Arachne
15,021
626
175
7
0
554,561
3
W
Zhong Kui
13,480
562
158
7
0
401,246
0
L
Geb
9,417
392
20
1
0
475,708
8
L
Camazotz
10,751
448
127
5
0
468,066
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role