Player Matchup

Anubis
Anubis
DerwoodK
Anubis
Level 5
God Stats
0W - 4L
1,037 SR
Queue Stats
0W - 6L
1,160 Elo+
Party 3
Ares
Ares
FlavioElaMono
Ares
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,089 Elo+
Party 3
Fenrir
Fenrir
LeonardiTheThird
Fenrir
Level 13
God Stats
0W - 3L
1,179 SR
Queue Stats
0W - 5L
1,144 Elo+
Party 3
Loki
Loki
Morningstar18_6
Loki
Level 129
God Stats
65W - 56L
1,317 SR
Queue Stats
383W - 407L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Paloolio
Sun Wukong
Level 27
God Stats
0W - 5L
1,089 SR
Queue Stats
0W - 6L
1,089 Elo+
Party 3
Team Averages
Level 46
1,224 SR
1,182 Elo+

VS

Team Averages
Level 72
1,510 SR
1,541 Elo+
Cthulhu
Cthulhu
Bipolar Bear241
Cthulhu
Level 116
God Stats
3W - 0L
1,370 SR
Queue Stats
41W - 35L
1,498 Elo+
Party 1
Vulcan
Vulcan
HaughtyRock
Vulcan
Level 24
God Stats
4W - 8L
1,327 SR
Queue Stats
29W - 25L
1,490 Elo+
Party 1
Ra
Ra
KxngkxIla
Ra
Level 45
God Stats
6W - 5L
1,616 SR
Queue Stats
208W - 185L
1,588 Elo+
Party 2
Achilles
Achilles
RApID THuND3R
Achilles
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,542 Elo+
Solo
Artemis
Artemis
blaker_is1CODpro
Artemis
Level 95
God Stats
6W - 2L
1,736 SR
Queue Stats
184W - 155L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DerwoodK
Anubis
15
0 / 6 / 3
9,599
960
5,741
12,455
6,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 6 / 1
11,051
1,105
7,564
27,070
29,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
1 / 8 / 1
9,716
972
7,962
22,280
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 3
9,503
950
5,588
11,376
4,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Paloolio
Sun Wukong
15
0 / 3 / 3
9,393
939
8,659
18,715
13,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

114

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 15
10,629
1,063
17,048
11,404
8,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
18
6 / 1 / 17
12,185
1,219
24,671
4,996
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 1 / 15
10,882
1,088
16,230
6,596
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
RApID THuND3R
Achilles
17
2 / 1 / 13
10,823
1,082
4,972
8,606
9,079
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
12 / 1 / 8
12,323
1,232
20,714
9,179
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
4
Kills
27
27
Deaths
4
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
Anubis
DerwoodK
Anubis
0
6
3
0.25
L
2
6
1
0.42
W
Vulcan
6
1
17
14.5
W
4
1
15
11.5
L
1
8
1
0.19
L
1
4
3
0.63
L
Sun Wukong
Paloolio
Sun Wukong
0
3
3
0.5
W
Achilles
RApID THuND3R
Achilles
2
1
13
8.5
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
83,635
91,896
Taken
40,781
67,357
Mitigated
25,041
8,292
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,048
1,031
1,283
251
11,404
8,506
0
4,241
6,891
25,567
0
L
Anubis
DerwoodK
Anubis
5,741
673
415
2,459
12,455
6,346
0
8,669
3,662
26,701
0
L
7,564
524
0
1,474
27,070
29,865
0
16,715
9,872
23,257
0
W
Vulcan
24,671
11,087
0
840
4,996
1,856
0
2,439
2,457
51,990
0
W
16,230
390
2,200
669
6,596
2,364
0
2,000
4,596
34,974
0
L
7,962
1,479
0
997
22,280
13,279
0
12,503
8,619
0
18,833
L
5,588
1,771
0
0
11,376
4,543
0
7,410
3,774
0
15,839
L
Sun Wukong
Paloolio
Sun Wukong
8,659
970
0
2,947
18,715
13,324
0
11,415
7,073
0
25,196
W
Achilles
RApID THuND3R
Achilles
4,972
1,660
0
590
8,606
9,079
0
1,613
6,715
131
14,381
W
20,714
15,271
0
1,112
9,179
3,236
0
3,012
6,062
0
31,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,262
Gold Earned
56,842
152
Minions Killed
197
6
Camps Cleared
10
951,938
Distance Traveled
1,056,571
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,629
1,063
42
4
0
225,319
0
L
Anubis
9,599
960
44
4
1
158,010
1
L
Ares
11,051
1,105
29
3
0
182,757
2
W
Vulcan
12,185
1,219
58
6
1
222,517
0
W
Ra
10,882
1,088
47
5
2
210,935
0
L
Fenrir
9,716
972
18
2
3
212,939
0
L
Loki
9,503
950
21
2
0
167,492
0
L
Sun Wukong
9,393
939
40
4
2
230,740
1
W
Achilles
10,823
1,082
21
2
5
209,062
2
W
Artemis
12,323
1,232
29
3
2
188,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role