Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dieguitocap
Kali
Level 29
God Stats
5W - 0L
1,834 SR
Queue Stats
43W - 17L
1,708 Elo+
Party 1
Ymir
Ymir
Kosl
Ymir
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,538 Elo+
Solo
Nox
Nox
Luke_castruccio
Nox
Level 86
God Stats
10W - 11L
1,437 SR
Queue Stats
130W - 144L
1,552 Elo+
Party 1
Bastet
Bastet
WoolHouse17
Bastet
Level 67
God Stats
9W - 12L
1,493 SR
Queue Stats
132W - 142L
1,495 Elo+
Solo
Team Averages
Level 72
1,553 SR
1,558 Elo+

VS

Team Averages
Level 95
1,452 SR
1,457 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Arimanius720
Susano
Level 109
God Stats
3W - 12L
1,175 SR
Queue Stats
280W - 318L
1,414 Elo+
Solo
Artio
Artio
MRHYD3
Artio
Level 155
God Stats
8W - 6L
1,603 SR
Queue Stats
494W - 531L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mimetismo
Morgan Le Fay
Level 38
God Stats
1W - 1L
1,459 SR
Queue Stats
42W - 48L
1,418 Elo+
Party 2
Hel
Hel
Skjortaa
Hel
Level 64
God Stats
191W - 212L
1,526 SR
Queue Stats
476W - 541L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 1 / 3
7,578
632
7,210
8,597
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 2 / 2
8,723
727
10,328
12,634
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Kosl
Ymir
7
2 / 3 / 3
5,632
469
2,475
7,502
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
4 / 1 / 3
7,305
609
3,367
4,052
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
1 / 1 / 5
5,877
490
6,085
5,694
1,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 4 / 1
6,948
579
4,936
7,901
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
10
2 / 3 / 3
6,351
529
5,354
7,844
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
MRHYD3
Artio
8
1 / 4 / 4
5,302
442
2,420
12,363
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Mimetismo
Morgan Le Fay
9
0 / 3 / 4
5,381
448
3,573
5,532
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 6 / 1
6,256
521
3,540
8,045
3,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
20
Kills
8
8
Deaths
20
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
3
6.5
L
Olorun
 
Olorun
3
4
1
0.88
L
Susano
2
3
3
1.17
W
8
2
2
4.5
W
Ymir
Kosl
Ymir
2
3
3
1.17
W
4
1
3
5.5
L
Artio
MRHYD3
Artio
1
4
4
0.75
L
Morgan Le Fay
Mimetismo
Morgan Le Fay
0
3
4
0.67
L
2
6
1
0.42
W
Bastet
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
19,823
38,479
Taken
41,685
14,915
Mitigated
14,964
11,530
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,210
4,854
0
4,147
8,597
2,685
1,114
4,506
4,091
0
52,780
L
Olorun
 
Olorun
4,936
2,726
0
2,394
7,901
1,430
0
929
6,972
37,842
0
L
Susano
5,354
1,005
0
2,732
7,844
2,642
0
1,599
6,245
0
29,731
W
10,328
5,154
0
5,473
12,634
4,830
966
3,851
8,783
0
52,968
W
Ymir
Kosl
Ymir
2,475
1,063
0
276
7,502
4,347
0
3,438
4,064
13,327
0
W
3,367
321
0
709
4,052
1,395
102
1,314
2,738
41,373
0
L
Artio
MRHYD3
Artio
2,420
684
500
3,200
12,363
5,756
0
3,053
9,310
10,283
0
L
Morgan Le Fay
Mimetismo
Morgan Le Fay
3,573
653
0
386
5,532
1,572
0
261
5,271
30,278
0
L
3,540
591
723
2,447
8,045
3,564
0
0
8,045
26,353
0
W
Bastet
6,085
2,040
0
925
5,694
1,658
0
1,360
4,334
0
24,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
30,238
357
Minions Killed
271
0
Camps Cleared
0
1,117,917
Distance Traveled
1,126,669
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,578
632
107
9
0
172,062
4
L
Olorun
6,948
579
72
6
0
216,679
1
L
Susano
6,351
529
67
6
0
245,667
4
W
Kali
8,723
727
101
8
0
264,222
1
W
Ymir
5,632
469
20
2
0
188,084
1
W
Nox
7,305
609
90
8
0
237,322
4
L
Artio
5,302
442
18
2
0
225,606
2
L
Morgan Le Fay
5,381
448
51
4
0
221,482
2
L
Hel
6,256
521
63
5
0
217,235
0
W
Bastet
5,877
490
39
3
0
256,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role