Player Matchup

Atlas
Atlas
AllStoneHands
Atlas
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
15W - 29L
1,238 Elo+
Party 1
Anubis
Anubis
BobbyIsHollywood
Anubis
Level 46
God Stats
2W - 5L
1,317 SR
Queue Stats
7W - 27L
1,120 Elo+
Party 1
Bellona
Bellona
EldenLordGodfrey
Bellona
Level 12
God Stats
4W - 3L
1,436 SR
Queue Stats
7W - 12L
1,298 Elo+
Party 1
Cupid
Cupid
JVirs
Cupid
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
32W - 53L
1,270 Elo+
Party 1
Mercury
Mercury
NickMontajes
Mercury
Level 41
God Stats
5W - 7L
1,303 SR
Queue Stats
34W - 62L
1,272 Elo+
Party 1
Team Averages
Level 31
1,493 SR
1,240 Elo+

VS

Team Averages
Level 58
1,435 SR
1,435 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
BulbousDonk2
Da Ji
Level 49
God Stats
1W - 4L
1,236 SR
Queue Stats
177W - 223L
1,407 Elo+
Party 2
Aphrodite
Aphrodite
Jefdahmer420
Aphrodite
Level 115
God Stats
3W - 6L
1,497 SR
Queue Stats
145W - 169L
1,383 Elo+
Party 3
Yu Huang
Yu Huang
TaffiVamp
Yu Huang
Level 66
God Stats
2W - 3L
1,442 SR
Queue Stats
131W - 169L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
9,056
533
7,027
8,452
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 4
9,167
539
7,997
10,775
4,366
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 0
9,163
539
6,293
13,727
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
JVirs
Cupid
15
8 / 1 / 9
9,753
574
14,678
10,971
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
NickMontajes
Mercury
16
6 / 0 / 4
10,081
593
5,902
11,840
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
3 / 2 / 0
9,092
535
13,960
15,590
16,667
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
 
Skadi
9
0 / 5 / 1
6,482
381
1,811
6,135
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 2
8,728
513
7,343
15,022
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Jefdahmer420
Aphrodite
10
2 / 7 / 0
7,019
413
5,725
13,636
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
TaffiVamp
Yu Huang
14
0 / 2 / 1
8,283
487
4,354
8,378
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
7
7
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
2
0
1.5
L
Skadi
 
Skadi
0
5
1
0.1
W
2
2
13
4.25
W
3
2
4
2.5
L
2
3
2
1
W
0
2
0
0
W
Cupid
JVirs
Cupid
8
1
9
12.5
L
Aphrodite
Jefdahmer420
Aphrodite
2
7
0
0.29
W
Mercury
NickMontajes
Mercury
6
0
4
8
L
Yu Huang
TaffiVamp
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,897
Damage
33,193
55,765
Taken
58,761
28,102
Mitigated
36,484
22,894
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
13,960
820
0
3,376
15,590
16,667
306
2,081
13,509
58,161
0
L
Skadi
 
Skadi
1,811
1,033
0
121
6,135
1,799
0
1,425
4,710
0
16,139
W
7,027
2,560
0
1,894
8,452
6,827
668
3,719
4,733
26,640
0
W
7,997
389
117
4,900
10,775
4,366
1,076
3,855
6,920
47,208
0
L
7,343
2,021
0
2,107
15,022
5,394
0
4,105
10,917
0
63,047
W
6,293
2,211
0
6,599
13,727
9,458
1,894
8,305
5,422
0
56,872
W
Cupid
JVirs
Cupid
14,678
10,127
126
7,459
10,971
3,674
5,293
4,339
6,632
0
52,662
L
Aphrodite
Jefdahmer420
Aphrodite
5,725
835
747
4,653
13,636
9,737
104
4,590
9,046
34,692
0
W
Mercury
NickMontajes
Mercury
5,902
2,858
0
1,799
11,840
3,777
955
3,821
8,019
0
57,787
L
Yu Huang
TaffiVamp
Yu Huang
4,354
97
0
884
8,378
2,887
0
2,823
5,555
52,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,220
Gold Earned
39,604
422
Minions Killed
423
0
Camps Cleared
0
1,685,878
Distance Traveled
1,450,203
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,092
535
107
6
0
295,317
4
L
Skadi
6,482
381
41
2
0
221,512
0
W
Atlas
9,056
533
30
2
0
304,165
0
W
Anubis
9,167
539
85
5
0
287,345
6
L
Da Ji
8,728
513
107
6
0
338,509
7
W
Bellona
9,163
539
121
7
0
346,931
5
W
Cupid
9,753
574
95
6
0
310,109
2
L
Aphrodite
7,019
413
47
3
0
263,967
0
W
Mercury
10,081
593
91
5
0
437,328
3
L
Yu Huang
8,283
487
121
7
0
330,898
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role