Player Matchup

King Arthur
King Arthur
Gutta56
King Arthur
Level 139
God Stats
2W - 1L
1,724 SR
Queue Stats
109W - 90L
1,624 Elo+
Party 1
Atlas
Atlas
Mvrdaa
Atlas
Level 134
God Stats
1W - 1L
1,740 SR
Queue Stats
25W - 20L
1,630 Elo+
Party 1
Nox
Nox
Xemplified
Nox
Level 126
God Stats
1W - 2L
1,847 SR
Queue Stats
56W - 53L
1,624 Elo+
Party 1
Team Averages
Level 133
1,770 SR
1,626 Elo+

VS

Team Averages
Level 115
1,721 SR
1,648 Elo+
Sun Wukong
Sun Wukong
Ivan Lovecraft
Sun Wukong
Level 158
God Stats
8W - 8L
1,486 SR
Queue Stats
502W - 588L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
ZenSkrach
Baron Samedi
Level 128
God Stats
32W - 16L
1,967 SR
Queue Stats
855W - 629L
1,747 Elo+
Solo
Izanami
Izanami
oChicago
Izanami
Level 60
God Stats
3W - 0L
1,710 SR
Queue Stats
60W - 54L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gutta56
King Arthur
15
4 / 8 / 4
11,390
633
12,398
22,753
31,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Atlas
Mvrdaa
Atlas
13
1 / 7 / 5
10,591
588
11,060
24,734
32,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 1 / 5
12,821
712
18,136
16,720
11,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ivan Lovecraft
Sun Wukong
16
4 / 5 / 5
12,201
678
9,054
17,124
14,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
ZenSkrach
Baron Samedi
18
5 / 2 / 11
12,682
705
19,768
20,071
19,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
oChicago
Izanami
18
7 / 3 / 6
12,921
718
25,976
16,779
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
16
16
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gutta56
King Arthur
4
8
4
0.75
W
Sun Wukong
Ivan Lovecraft
Sun Wukong
4
5
5
1.3
L
Atlas
Mvrdaa
Atlas
1
7
5
0.5
L
5
1
5
7.5
W
Baron Samedi
ZenSkrach
Baron Samedi
5
2
11
5.25
W
Izanami
oChicago
Izanami
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,594
Damage
54,798
64,207
Taken
53,974
75,464
Mitigated
40,971
5,475
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gutta56
King Arthur
12,398
1,683
0
1,592
22,753
31,234
0
6,595
16,158
1,135
21,478
W
Sun Wukong
Ivan Lovecraft
Sun Wukong
9,054
1,464
0
3,326
17,124
14,301
294
10,304
6,399
29
27,182
L
Atlas
Mvrdaa
Atlas
11,060
3,866
0
3,883
24,734
32,308
0
6,751
17,983
29,451
0
L
18,136
1,359
0
0
16,720
11,922
0
6,890
9,830
68,150
0
W
Baron Samedi
ZenSkrach
Baron Samedi
19,768
1,199
2,372
9,078
20,071
19,360
399
9,109
10,410
48,681
0
W
Izanami
oChicago
Izanami
25,976
15,056
0
5,255
16,779
7,310
2,129
10,403
6,136
0
76,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
37,804
151
Minions Killed
201
6
Camps Cleared
8
917,007
Distance Traveled
994,613
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,390
633
25
1
1
293,603
2
W
Sun Wukong
12,201
678
36
2
2
330,757
11
L
Atlas
10,591
588
35
2
1
285,258
2
L
Nox
12,821
712
91
5
4
338,146
3
W
Baron Samedi
12,682
705
50
3
3
342,005
3
W
Izanami
12,921
718
115
6
3
321,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role