Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Blink1295
Odin
Level 89
God Stats
1W - 2L
1,295 SR
Queue Stats
376W - 346L
1,408 Elo+
Party 3
Yu Huang
Yu Huang
DarkAnBas84
Yu Huang
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 76L
1,447 Elo+
Party 3
Atlas
Atlas
HeavensFire6711
Atlas
Level 101
God Stats
3W - 0L
1,443 SR
Queue Stats
73W - 56L
1,457 Elo+
Party 3
Ra
Ra
LopezC14
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,231 Elo+
Solo
Team Averages
Level 105
1,447 SR
1,409 Elo+

VS

Team Averages
Level 47
1,534 SR
1,414 Elo+
Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Acecider
Fenrir
Level 26
God Stats
1W - 1L
1,723 SR
Queue Stats
20W - 17L
1,452 Elo+
Party 2
Chiron
Chiron
MoneyBdot
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
Ricelay
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,439 Elo+
Party 2
Camazotz
Camazotz
armani__xj
Camazotz
Level 47
God Stats
1W - 2L
1,445 SR
Queue Stats
30W - 39L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 3 / 18
9,972
907
17,214
9,908
3,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
17
11 / 3 / 15
10,858
987
13,337
9,363
4,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
DarkAnBas84
Yu Huang
15
6 / 4 / 19
9,533
867
14,154
8,667
2,837
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 25
9,834
894
11,313
15,300
14,663
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 2 / 13
10,343
940
9,273
8,061
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 6 / 15
8,212
747
8,166
16,830
19,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Acecider
Fenrir
13
4 / 9 / 7
8,145
740
8,902
14,149
10,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
MoneyBdot
Chiron
16
4 / 5 / 7
8,533
776
12,310
14,384
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Ricelay
Sylvanus
16
5 / 4 / 7
9,377
852
8,823
16,624
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
armani__xj
Camazotz
13
2 / 8 / 5
7,672
697
4,104
13,421
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
56
32
Kills
15
16
Deaths
32
90
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
3
18
4.67
L
Ganesha
 
Ganesha
0
6
15
1.25
L
Fenrir
Acecider
Fenrir
4
9
7
0.83
W
Odin
11
3
15
6.17
W
Yu Huang
DarkAnBas84
Yu Huang
6
4
19
3.88
W
2
4
25
3.63
W
8
2
13
7.25
L
Chiron
MoneyBdot
Chiron
4
5
7
1.5
L
Sylvanus
Ricelay
Sylvanus
5
4
7
2.13
L
Camazotz
armani__xj
Camazotz
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,291
Damage
42,305
51,299
Taken
75,408
28,579
Mitigated
52,738
21,314
Healing
22,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
17,214
9,487
380
1,904
9,908
3,440
1,690
3,207
6,576
0
27,349
L
Ganesha
 
Ganesha
8,166
881
452
1,721
16,830
19,155
0
8,545
8,285
15,807
0
L
Fenrir
Acecider
Fenrir
8,902
2,425
768
1,691
14,149
10,591
0
6,776
7,373
0
13,578
W
Odin
13,337
2,749
4,316
1,858
9,363
4,436
1,387
2,758
6,605
0
25,516
W
Yu Huang
DarkAnBas84
Yu Huang
14,154
1,687
154
321
8,667
2,837
608
3,136
5,434
18,649
0
W
11,313
5,185
1,265
2,900
15,300
14,663
459
4,266
10,785
18,173
0
W
9,273
759
5,069
3,147
8,061
3,203
594
3,969
4,051
25,962
0
L
Chiron
MoneyBdot
Chiron
12,310
5,538
1,090
4,690
14,384
6,227
0
5,208
9,176
347
27,504
L
Sylvanus
Ricelay
Sylvanus
8,823
1,570
2,753
5,984
16,624
11,003
0
7,799
8,825
15,936
0
L
Camazotz
armani__xj
Camazotz
4,104
894
1,075
1,979
13,421
5,762
0
6,412
7,009
0
7,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,540
Gold Earned
41,939
116
Minions Killed
70
0
Camps Cleared
0
1,000,801
Distance Traveled
981,537
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,972
907
30
3
0
184,753
0
L
Ganesha
8,212
747
0
0
0
221,260
0
L
Fenrir
8,145
740
9
1
0
206,748
0
W
Odin
10,858
987
27
2
0
233,575
0
W
Yu Huang
9,533
867
8
1
0
189,079
0
W
Atlas
9,834
894
14
1
0
193,722
0
W
Ra
10,343
940
37
3
0
199,672
4
L
Chiron
8,533
776
35
3
0
175,735
0
L
Sylvanus
9,377
852
17
2
0
187,660
3
L
Camazotz
7,672
697
9
1
0
190,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role