Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Millo255585
Hercules
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,537 Elo+
Party 1
Rama
Rama
THG Snake0
Rama
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
520W - 555L
1,465 Elo+
Party 1
Hun Batz
Hun Batz
WessterKing
Hun Batz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,491 Elo+

VS

Team Averages
Level 101
1,519 SR
1,516 Elo+
Sol
Sol
BigSackGOAT
Sol
Level 102
God Stats
2W - 1L
1,722 SR
Queue Stats
108W - 110L
1,517 Elo+
Solo
Cthulhu
Cthulhu
CookieSword
Cthulhu
Level 129
God Stats
2W - 1L
1,660 SR
Queue Stats
59W - 45L
1,518 Elo+
Solo
Artemis
Artemis
Meoowington5
Artemis
Level 115
God Stats
4W - 3L
1,466 SR
Queue Stats
239W - 200L
1,522 Elo+
Party 2
Cerberus
Cerberus
ShadowKing346
Cerberus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,551 Elo+
Party 2
Ullr
Ullr
andree7779
Ullr
Level 89
God Stats
1W - 1L
1,245 SR
Queue Stats
71W - 73L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
7 / 5 / 3
10,810
832
25,616
15,423
15,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
 
Sol
12
0 / 8 / 2
7,219
555
4,157
11,933
3,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Millo255585
Hercules
14
2 / 6 / 7
8,556
658
6,826
16,520
15,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 9 / 5
9,384
722
8,849
15,750
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
WessterKing
Hun Batz
12
0 / 10 / 4
7,331
564
8,548
14,208
6,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 15
11,026
848
14,762
14,203
6,078
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CookieSword
Cthulhu
17
6 / 3 / 21
10,788
830
13,086
15,896
21,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Meoowington5
Artemis
19
13 / 3 / 16
11,547
888
19,115
13,241
6,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ShadowKing346
Cerberus
17
3 / 1 / 24
10,924
840
10,285
20,370
24,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 4 / 15
10,723
825
11,031
11,566
5,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
129
13
Kills
38
38
Deaths
14
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
7
5
3
1.7
L
Sol
 
Sol
0
8
2
0.13
W
10
3
15
5.83
W
Cthulhu
CookieSword
Cthulhu
6
3
21
5.5
W
Artemis
Meoowington5
Artemis
13
3
16
7
L
Hercules
Millo255585
Hercules
2
6
7
0.92
W
Cerberus
ShadowKing346
Cerberus
3
1
24
15
L
4
9
5
0.72
L
Hun Batz
WessterKing
Hun Batz
0
10
4
0.2
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,996
Damage
68,279
73,834
Taken
75,276
47,829
Mitigated
64,218
16,135
Healing
33,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
25,616
3,411
626
2,760
15,423
15,718
42
7,448
7,975
43,582
0
L
Sol
 
Sol
4,157
943
0
2,187
11,933
3,075
0
5,376
6,557
12,192
0
W
14,762
5,432
2,007
5,586
14,203
6,078
2,256
8,135
5,623
27,464
0
W
Cthulhu
CookieSword
Cthulhu
13,086
815
4,743
2,962
15,896
21,467
195
3,097
12,375
28,318
0
W
Artemis
Meoowington5
Artemis
19,115
8,643
714
3,940
13,241
6,569
2,157
4,892
8,041
0
34,004
L
Hercules
Millo255585
Hercules
6,826
858
934
6,428
16,520
15,958
0
10,484
6,036
0
10,456
W
Cerberus
ShadowKing346
Cerberus
10,285
502
1,953
6,709
20,370
24,815
163
6,966
12,687
13,237
0
L
8,849
6,757
770
2,430
15,750
6,105
213
8,514
7,236
0
17,961
L
Hun Batz
WessterKing
Hun Batz
8,548
1,375
0
0
14,208
6,973
0
6,311
7,897
0
14,814
W
11,031
4,176
1,726
2,741
11,566
5,289
2,002
4,987
6,163
0
25,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,300
Gold Earned
55,008
106
Minions Killed
137
0
Camps Cleared
0
986,590
Distance Traveled
1,289,460
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,810
832
46
4
0
211,021
0
L
Sol
7,219
555
15
1
0
154,265
0
W
Sol
11,026
848
34
3
0
241,514
6
W
Cthulhu
10,788
830
24
2
0
267,582
1
W
Artemis
11,547
888
42
3
0
251,606
0
L
Hercules
8,556
658
6
0
0
249,293
1
W
Cerberus
10,924
840
8
1
0
296,641
0
L
Rama
9,384
722
30
2
0
170,710
0
L
Hun Batz
7,331
564
9
1
0
201,301
1
W
Ullr
10,723
825
29
2
0
232,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role