Player Matchup

Raijin
Raijin
AANN0Y
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,205 Elo+
Party 1
Tiamat
Tiamat
Blindados69
Tiamat
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 245L
1,205 Elo+
Party 1
Cerberus
Cerberus
Dark Ph0enixx
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 269L
1,409 Elo+
Party 3
Sylvanus
Sylvanus
RedEyeJedi005
Sylvanus
Level 113
God Stats
2W - 4L
1,160 SR
Queue Stats
186W - 194L
1,428 Elo+
Party 3
Janus
Janus
nobodyistevin
Janus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,452 Elo+
Solo
Team Averages
Level 96
1,432 SR
1,340 Elo+

VS

Team Averages
Level 92
1,554 SR
1,498 Elo+
Guan Yu
Guan Yu
Baxxias
Guan Yu
Level 28
God Stats
1W - 3L
1,285 SR
Queue Stats
130W - 122L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
Nomada 137
Ao Kuang
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,459 Elo+
Party 2
Chiron
Chiron
OsoDanii CQB
Chiron
Level 68
God Stats
9W - 4L
1,483 SR
Queue Stats
285W - 284L
1,511 Elo+
Party 2
Eset
Eset
ProperFlame71
Eset
Level 113
God Stats
2W - 1L
1,897 SR
Queue Stats
155W - 157L
1,508 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vC CeRsEy
Morgan Le Fay
Level 115
God Stats
12W - 5L
1,608 SR
Queue Stats
352W - 373L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AANN0Y
Raijin
18
5 / 6 / 6
10,785
568
17,353
14,385
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
18
1 / 4 / 12
10,565
556
10,016
14,784
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Dark Ph0enixx
Cerberus
16
2 / 9 / 11
10,938
576
11,116
27,619
31,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
RedEyeJedi005
Sylvanus
18
4 / 5 / 10
11,426
601
15,311
25,012
37,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 3 / 9
11,881
625
19,898
14,919
5,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baxxias
Guan Yu
19
2 / 4 / 17
12,785
673
7,670
21,442
32,510
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Nomada 137
Ao Kuang
17
4 / 5 / 6
11,661
614
6,950
15,405
5,865
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
5 / 2 / 16
13,517
711
27,794
22,828
8,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 1 / 11
14,030
738
18,136
11,087
5,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
vC CeRsEy
Morgan Le Fay
19
4 / 4 / 14
12,250
645
27,736
18,878
7,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
16
Kills
27
27
Deaths
16
48
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Raijin
AANN0Y
Raijin
5
6
6
1.33
W
Guan Yu
Baxxias
Guan Yu
2
4
17
2.63
L
Tiamat
1
4
12
1.75
L
Cerberus
Dark Ph0enixx
Cerberus
2
9
11
0.83
W
Ao Kuang
Nomada 137
Ao Kuang
4
5
6
1.4
W
Chiron
5
2
16
6.5
W
12
1
11
17.5
L
Sylvanus
RedEyeJedi005
Sylvanus
4
5
10
1.8
L
4
3
9
2.83
W
Morgan Le Fay
vC CeRsEy
Morgan Le Fay
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,694
Damage
88,286
96,719
Taken
89,640
87,207
Mitigated
59,595
36,860
Healing
43,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AANN0Y
Raijin
17,353
990
1,778
2,102
14,385
5,420
0
7,843
6,426
27,977
0
W
Guan Yu
Baxxias
Guan Yu
7,670
818
6,656
7,167
21,442
32,510
406
14,323
7,119
0
13,821
L
Tiamat
10,016
376
661
3,990
14,784
7,312
135
9,684
5,000
37,032
0
L
Cerberus
Dark Ph0enixx
Cerberus
11,116
804
859
5,973
27,619
31,160
0
13,576
13,791
19,216
0
W
Ao Kuang
Nomada 137
Ao Kuang
6,950
1,502
939
2,659
15,405
5,865
25
13,292
2,113
10,097
0
W
Chiron
27,794
8,432
1,756
11,004
22,828
8,592
1,597
19,278
3,250
0
61,099
W
18,136
404
4,997
2,799
11,087
5,487
1,635
9,619
1,468
37,306
0
L
Sylvanus
RedEyeJedi005
Sylvanus
15,311
4,101
6,284
7,145
25,012
37,604
420
11,957
12,815
22,908
0
L
19,898
247
2,157
5,911
14,919
5,711
0
8,932
5,865
47,443
0
W
Morgan Le Fay
vC CeRsEy
Morgan Le Fay
27,736
412
1,640
4,328
18,878
7,141
460
16,882
1,996
62,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,595
Gold Earned
64,243
178
Minions Killed
216
0
Camps Cleared
0
1,503,880
Distance Traveled
1,817,093
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,785
568
21
1
0
323,262
0
W
Guan Yu
12,785
673
17
1
0
383,250
2
L
Tiamat
10,565
556
44
2
0
339,658
1
L
Cerberus
10,938
576
18
1
0
248,677
0
W
Ao Kuang
11,661
614
13
1
0
324,522
0
W
Chiron
13,517
711
78
4
0
352,361
1
W
Eset
14,030
738
53
3
0
388,209
1
L
Sylvanus
11,426
601
14
1
0
253,701
0
L
Janus
11,881
625
81
4
0
338,582
0
W
Morgan Le Fay
12,250
645
55
3
0
368,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role