Player Matchup

Ravana
Ravana
 
Ravana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BRiver
Tiamat
Level 157
God Stats
12W - 6L
1,639 SR
Queue Stats
206W - 207L
1,529 Elo+
Solo
Cernunnos
Cernunnos
KGH14789
Cernunnos
Level 103
God Stats
28W - 26L
1,524 SR
Queue Stats
333W - 282L
1,520 Elo+
Party 2
Bellona
Bellona
Sharonm
Bellona
Level 42
God Stats
30W - 20L
1,545 SR
Queue Stats
134W - 149L
1,400 Elo+
Solo
Team Averages
Level 96
1,542 SR
1,490 Elo+

VS

Team Averages
Level 93
1,441 SR
1,471 Elo+
Apollo
Apollo
F0restCS
Apollo
Level 143
God Stats
0W - 1L
1,279 SR
Queue Stats
6W - 7L
1,798 Elo+
Party 3
Bakasura
Bakasura
ImEzel
Bakasura
Level 158
God Stats
9W - 11L
1,633 SR
Queue Stats
79W - 96L
1,530 Elo+
Party 3
Artio
Artio
Larisza
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,146 Elo+
Party 1
Susano
Susano
mishamolucas
Susano
Level 108
God Stats
0W - 1L
1,294 SR
Queue Stats
14W - 11L
1,488 Elo+
Party 1
Zeus
Zeus
xBotelhoPintox
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 135L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
8 / 4 / 7
9,691
570
11,907
12,099
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
13
2 / 1 / 14
8,972
528
5,504
11,618
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
BRiver
Tiamat
19
10 / 0 / 2
11,379
669
10,760
7,985
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
KGH14789
Cernunnos
16
2 / 2 / 5
9,620
566
8,092
10,008
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Sharonm
Bellona
14
2 / 3 / 2
9,208
542
10,460
15,365
13,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
F0restCS
Apollo
15
2 / 5 / 0
8,667
510
4,162
12,869
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
ImEzel
Bakasura
16
3 / 4 / 3
9,529
561
10,753
14,896
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Larisza
Artio
10
0 / 5 / 3
6,224
366
2,778
10,836
7,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
14
3 / 5 / 1
8,488
499
5,789
12,753
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 1
7,831
461
6,767
10,526
2,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
24
Kills
8
10
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
4
7
2.88
W
Sylvanus
 
Sylvanus
2
1
14
9
W
Tiamat
BRiver
Tiamat
10
0
2
11
L
Apollo
F0restCS
Apollo
2
5
0
0.4
L
Bakasura
ImEzel
Bakasura
3
4
3
1.13
W
Cernunnos
KGH14789
Cernunnos
2
2
5
2.25
L
Artio
Larisza
Artio
0
5
3
0.3
W
Bellona
Sharonm
Bellona
2
3
2
1
L
Susano
3
5
1
0.7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,723
Damage
30,249
57,075
Taken
61,880
40,866
Mitigated
24,266
22,740
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,907
4,457
0
3,136
12,099
6,027
3,101
3,057
8,606
0
52,098
W
Sylvanus
 
Sylvanus
5,504
1,357
3,034
3,981
11,618
12,849
541
3,057
8,281
20,992
0
W
Tiamat
BRiver
Tiamat
10,760
1,018
0
2,890
7,985
5,463
19
2,415
5,570
82,306
0
L
Apollo
F0restCS
Apollo
4,162
2,793
0
3,018
12,869
3,022
1,409
2,737
10,132
0
62,199
L
Bakasura
ImEzel
Bakasura
10,753
5,303
0
4,457
14,896
7,720
0
309
14,587
0
55,055
W
Cernunnos
KGH14789
Cernunnos
8,092
3,255
0
4,941
10,008
3,494
1,365
243
9,765
0
74,689
L
Artio
Larisza
Artio
2,778
542
448
1,074
10,836
7,016
0
4,134
6,702
7,937
0
W
Bellona
Sharonm
Bellona
10,460
3,908
0
4,758
15,365
13,033
856
773
12,837
0
62,501
L
Susano
5,789
922
0
3,642
12,753
3,568
0
3,684
9,069
0
50,319
L
6,767
2,008
0
2,249
10,526
2,940
0
5,400
5,126
55,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
40,739
523
Minions Killed
505
0
Camps Cleared
0
1,590,350
Distance Traveled
1,634,495
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,691
570
89
5
0
296,868
6
W
Sylvanus
8,972
528
37
2
0
331,581
4
W
Tiamat
11,379
669
171
10
0
342,533
2
L
Apollo
8,667
510
144
8
0
294,147
2
L
Bakasura
9,529
561
151
9
0
405,809
4
W
Cernunnos
9,620
566
115
7
0
278,961
2
L
Artio
6,224
366
9
1
0
301,297
8
W
Bellona
9,208
542
111
7
0
340,407
5
L
Susano
8,488
499
86
5
0
352,309
4
L
Zeus
7,831
461
115
7
0
280,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role