Player Matchup

Gilgamesh
Gilgamesh
THE ACHlLLES
Gilgamesh
Level 149
God Stats
35W - 19L
1,723 SR
Queue Stats
124W - 119L
1,508 Elo+
Party 2
Susano
Susano
TragicxxJoy
Susano
Level 77
God Stats
12W - 23L
1,419 SR
Queue Stats
109W - 150L
1,392 Elo+
Party 2
Merlin
Merlin
xSERIOUSxBLACKx
Merlin
Level 152
God Stats
2W - 4L
1,194 SR
Queue Stats
100W - 120L
1,409 Elo+
Party 2
Team Averages
Level 126
1,445 SR
1,437 Elo+

VS

Team Averages
Level 67
1,798 SR
1,509 Elo+
Thor
Thor
Caukmeatalpha
Thor
Level 139
God Stats
12W - 2L
1,616 SR
Queue Stats
203W - 78L
1,573 Elo+
Party 1
Ares
Ares
OogaBooga117
Ares
Level 17
God Stats
4W - 0L
1,834 SR
Queue Stats
32W - 23L
1,474 Elo+
Party 1
Anubis
Anubis
Ziggity Zucc
Anubis
Level 45
God Stats
6W - 0L
1,943 SR
Queue Stats
76W - 40L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
THE ACHlLLES
Gilgamesh
11
0 / 3 / 2
7,371
614
4,037
10,016
4,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
10
2 / 5 / 0
7,423
619
5,276
8,079
2,285
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 6 / 2
7,548
629
6,277
8,534
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 2
9,933
828
13,614
8,694
3,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 12
8,775
731
2,079
8,006
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
2 / 2 / 9
7,994
666
4,432
6,784
3,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
2
2
6.5
W
0
0
12
6
L
Gilgamesh
THE ACHlLLES
Gilgamesh
0
3
2
0.33
L
Susano
2
5
0
0.4
W
Anubis
2
2
9
3.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,590
Damage
20,125
26,629
Taken
23,484
9,007
Mitigated
15,578
1,986
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,614
2,220
0
490
8,694
3,774
840
1,191
7,379
0
48,682
W
2,079
302
652
1,709
8,006
8,214
572
3,051
4,553
7,166
0
L
Gilgamesh
THE ACHlLLES
Gilgamesh
4,037
446
60
995
10,016
4,557
0
2,076
7,940
0
13,646
L
Susano
5,276
525
0
0
8,079
2,285
0
2,015
6,064
0
11,763
W
Anubis
4,432
0
783
1,439
6,784
3,590
296
1,620
4,948
17,675
0
L
6,277
48
116
815
8,534
2,165
135
2,821
5,713
27,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,342
Gold Earned
26,702
98
Minions Killed
129
4
Camps Cleared
7
588,932
Distance Traveled
649,703
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,933
828
82
7
3
208,833
1
W
Ares
8,775
731
12
1
1
229,563
0
L
Gilgamesh
7,371
614
27
2
1
219,464
6
L
Susano
7,423
619
21
2
0
195,986
3
W
Anubis
7,994
666
35
3
3
211,307
0
L
Merlin
7,548
629
50
4
3
173,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role