Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DarkViperVII
Mercury
Level 129
God Stats
9W - 15L
1,152 SR
Queue Stats
430W - 448L
1,386 Elo+
Party 1
Nemesis
Nemesis
Jiivai
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,277 Elo+
Party 1
Horus
Horus
Lotus Dubbo
Horus
Level 22
God Stats
26W - 31L
1,410 SR
Queue Stats
28W - 41L
1,322 Elo+
Party 1
Izanami
Izanami
Riley Komen
Izanami
Level 17
God Stats
3W - 6L
1,359 SR
Queue Stats
9W - 17L
1,354 Elo+
Party 1
Team Averages
Level 62
1,384 SR
1,368 Elo+

VS

Team Averages
Level 49
1,489 SR
1,462 Elo+
Bakasura
Bakasura
BigDrako_2EZ
Bakasura
Level 28
God Stats
22W - 15L
1,641 SR
Queue Stats
77W - 80L
1,492 Elo+
Party 3
Hou Yi
Hou Yi
Dookie Jorts
Hou Yi
Level 84
God Stats
5W - 7L
1,550 SR
Queue Stats
96W - 108L
1,422 Elo+
Party 2
Sobek
Sobek
SpectatuR
Sobek
Level 22
God Stats
6W - 2L
1,499 SR
Queue Stats
71W - 75L
1,420 Elo+
Party 2
Set
Set
plantand000
Set
Level 45
God Stats
2W - 4L
1,253 SR
Queue Stats
46W - 47L
1,479 Elo+
Party 2
Tiamat
Tiamat
zachnoobkille
Tiamat
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 104L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 1
7,414
530
4,349
6,090
2,008
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
DarkViperVII
Mercury
11
2 / 3 / 2
6,676
477
4,818
8,920
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Jiivai
Nemesis
13
1 / 1 / 0
6,960
497
2,128
6,960
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 2
5,848
418
2,058
11,419
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Riley Komen
Izanami
9
1 / 5 / 1
5,947
425
5,595
9,046
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigDrako_2EZ
Bakasura
13
0 / 1 / 2
7,504
536
981
9,987
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
13
8 / 2 / 3
8,203
586
11,979
6,977
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
SpectatuR
Sobek
12
1 / 0 / 8
7,987
571
3,664
8,438
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 1
8,442
603
5,427
7,602
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 0
7,868
562
6,777
5,197
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
1
1.25
W
Bakasura
BigDrako_2EZ
Bakasura
0
1
2
1
L
Mercury
DarkViperVII
Mercury
2
3
2
1
W
Hou Yi
8
2
3
4.75
L
Nemesis
Jiivai
Nemesis
1
1
0
1
L
0
4
2
0.25
L
Izanami
Riley Komen
Izanami
1
5
1
0.3
W
Sobek
SpectatuR
Sobek
1
0
8
5
W
2
2
1
1.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
28,828
42,435
Taken
38,201
17,616
Mitigated
23,400
9,781
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,349
470
0
898
6,090
2,008
0
3,596
2,444
48,453
0
W
Bakasura
BigDrako_2EZ
Bakasura
981
776
0
2,599
9,987
3,463
0
1,534
8,453
0
36,737
L
Mercury
DarkViperVII
Mercury
4,818
1,877
0
885
8,920
2,216
0
967
7,887
0
36,997
W
Hou Yi
11,979
5,179
0
2,262
6,977
2,448
2,241
0
6,977
0
55,517
L
Nemesis
Jiivai
Nemesis
2,128
567
0
1,978
6,960
5,640
0
0
6,614
0
34,531
L
2,058
1,374
396
3,066
11,419
5,940
0
2,481
8,877
0
8,781
L
Izanami
Riley Komen
Izanami
5,595
4,520
0
2,558
9,046
1,812
213
2,768
6,223
0
37,175
W
Sobek
SpectatuR
Sobek
3,664
346
59
3,079
8,438
8,066
579
0
8,438
16,755
0
W
5,427
2,071
0
2,250
7,602
5,984
84
531
6,732
0
46,579
W
6,777
659
0
1,318
5,197
3,439
0
2,284
2,913
37,684
2,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
40,004
318
Minions Killed
397
0
Camps Cleared
0
1,258,819
Distance Traveled
1,354,855
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,414
530
96
7
0
265,471
6
W
Bakasura
7,504
536
96
7
0
323,474
2
L
Mercury
6,676
477
66
5
0
276,717
2
W
Hou Yi
8,203
586
93
7
0
237,150
2
L
Nemesis
6,960
497
65
5
0
254,094
5
L
Horus
5,848
418
22
2
0
242,983
1
L
Izanami
5,947
425
69
5
0
219,554
4
W
Sobek
7,987
571
31
2
0
260,299
4
W
Set
8,442
603
109
8
0
251,773
4
W
Tiamat
7,868
562
68
5
0
282,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role