Player Matchup

Amaterasu
Amaterasu
Gold IV
CR20 Christian
Amaterasu
Gold IV
Level 156
God Stats
2W - 0L
1,835 SR
Queue Stats
126W - 120L
1,368 MMR
Party 2
Hades
Hades
Gold II
nadamasxbox
Hades
Gold II
Level 160
God Stats
5W - 2L
1,605 SR
Queue Stats
153W - 156L
1,552 MMR
Party 2
Jormungandr
Jormungandr
Gold III
pFc Titan 79
Jormungandr
Gold III
Level 160
God Stats
40W - 41L
1,491 SR
Queue Stats
121W - 119L
1,400 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,644 SR
1,440 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 88
1,507 SR
1,373 MMR
Horus
Horus
Bronze V
Alejo1204
Horus
Bronze V
Level 77
God Stats
3W - 3L
1,515 SR
Queue Stats
3W - 10L
1,399 MMR
Party 1
Neith
Neith
Bronze V
BangeIore
Neith
Bronze V
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,440 MMR
Party 1
Merlin
Merlin
Bronze V
xxnano18x
Merlin
Bronze V
Level 105
God Stats
0W - 3L
1,507 SR
Queue Stats
1W - 9L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CR20 Christian
Amaterasu
20
4 / 11 / 15
19,748
617
24,724
50,185
41,637
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
12 / 4 / 6
21,755
680
28,946
31,005
27,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
pFc Titan 79
Jormungandr
20
3 / 2 / 11
19,867
621
25,874
36,069
57,349
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Baron SamediBastetCthulhuAh Muzen Cab

VS

Bans
PoseidonAwilixZeusPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alejo1204
Horus
20
5 / 5 / 10
21,131
660
27,334
38,937
41,088
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
BangeIore
Neith
20
4 / 8 / 8
19,977
624
28,787
30,612
12,563
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
xxnano18x
Merlin
20
8 / 6 / 6
20,774
649
34,488
31,908
18,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
19
Kills
17
17
Deaths
19
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
Alejo1204
Horus
5
5
10
2
L
Neith
BangeIore
Neith
4
8
8
1
W
Amaterasu
CR20 Christian
Amaterasu
4
11
15
1.05
W
12
4
6
3.75
W
Jormungandr
pFc Titan 79
Jormungandr
3
2
11
4.25
L
Merlin
xxnano18x
Merlin
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,544
Damage
90,609
117,259
Taken
101,457
126,040
Mitigated
71,686
25,666
Healing
38,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alejo1204
Horus
27,334
12,385
5,151
16,964
38,937
41,088
824
18,949
18,267
0
102,811
L
Neith
BangeIore
Neith
28,787
9,716
0
4,146
30,612
12,563
2,275
15,657
13,922
0
107,529
W
Amaterasu
CR20 Christian
Amaterasu
24,724
9,061
0
9,157
50,185
41,637
1,156
16,022
33,001
0
57,169
W
28,946
1,359
2,796
10,276
31,005
27,054
2,142
8,003
21,710
100,793
0
W
Jormungandr
pFc Titan 79
Jormungandr
25,874
3,739
0
3,437
36,069
57,349
1,273
11,233
24,569
95,255
0
L
Merlin
xxnano18x
Merlin
34,488
749
105
11,937
31,908
18,035
224
17,777
13,026
113,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,370
Gold Earned
61,882
299
Minions Killed
367
9
Camps Cleared
18
1,850,707
Distance Traveled
1,673,865
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
21,131
660
105
3
6
618,735
2
L
Neith
19,977
624
135
4
7
502,687
6
W
Amaterasu
19,748
617
51
2
3
626,600
5
W
Hades
21,755
680
143
4
5
575,663
1
W
Jormungandr
19,867
621
105
3
1
648,444
4
L
Merlin
20,774
649
127
4
5
552,443
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role