Player Matchup

He Bo
He Bo
BUcak3Stain
He Bo
Level 58
God Stats
1W - 0L
1,502 SR
Queue Stats
7W - 4L
1,619 Elo+
Solo
Da Ji
Da Ji
DaggerSwag694
Da Ji
Level 158
God Stats
2W - 2L
1,505 SR
Queue Stats
91W - 91L
1,542 Elo+
Solo
Horus
Horus
FreshThyme
Horus
Level 123
God Stats
7W - 5L
1,605 SR
Queue Stats
457W - 438L
1,620 Elo+
Solo
Heimdallr
Heimdallr
xKILLERxRAINx
Heimdallr
Level 149
God Stats
2W - 1L
1,460 SR
Queue Stats
50W - 58L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
youknowwhyImHere
Ao Kuang
Level 101
God Stats
5W - 5L
1,616 SR
Queue Stats
248W - 213L
1,712 Elo+
Solo
Team Averages
Level 118
1,537 SR
1,613 Elo+

VS

Team Averages
Level 137
1,540 SR
1,861 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DefenderofAllah
Eset
Level 159
God Stats
0W - 1L
1,337 SR
Queue Stats
11W - 5L
1,919 Elo+
Party 1
Anubis
Anubis
Duffinator
Anubis
Level 160
God Stats
1W - 1L
1,835 SR
Queue Stats
15W - 6L
1,975 Elo+
Party 1
Sylvanus
Sylvanus
JaredPuglisi
Sylvanus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 6L
1,975 Elo+
Party 1
Apollo
Apollo
xMJD
Apollo
Level 90
God Stats
0W - 1L
1,530 SR
Queue Stats
7W - 4L
1,933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 12
10,712
893
14,325
10,157
4,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 6 / 20
11,276
940
15,176
19,029
15,450
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
17
4 / 3 / 24
10,169
847
8,834
19,898
24,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
xKILLERxRAINx
Heimdallr
17
4 / 3 / 24
10,263
855
16,404
12,672
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 17
11,294
941
11,899
16,304
18,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 8 / 5
9,668
806
17,378
13,467
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 9 / 8
9,021
752
9,304
15,500
6,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Duffinator
Anubis
16
5 / 5 / 10
9,692
808
17,173
12,175
7,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
JaredPuglisi
Sylvanus
17
3 / 4 / 14
10,027
836
10,475
20,869
23,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
xMJD
Apollo
15
5 / 7 / 8
9,236
770
9,052
12,324
5,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
66
33
Kills
21
22
Deaths
33
97
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
8
5
0.94
W
9
6
12
2.5
W
9
6
20
3.17
L
3
9
8
0.78
L
Anubis
Duffinator
Anubis
5
5
10
2
W
Horus
4
3
24
5.33
L
Sylvanus
JaredPuglisi
Sylvanus
3
4
14
2.5
W
Heimdallr
xKILLERxRAINx
Heimdallr
4
3
24
5.33
L
Apollo
xMJD
Apollo
5
7
8
1.29
W
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,638
Damage
63,382
78,060
Taken
74,335
67,006
Mitigated
50,836
33,845
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
17,378
6,940
1,493
1,689
13,467
7,091
1,057
4,049
9,416
0
30,784
W
14,325
520
835
770
10,157
4,031
869
5,269
4,796
28,021
0
W
15,176
4,175
76
2,712
19,029
15,450
99
8,450
10,435
0
24,365
L
9,304
469
1,764
3,033
15,500
6,499
0
7,299
8,195
17,404
0
L
Anubis
Duffinator
Anubis
17,173
1,020
382
2,786
12,175
7,668
378
4,156
8,019
26,617
0
W
Horus
8,834
3,875
7,479
11,174
19,898
24,077
300
7,185
12,536
0
13,592
L
Sylvanus
JaredPuglisi
Sylvanus
10,475
2,425
2,305
5,699
20,869
23,813
144
5,850
15,019
12,123
0
W
Heimdallr
xKILLERxRAINx
Heimdallr
16,404
5,292
1,008
2,805
12,672
4,865
2,923
7,461
5,143
0
38,502
L
Apollo
xMJD
Apollo
9,052
5,744
612
1,497
12,324
5,765
442
4,870
7,454
0
21,404
W
11,899
2,576
2,398
4,588
16,304
18,583
642
8,587
7,537
15,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,714
Gold Earned
47,644
99
Minions Killed
100
0
Camps Cleared
0
1,134,946
Distance Traveled
1,055,510
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,668
806
32
3
0
213,647
1
W
He Bo
10,712
893
32
3
0
237,067
1
W
Da Ji
11,276
940
15
1
0
211,821
0
L
Eset
9,021
752
18
2
0
228,429
1
L
Anubis
9,692
808
29
2
0
197,327
1
W
Horus
10,169
847
7
1
0
249,437
1
L
Sylvanus
10,027
836
2
0
0
204,653
0
W
Heimdallr
10,263
855
36
3
0
222,340
0
L
Apollo
9,236
770
19
2
0
211,454
0
W
Ao Kuang
11,294
941
9
1
0
214,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role