Player Matchup

Shiva
Shiva
Diamond III
 
Shiva
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Arrona_
Awilix
Masters
Level 118
God Stats
0W - 1L
1,316 SR
Queue Stats
464W - 436L
2,773 MMR
Solo
Bacchus
Bacchus
Platinum II
OuijaFriends
Bacchus
Platinum II
Level 110
God Stats
12W - 13L
1,646 SR
Queue Stats
136W - 139L
1,915 MMR
Solo
Thoth
Thoth
Diamond III
Sire143
Thoth
Diamond III
Level 128
God Stats
21W - 12L
1,839 SR
Queue Stats
43W - 25L
2,254 MMR
Party 1
Medusa
Medusa
Diamond IV
choniiii
Medusa
Diamond IV
Level 109
God Stats
18W - 11L
1,942 SR
Queue Stats
43W - 26L
2,220 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,648 SR
2,132 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,738 SR
2,295 MMR
Sun Wukong
Sun Wukong
Diamond I
Al-Iskxnder
Sun Wukong
Diamond I
Level 75
God Stats
35W - 17L
1,750 SR
Queue Stats
256W - 228L
2,389 MMR
Solo
Agni
Agni
Diamond I
Black-_RoseV
Agni
Diamond I
Level 104
God Stats
2W - 4L
1,615 SR
Queue Stats
97W - 79L
2,495 MMR
Solo
Geb
Geb
Diamond III
HeyItzBeast
Geb
Diamond III
Level 154
God Stats
13W - 4L
1,929 SR
Queue Stats
101W - 89L
2,343 MMR
Party 2
Sol
Sol
Diamond II
Juice1041
Sol
Diamond II
Level 160
God Stats
3W - 2L
1,665 SR
Queue Stats
171W - 169L
2,338 MMR
Party 2
Mercury
Mercury
Platinum I
SlipAndCounter
Mercury
Platinum I
Level 160
God Stats
206W - 137L
1,729 SR
Queue Stats
585W - 593L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
2 / 5 / 1
10,217
487
12,652
21,543
20,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Arrona_
Awilix
16
4 / 6 / 2
10,235
487
7,279
17,578
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
OuijaFriends
Bacchus
14
2 / 3 / 1
8,730
416
6,597
18,462
16,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Sire143
Thoth
13
3 / 8 / 2
8,968
427
10,533
14,387
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
choniiii
Medusa
18
6 / 4 / 4
11,585
552
13,649
16,167
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
NemesisCliodhnaAthenaBastet

VS

Bans
SusanoLokiAtlasArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Al-Iskxnder
Sun Wukong
20
4 / 2 / 6
13,209
629
19,610
23,592
25,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 4 / 9
11,689
557
17,485
12,002
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 16
10,327
492
6,557
15,757
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 4 / 4
12,688
604
9,906
14,725
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 4 / 8
12,879
613
12,468
15,726
6,782
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
17
Kills
26
26
Deaths
17
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
5
1
0.5
W
Sun Wukong
Al-Iskxnder
Sun Wukong
4
2
6
3.5
L
Awilix
Arrona_
Awilix
4
6
2
0.83
W
7
4
9
2.88
W
0
3
16
2.67
W
6
4
4
2
L
Bacchus
OuijaFriends
Bacchus
2
3
1
0.83
L
Thoth
Sire143
Thoth
3
8
2
0.5
W
9
4
8
3.25
L
Medusa
choniiii
Medusa
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
66,026
88,137
Taken
81,802
54,513
Mitigated
56,245
15,050
Healing
28,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,652
1,662
0
5,153
21,543
20,741
0
5,916
15,452
0
73,932
W
Sun Wukong
Al-Iskxnder
Sun Wukong
19,610
5,467
0
11,205
23,592
25,879
0
3,208
20,368
0
111,073
L
Awilix
Arrona_
Awilix
7,279
2,863
0
2,140
17,578
7,112
0
4,866
12,464
0
73,682
W
17,485
974
0
2,925
12,002
3,918
78
3,767
8,071
78,282
0
W
6,557
1,238
0
2,060
15,757
14,344
0
3,978
11,563
19,461
0
W
9,906
4,599
0
10,206
14,725
5,322
5,099
3,198
11,251
91,972
13,247
L
Bacchus
OuijaFriends
Bacchus
6,597
455
0
2,452
18,462
16,106
0
7,574
10,706
34,277
0
L
Thoth
Sire143
Thoth
10,533
348
0
457
14,387
4,553
10
7,389
6,618
60,396
0
W
12,468
7,920
0
2,184
15,726
6,782
0
2,149
13,419
0
96,998
L
Medusa
choniiii
Medusa
13,649
5,921
0
4,848
16,167
6,001
0
6,142
9,929
0
81,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
60,792
574
Minions Killed
632
0
Camps Cleared
0
1,909,166
Distance Traveled
2,146,308
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,217
487
141
7
0
393,287
2
W
Sun Wukong
13,209
629
212
10
0
439,697
0
L
Awilix
10,235
487
125
6
0
417,987
2
W
Agni
11,689
557
117
6
0
409,073
2
W
Geb
10,327
492
26
1
0
426,637
10
W
Sol
12,688
604
145
7
0
381,528
2
L
Bacchus
8,730
416
52
2
0
363,647
10
L
Thoth
8,968
427
101
5
0
363,467
3
W
Mercury
12,879
613
132
6
0
489,373
2
L
Medusa
11,585
552
155
7
0
370,778
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role