Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BIG_SMUF
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,391 Elo+
Party 1
Sylvanus
Sylvanus
a_-sorry-_player
Sylvanus
Level 141
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 1
Merlin
Merlin
diSbsLeEpy
Merlin
Level 62
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 1
Guan Yu
Guan Yu
trapgodtone99
Guan Yu
Level 70
God Stats
3W - 5L
1,521 SR
Queue Stats
59W - 53L
1,430 Elo+
Party 1
Team Averages
Level 104
1,534 SR
1,348 Elo+

VS

Team Averages
Level 93
1,564 SR
1,459 Elo+
Hun Batz
Hun Batz
CaughtPegasus32
Hun Batz
Level 109
God Stats
11W - 13L
1,461 SR
Queue Stats
184W - 199L
1,425 Elo+
Solo
Terra
Terra
TheLuisito123
Terra
Level 89
God Stats
1W - 2L
1,543 SR
Queue Stats
219W - 222L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
Unspeakablevil
Kumbhakarna
Level 154
God Stats
17W - 19L
1,817 SR
Queue Stats
181W - 202L
1,439 Elo+
Solo
Cernunnos
Cernunnos
austin_slumped
Cernunnos
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 294L
1,484 Elo+
Party 2
Ra
Ra
dxknd
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 2 / 1
8,329
490
8,561
14,288
5,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
BIG_SMUF
Medusa
12
1 / 5 / 1
7,368
433
9,317
13,359
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
6,326
372
3,747
11,314
6,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
diSbsLeEpy
Merlin
12
2 / 2 / 1
7,381
434
2,521
5,552
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
14
0 / 2 / 3
7,655
450
7,880
12,959
11,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
3 / 3 / 3
9,421
554
7,039
14,740
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 0
9,448
556
6,223
10,967
10,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Unspeakablevil
Kumbhakarna
12
0 / 0 / 7
8,063
474
5,296
14,661
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
austin_slumped
Cernunnos
15
8 / 1 / 0
9,656
568
13,724
11,413
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
13
1 / 4 / 1
7,921
466
4,335
5,783
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
15
15
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
2
1
2.75
L
Medusa
BIG_SMUF
Medusa
1
5
1
0.3
W
Hun Batz
3
3
3
1.5
W
3
0
0
3
W
Kumbhakarna
Unspeakablevil
Kumbhakarna
0
0
7
3.5
L
0
4
2
0.25
W
Cernunnos
austin_slumped
Cernunnos
8
1
0
8
L
Merlin
diSbsLeEpy
Merlin
2
2
1
1.25
W
Ra
1
4
1
0.38
L
Guan Yu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
36,617
57,472
Taken
57,564
28,775
Mitigated
35,956
15,101
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,561
2,334
0
1,762
14,288
5,202
0
2,883
11,405
0
58,818
L
Medusa
BIG_SMUF
Medusa
9,317
3,099
0
2,500
13,359
3,626
0
3,927
9,432
0
51,815
W
Hun Batz
7,039
955
0
5,772
14,740
4,945
1,596
1,066
13,563
0
69,110
W
6,223
1,058
943
5,765
10,967
10,460
386
1,206
8,968
50,773
0
W
Kumbhakarna
Unspeakablevil
Kumbhakarna
5,296
1,052
0
4,184
14,661
14,874
670
2,039
12,514
14,206
0
L
3,747
496
1,996
2,568
11,314
6,909
0
2,971
8,343
17,024
0
W
Cernunnos
austin_slumped
Cernunnos
13,724
5,752
0
5,207
11,413
3,695
392
2,572
8,761
0
67,011
L
Merlin
diSbsLeEpy
Merlin
2,521
57
558
144
5,552
1,379
189
1,276
4,276
23,606
0
W
Ra
4,335
549
268
706
5,783
1,982
676
516
5,267
30,486
0
L
Guan Yu
7,880
1,104
750
4,823
12,959
11,659
0
4,797
8,162
5,730
35,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
44,509
334
Minions Killed
413
0
Camps Cleared
0
1,558,845
Distance Traveled
1,659,432
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,329
490
97
6
0
345,628
4
L
Medusa
7,368
433
83
5
0
304,778
1
W
Hun Batz
9,421
554
108
6
0
362,752
0
W
Terra
9,448
556
117
7
0
328,410
0
W
Kumbhakarna
8,063
474
17
1
0
342,463
1
L
Sylvanus
6,326
372
27
2
0
300,732
1
W
Cernunnos
9,656
568
115
7
0
330,106
3
L
Merlin
7,381
434
46
3
0
277,343
0
W
Ra
7,921
466
56
3
0
295,701
0
L
Guan Yu
7,655
450
81
5
0
330,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role