Player Matchup

Hera
Hera
 
Hera
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BuddGrimfield
Charybdis
Level 157
God Stats
164W - 175L
1,466 SR
Queue Stats
1,191W - 1,312L
1,446 Elo+
Solo
Odin
Odin
Gonzo_Mage
Odin
Level 119
God Stats
11W - 16L
1,421 SR
Queue Stats
130W - 168L
1,378 Elo+
Solo
Arachne
Arachne
Moccus_
Arachne
Level 125
God Stats
2W - 2L
1,603 SR
Queue Stats
89W - 87L
1,551 Elo+
Solo
Ymir
Ymir
alexsandroxz
Ymir
Level 127
God Stats
9W - 9L
1,581 SR
Queue Stats
332W - 370L
1,503 Elo+
Solo
Team Averages
Level 128
1,514 SR
1,476 Elo+

VS

Team Averages
Level 70
1,536 SR
1,482 Elo+
The Morrigan
The Morrigan
artrafayee
The Morrigan
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
bubas0812
Gilgamesh
Level 45
God Stats
0W - 3L
1,350 SR
Queue Stats
14W - 24L
1,382 Elo+
Solo
Heimdallr
Heimdallr
jalbrook21
Heimdallr
Level 89
God Stats
28W - 14L
1,812 SR
Queue Stats
216W - 205L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
lxSabbyxl
Zhong Kui
Level 154
God Stats
15W - 8L
1,593 SR
Queue Stats
106W - 102L
1,497 Elo+
Solo
Ravana
Ravana
typicalsack
Ravana
Level 30
God Stats
1W - 4L
1,428 SR
Queue Stats
341W - 317L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 1 / 15
10,733
1,073
10,959
3,047
1,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
BuddGrimfield
Charybdis
17
3 / 1 / 13
10,321
1,032
9,631
4,484
1,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 2 / 16
10,190
1,019
7,447
10,530
5,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Moccus_
Arachne
17
9 / 2 / 13
11,871
1,187
15,513
14,505
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 16
11,910
1,191
12,155
14,235
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

269

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
artrafayee
The Morrigan
15
0 / 10 / 3
8,876
888
1,838
14,064
6,902
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
bubas0812
Gilgamesh
16
2 / 1 / 5
10,287
1,029
10,218
15,451
12,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
jalbrook21
Heimdallr
15
4 / 1 / 3
10,556
1,056
12,007
4,762
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
lxSabbyxl
Zhong Kui
15
1 / 4 / 4
9,990
999
15,240
12,143
8,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
0 / 9 / 6
9,621
962
4,215
15,147
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
25
Kills
7
7
Deaths
25
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
15
11.5
W
Charybdis
BuddGrimfield
Charybdis
3
1
13
9.5
W
3
2
16
5.5
W
Arachne
Moccus_
Arachne
9
2
13
7.75
W
6
1
16
14
L
The Morrigan
artrafayee
The Morrigan
0
10
3
0.15
L
Gilgamesh
bubas0812
Gilgamesh
2
1
5
4.5
L
Heimdallr
jalbrook21
Heimdallr
4
1
3
5.5
L
Zhong Kui
lxSabbyxl
Zhong Kui
1
4
4
0.75
L
Ravana
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,705
Damage
43,518
46,801
Taken
61,567
26,764
Mitigated
38,337
10,336
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,959
2,789
138
534
3,047
1,194
0
1,574
1,473
32,100
0
W
Charybdis
BuddGrimfield
Charybdis
9,631
4,166
0
0
4,484
1,523
0
2,190
2,257
0
28,728
W
7,447
2,158
0
0
10,530
5,796
0
4,068
6,395
0
22,892
W
Arachne
Moccus_
Arachne
15,513
10,897
0
7,644
14,505
5,906
0
5,520
8,886
0
32,958
W
12,155
1,719
327
1,693
14,235
12,345
0
3,726
10,246
20,097
0
L
The Morrigan
artrafayee
The Morrigan
1,838
829
0
175
14,064
6,902
0
3,180
10,884
8,324
0
L
Gilgamesh
bubas0812
Gilgamesh
10,218
2,771
0
607
15,451
12,440
0
5,754
9,697
0
31,855
L
Heimdallr
jalbrook21
Heimdallr
12,007
4,008
0
706
4,762
2,036
0
1,232
3,530
0
36,618
L
Zhong Kui
lxSabbyxl
Zhong Kui
15,240
283
75
2,538
12,143
8,942
0
4,208
7,935
39,779
0
L
Ravana
4,215
1,171
0
1,176
15,147
8,017
0
8,740
6,407
0
22,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,025
Gold Earned
49,330
187
Minions Killed
220
11
Camps Cleared
7
930,284
Distance Traveled
839,639
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,733
1,073
45
5
2
168,500
1
W
Charybdis
10,321
1,032
43
4
1
160,139
0
W
Odin
10,190
1,019
38
4
0
182,668
0
W
Arachne
11,871
1,187
33
3
8
224,380
1
W
Ymir
11,910
1,191
28
3
0
194,597
0
L
The Morrigan
8,876
888
16
2
0
127,835
0
L
Gilgamesh
10,287
1,029
36
4
3
205,507
0
L
Heimdallr
10,556
1,056
49
5
2
174,203
0
L
Zhong Kui
9,990
999
72
7
1
164,578
0
L
Ravana
9,621
962
47
5
1
167,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role