Player Matchup

Tyr
Tyr
KingdomlessKing
Tyr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,578 Elo+
Party 1
Scylla
Scylla
KyroKyuubi
Scylla
Level 156
God Stats
15W - 5L
1,609 SR
Queue Stats
170W - 133L
1,585 Elo+
Party 1
Medusa
Medusa
TACCOSFORLIFE
Medusa
Level 107
God Stats
1W - 0L
1,167 SR
Queue Stats
59W - 30L
1,597 Elo+
Party 1
Team Averages
Level 119
1,425 SR
1,587 Elo+

VS

Team Averages
Level 117
1,659 SR
1,596 Elo+
Artio
Artio
Angels_dark_side
Artio
Level 112
God Stats
1W - 1L
1,769 SR
Queue Stats
123W - 97L
1,610 Elo+
Party 2
Zeus
Zeus
Killbot_213
Zeus
Level 117
God Stats
3W - 2L
1,694 SR
Queue Stats
116W - 92L
1,597 Elo+
Party 2
Nemesis
Nemesis
x-eddie101-x
Nemesis
Level 122
God Stats
2W - 3L
1,515 SR
Queue Stats
125W - 103L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
10,379
692
11,542
17,263
18,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
KyroKyuubi
Scylla
18
12 / 3 / 3
12,105
807
16,131
8,870
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 8
10,262
684
11,522
10,412
3,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
10,396
693
13,239
20,543
20,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 6 / 3
9,281
619
7,485
11,798
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
x-eddie101-x
Nemesis
13
2 / 7 / 2
9,018
601
9,136
16,071
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
7
7
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
1
6
3
0.42
W
1
1
14
8
W
Scylla
KyroKyuubi
Scylla
12
3
3
4.5
W
3
3
8
2.33
L
Nemesis
x-eddie101-x
Nemesis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,195
Damage
29,860
36,545
Taken
48,412
25,346
Mitigated
31,131
5,898
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,239
1,827
1,362
7,046
20,543
20,371
0
5,778
14,431
32,752
0
L
7,485
347
0
2,469
11,798
3,803
0
4,058
7,590
32,765
0
W
11,542
2,974
0
2,548
17,263
18,078
723
7,217
10,046
0
23,414
W
Scylla
KyroKyuubi
Scylla
16,131
1,373
0
1,880
8,870
3,411
1,555
6,815
2,055
50,538
0
W
11,522
5,225
0
1,470
10,412
3,857
46
7,368
3,044
0
33,170
L
Nemesis
x-eddie101-x
Nemesis
9,136
4,370
0
3,535
16,071
6,957
29
6,015
9,780
0
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
28,695
161
Minions Killed
141
5
Camps Cleared
9
802,998
Distance Traveled
756,601
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,396
693
37
2
2
273,142
3
L
Zeus
9,281
619
58
4
2
227,844
4
W
Tyr
10,379
692
37
2
0
303,367
5
W
Scylla
12,105
807
72
5
3
263,925
3
W
Medusa
10,262
684
52
3
2
235,706
2
L
Nemesis
9,018
601
46
3
5
255,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role