Player Matchup

Sun Wukong
Sun Wukong
BlearWings26418
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,282 Elo+
Solo
Heimdallr
Heimdallr
NickKNZA
Heimdallr
Level 4
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 2
Thanatos
Thanatos
TeddyBeef
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,150 Elo+
Party 2
Nu Wa
Nu Wa
TheDMan1981
Nu Wa
Level 85
God Stats
89W - 100L
1,486 SR
Queue Stats
94W - 111L
1,346 Elo+
Solo
Ymir
Ymir
WoahSunsets
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Team Averages
Level 41
1,435 SR
1,235 Elo+

VS

Team Averages
Level 67
1,449 SR
1,405 Elo+
Set
Set
Gotstretchman
Set
Level 21
God Stats
3W - 1L
1,667 SR
Queue Stats
28W - 35L
1,388 Elo+
Party 1
Bacchus
Bacchus
Lawoftheland65
Bacchus
Level 84
God Stats
1W - 1L
1,325 SR
Queue Stats
23W - 28L
1,405 Elo+
Party 1
Tyr
Tyr
Le Moik
Tyr
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,428 Elo+
Party 1
Hera
Hera
MartinMc77
Hera
Level 117
God Stats
1W - 1L
1,233 SR
Queue Stats
66W - 70L
1,389 Elo+
Solo
Anhur
Anhur
Not Purged
Anhur
Level 60
God Stats
2W - 1L
1,520 SR
Queue Stats
19W - 20L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlearWings26418
Sun Wukong
16
1 / 2 / 0
9,930
414
11,067
20,755
14,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
NickKNZA
Heimdallr
11
1 / 5 / 1
8,120
338
2,177
8,182
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
TeddyBeef
Thanatos
12
3 / 8 / 1
8,960
373
5,607
13,877
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 11 / 0
9,420
393
11,295
19,112
4,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 1
7,979
332
2,397
15,263
8,952
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 3
13,113
546
10,112
16,225
7,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 1 / 14
11,623
484
8,150
14,458
22,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
15
3 / 2 / 8
10,981
458
7,446
22,601
19,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
12 / 1 / 7
13,643
568
24,305
13,388
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
17
6 / 2 / 5
11,885
495
9,013
14,260
5,356
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
5
Kills
32
32
Deaths
6
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlearWings26418
Sun Wukong
1
2
0
0.5
W
8
0
3
9.5
W
3
1
14
10
W
Tyr
3
2
8
3.5
W
12
1
7
15.5
L
Heimdallr
NickKNZA
Heimdallr
1
5
1
0.3
W
Anhur
6
2
5
4.25
L
Thanatos
TeddyBeef
Thanatos
3
8
1
0.44
L
0
11
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,543
Damage
59,026
77,189
Taken
80,932
35,397
Mitigated
60,624
16,553
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlearWings26418
Sun Wukong
11,067
1,797
0
4,771
20,755
14,451
336
6,992
13,763
0
60,721
W
10,112
3,212
0
634
16,225
7,617
3,090
2,247
13,978
0
114,683
W
8,150
987
0
1,485
14,458
22,826
698
2,276
12,182
27,402
0
W
Tyr
7,446
1,142
574
3,266
22,601
19,545
937
3,521
19,080
0
48,509
W
24,305
6,892
0
3,468
13,388
5,280
3,634
2,910
10,478
125,556
0
L
Heimdallr
NickKNZA
Heimdallr
2,177
1,290
0
808
8,182
2,144
0
3,843
4,339
0
21,483
W
Anhur
9,013
3,546
0
4,394
14,260
5,356
5,099
2,738
11,522
0
75,611
L
Thanatos
TeddyBeef
Thanatos
5,607
967
0
6,519
13,877
4,925
0
6,226
7,651
0
33,956
L
11,295
3,547
48
2,882
19,112
4,925
4,058
8,639
10,473
67,481
0
L
2,397
433
0
1,525
15,263
8,952
0
6,755
8,508
13,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
61,245
331
Minions Killed
557
0
Camps Cleared
0
1,902,137
Distance Traveled
2,351,618
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,930
414
101
4
0
495,701
3
W
Set
13,113
546
175
7
0
502,945
1
W
Bacchus
11,623
484
27
1
0
445,897
2
W
Tyr
10,981
458
81
3
0
541,047
0
W
Hera
13,643
568
169
7
0
412,358
4
L
Heimdallr
8,120
338
40
2
0
310,736
2
W
Anhur
11,885
495
105
4
0
449,371
3
L
Thanatos
8,960
373
77
3
0
415,221
1
L
Nu Wa
9,420
393
94
4
0
330,747
2
L
Ymir
7,979
332
19
1
0
349,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role