Player Matchup

Ah Puch
Ah Puch
JewishHobit
Ah Puch
Level 80
God Stats
62W - 69L
1,446 SR
Queue Stats
316W - 412L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
SteveRich14
Tsukuyomi
Level 137
God Stats
2W - 4L
1,370 SR
Queue Stats
334W - 323L
1,470 Elo+
Party 1
Bastet
Bastet
evetSgnikcuF
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,655 Elo+
Party 1
Team Averages
Level 81
1,439 SR
1,511 Elo+

VS

Team Averages
Level 61
1,296 SR
1,464 Elo+
Danzaburou
Danzaburou
DexinTheWeedMan
Danzaburou
Level 26
God Stats
16W - 19L
1,091 SR
Queue Stats
152W - 118L
1,535 Elo+
Party 2
Agni
Agni
OmegaJLew
Agni
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 110L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
RodrigoGomez000
Cthulhu
Level 34
God Stats
0W - 2L
1,296 SR
Queue Stats
33W - 50L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JewishHobit
Ah Puch
16
7 / 1 / 5
10,883
777
16,522
8,676
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SteveRich14
Tsukuyomi
14
3 / 1 / 6
10,168
726
6,512
10,742
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
15
3 / 0 / 9
9,819
701
9,168
10,148
10,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DexinTheWeedMan
Danzaburou
11
0 / 7 / 2
8,080
577
6,524
12,583
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
14
2 / 3 / 0
9,185
656
8,628
10,459
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
8,173
584
5,960
14,803
16,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DexinTheWeedMan
Danzaburou
0
7
2
0.14
W
Ah Puch
JewishHobit
Ah Puch
7
1
5
9.5
L
Agni
2
3
0
0.67
L
0
3
2
0.33
W
Tsukuyomi
SteveRich14
Tsukuyomi
3
1
6
6
W
Bastet
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
21,112
29,566
Taken
37,845
24,899
Mitigated
24,510
11,584
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DexinTheWeedMan
Danzaburou
6,524
1,462
0
1,974
12,583
4,585
176
4,778
7,536
0
25,804
W
Ah Puch
JewishHobit
Ah Puch
16,522
212
0
4,840
8,676
3,024
1,179
4,485
4,191
54,565
0
L
Agni
8,628
540
62
1,186
10,459
3,795
0
4,620
5,688
34,819
0
L
5,960
116
0
277
14,803
16,130
81
7,595
6,862
16,134
0
W
Tsukuyomi
SteveRich14
Tsukuyomi
6,512
1,128
448
4,229
10,742
11,611
710
5,776
4,966
0
22,901
W
Bastet
9,168
1,478
0
2,067
10,148
10,264
521
4,534
5,614
0
29,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
25,438
162
Minions Killed
145
7
Camps Cleared
5
846,339
Distance Traveled
710,937
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,080
577
44
3
2
211,443
3
W
Ah Puch
10,883
777
85
6
3
275,223
1
L
Agni
9,185
656
75
5
3
263,327
4
L
Cthulhu
8,173
584
26
2
0
236,167
0
W
Tsukuyomi
10,168
726
29
2
1
281,184
1
W
Bastet
9,819
701
48
3
3
289,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role