Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Ranqom12324
Nemesis
Level 50
God Stats
14W - 4L
1,790 SR
Queue Stats
531W - 286L
1,700 Elo+
Party 2
Sol
Sol
ThreeLeggedApe30
Sol
Level 155
God Stats
11W - 7L
1,378 SR
Queue Stats
236W - 226L
1,466 Elo+
Party 3
Izanami
Izanami
Vacioh
Izanami
Level 26
God Stats
41W - 11L
1,752 SR
Queue Stats
300W - 192L
1,656 Elo+
Party 2
Team Averages
Level 105
1,584 SR
1,564 Elo+

VS

Team Averages
Level 89
1,501 SR
1,503 Elo+
Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ReGiSyDe SiN
Arachne
Level 149
God Stats
19W - 12L
1,615 SR
Queue Stats
361W - 322L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
RegyGhost2
Nu Wa
Level 29
God Stats
3W - 4L
1,175 SR
Queue Stats
34W - 41L
1,489 Elo+
Party 1
Artemis
Artemis
last00breath
Artemis
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 61L
1,482 Elo+
Solo
Cerberus
Cerberus
tomssbonomo
Cerberus
Level 135
God Stats
3W - 2L
1,713 SR
Queue Stats
41W - 44L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 0 / 1
5,180
740
1,612
2,268
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
 
Anubis
6
1 / 1 / 2
3,853
550
2,535
3,711
1,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Ranqom12324
Nemesis
9
5 / 1 / 4
5,348
764
3,947
5,055
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 1 / 3
5,219
746
3,395
3,655
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Vacioh
Izanami
8
1 / 0 / 1
4,639
663
1,940
2,691
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 0
3,640
520
989
4,970
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
ReGiSyDe SiN
Arachne
7
1 / 3 / 2
4,388
627
3,870
5,782
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
5
1 / 3 / 1
3,884
555
1,180
2,992
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
last00breath
Artemis
6
1 / 2 / 0
3,738
534
2,420
5,090
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
tomssbonomo
Cerberus
6
0 / 2 / 0
3,606
515
531
4,544
2,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
W
Anubis
 
Anubis
1
1
2
2
L
Athena
 
Athena
0
1
0
0
W
Nemesis
Ranqom12324
Nemesis
5
1
4
7
L
Arachne
ReGiSyDe SiN
Arachne
1
3
2
0.67
L
Nu Wa
1
3
1
0.5
W
3
1
3
4.5
W
Izanami
Vacioh
Izanami
1
0
1
1.5
L
Artemis
last00breath
Artemis
1
2
0
0.5
L
Cerberus
tomssbonomo
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
8,990
17,380
Taken
23,378
5,258
Mitigated
7,327
5,862
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,612
643
0
670
2,268
1,060
0
502
1,658
24,597
0
W
Anubis
 
Anubis
2,535
61
0
940
3,711
1,420
192
935
2,766
7,206
0
L
Athena
 
Athena
989
342
159
1,275
4,970
2,101
0
1,858
3,112
11,803
1,869
W
Nemesis
Ranqom12324
Nemesis
3,947
1,947
0
630
5,055
1,482
0
222
4,803
0
24,523
L
Arachne
ReGiSyDe SiN
Arachne
3,870
2,573
0
1,000
5,782
1,445
0
917
4,865
0
18,257
L
Nu Wa
1,180
275
0
555
2,992
854
0
1,784
1,208
11,031
0
W
3,395
1,042
0
2,294
3,655
794
1,247
539
3,026
24,926
0
W
Izanami
Vacioh
Izanami
1,940
1,380
0
1,328
2,691
502
273
133
2,381
0
23,737
L
Artemis
last00breath
Artemis
2,420
951
0
1,652
5,090
857
0
1,371
3,719
0
12,305
L
Cerberus
tomssbonomo
Cerberus
531
29
0
2,079
4,544
2,070
0
1,612
2,932
12,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
19,256
228
Minions Killed
146
0
Camps Cleared
0
707,261
Distance Traveled
639,413
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,180
740
55
8
0
125,544
3
W
Anubis
3,853
550
11
2
0
129,498
4
L
Athena
3,640
520
29
4
0
133,920
0
W
Nemesis
5,348
764
51
7
0
183,883
1
L
Arachne
4,388
627
44
6
0
157,073
1
L
Nu Wa
3,884
555
24
3
0
90,738
0
W
Sol
5,219
746
48
7
0
133,342
0
W
Izanami
4,639
663
63
9
0
134,994
0
L
Artemis
3,738
534
19
3
0
127,088
0
L
Cerberus
3,606
515
30
4
0
130,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role