Player Matchup

Vamana
Vamana
Blazeofsurt
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,352 Elo+
Party 2
Nike
Nike
LaSt5HoKaGe5
Nike
Level 99
God Stats
2W - 5L
1,746 SR
Queue Stats
285W - 288L
1,507 Elo+
Solo
Agni
Agni
SSAntz
Agni
Level 109
God Stats
3W - 1L
1,849 SR
Queue Stats
221W - 247L
1,419 Elo+
Solo
Anhur
Anhur
Spectrixx
Anhur
Level 67
God Stats
3W - 4L
1,359 SR
Queue Stats
289W - 287L
1,400 Elo+
Solo
Raijin
Raijin
WindsOfNorr
Raijin
Level 60
God Stats
1W - 1L
1,541 SR
Queue Stats
37W - 39L
1,423 Elo+
Party 2
Team Averages
Level 79
1,599 SR
1,420 Elo+

VS

Team Averages
Level 51
1,490 SR
1,328 Elo+
Tsukuyomi
Tsukuyomi
Aoexle
Tsukuyomi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,189 Elo+
Party 1
Khepri
Khepri
Belfets
Khepri
Level 78
God Stats
5W - 3L
1,500 SR
Queue Stats
279W - 318L
1,440 Elo+
Solo
Hercules
Hercules
MakeItClick
Hercules
Level 59
God Stats
1W - 0L
1,271 SR
Queue Stats
39W - 51L
1,337 Elo+
Party 1
Susano
Susano
MissSinnery
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,273 Elo+
Party 1
Jormungandr
Jormungandr
SimpMelon
Jormungandr
Level 88
God Stats
2W - 0L
1,680 SR
Queue Stats
20W - 24L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 6 / 7
8,739
728
9,020
15,886
10,064
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 7 / 13
8,698
725
9,622
12,677
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
SSAntz
Agni
17
3 / 4 / 9
9,173
764
13,428
7,217
2,623
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Spectrixx
Anhur
15
4 / 8 / 7
9,192
766
6,746
12,120
4,142
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
16
6 / 6 / 5
9,523
794
9,538
13,731
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aoexle
Tsukuyomi
17
7 / 6 / 10
10,171
848
10,421
11,546
4,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Belfets
Khepri
16
2 / 1 / 17
9,517
793
4,404
10,842
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hercules
MakeItClick
Hercules
18
12 / 2 / 15
10,734
895
14,171
15,918
21,951
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
13
1 / 5 / 15
8,324
694
7,756
10,214
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
SimpMelon
Jormungandr
18
9 / 4 / 14
11,192
933
14,930
11,290
7,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
18
Kills
31
31
Deaths
18
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aoexle
Tsukuyomi
7
6
10
2
W
Khepri
Belfets
Khepri
2
1
17
10.5
L
Vamana
4
6
7
1.25
L
1
7
13
1.07
W
Hercules
MakeItClick
Hercules
12
2
15
9.75
W
Susano
1
5
15
1.7
L
Agni
SSAntz
Agni
3
4
9
1.88
W
Jormungandr
SimpMelon
Jormungandr
9
4
14
4
L
Anhur
Spectrixx
Anhur
4
8
7
0.94
L
Raijin
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,354
Damage
51,682
61,631
Taken
59,810
38,199
Mitigated
50,553
14,890
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aoexle
Tsukuyomi
10,421
2,706
961
2,185
11,546
4,921
515
4,839
6,609
0
23,527
W
Khepri
Belfets
Khepri
4,404
166
2,298
4,234
10,842
10,810
200
5,691
5,020
11,995
0
L
Vamana
9,020
4,766
459
5,526
15,886
10,064
164
3,765
11,689
0
13,896
L
9,622
692
400
1,590
12,677
14,667
133
5,191
7,392
0
15,455
W
Hercules
MakeItClick
Hercules
14,171
3,210
1,811
7,378
15,918
21,951
21
3,863
11,824
0
19,315
W
Susano
7,756
1,211
1,230
1,385
10,214
5,430
0
4,581
5,540
0
13,255
L
Agni
SSAntz
Agni
13,428
987
486
371
7,217
2,623
102
3,622
3,529
32,415
0
W
Jormungandr
SimpMelon
Jormungandr
14,930
3,622
0
1,421
11,290
7,441
298
3,992
7,140
32,463
0
L
Anhur
Spectrixx
Anhur
6,746
3,528
579
1,614
12,120
4,142
0
2,780
9,273
0
14,764
L
Raijin
9,538
1,155
965
2,900
13,731
6,703
276
3,976
9,689
16,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,325
Gold Earned
49,938
88
Minions Killed
109
0
Camps Cleared
0
1,101,918
Distance Traveled
1,199,543
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,171
848
32
3
0
226,510
0
W
Khepri
9,517
793
18
2
0
262,936
0
L
Vamana
8,739
728
5
0
0
267,473
0
L
Nike
8,698
725
8
1
0
221,608
0
W
Hercules
10,734
895
15
1
0
267,331
0
W
Susano
8,324
694
17
1
0
240,456
0
L
Agni
9,173
764
43
4
0
211,186
0
W
Jormungandr
11,192
933
27
2
0
202,310
1
L
Anhur
9,192
766
23
2
0
198,146
0
L
Raijin
9,523
794
9
1
0
203,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role