Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Coldy-Kun
Eset
Level 109
God Stats
0W - 1L
1,271 SR
Queue Stats
43W - 73L
1,320 Elo+
Party 2
Bastet
Bastet
MercenarioRJ
Bastet
Level 130
God Stats
25W - 16L
1,591 SR
Queue Stats
145W - 145L
1,399 Elo+
Party 1
Ares
Ares
SAMURAY3871
Ares
Level 23
God Stats
0W - 2L
1,224 SR
Queue Stats
33W - 34L
1,380 Elo+
Party 1
Aphrodite
Aphrodite
cloud_kokoro
Aphrodite
Level 108
God Stats
8W - 16L
1,433 SR
Queue Stats
75W - 106L
1,316 Elo+
Party 2
Team Averages
Level 103
1,404 SR
1,383 Elo+

VS

Team Averages
Level 64
1,450 SR
1,484 Elo+
Cthulhu
Cthulhu
Grantprince2
Cthulhu
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Shiva
Shiva
Grislobo05
Shiva
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,660 Elo+
Solo
Danzaburou
Danzaburou
KOOL-AID11
Danzaburou
Level 64
God Stats
266W - 273L
1,520 SR
Queue Stats
284W - 305L
1,449 Elo+
Party 3
Horus
Horus
Scoobay_Doo
Horus
Level 114
God Stats
11W - 11L
1,467 SR
Queue Stats
307W - 331L
1,409 Elo+
Party 3
Raijin
Raijin
VIRUS_GSG
Raijin
Level 73
God Stats
2W - 7L
1,263 SR
Queue Stats
144W - 169L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 1 / 2
6,241
624
3,752
6,513
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
7
1 / 4 / 1
5,034
503
2,316
4,939
1,230
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
12
4 / 0 / 2
6,669
667
6,084
4,681
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 2 / 2
4,994
499
565
3,002
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
cloud_kokoro
Aphrodite
9
2 / 3 / 4
5,867
587
2,711
5,988
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grantprince2
Cthulhu
8
1 / 4 / 1
5,202
520
3,002
6,229
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
11
1 / 2 / 1
5,838
584
1,527
5,924
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
KOOL-AID11
Danzaburou
10
2 / 1 / 4
5,965
597
3,508
5,205
1,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 5
6,070
607
3,648
7,070
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
VIRUS_GSG
Raijin
10
4 / 2 / 2
6,341
634
1,867
3,648
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
10
Kills
10
10
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
1
2
4
L
Eset
1
4
1
0.38
W
Cthulhu
Grantprince2
Cthulhu
1
4
1
0.38
W
Shiva
1
2
1
0.75
W
Danzaburou
KOOL-AID11
Danzaburou
2
1
4
4
L
Bastet
4
0
2
5
L
0
2
2
0.5
W
2
2
5
2.25
W
Raijin
VIRUS_GSG
Raijin
4
2
2
2.5
L
Aphrodite
cloud_kokoro
Aphrodite
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,428
Damage
13,552
25,123
Taken
28,076
9,240
Mitigated
11,906
9,409
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,752
3,413
0
2,565
6,513
1,792
786
1,834
4,679
0
31,345
L
Eset
2,316
170
0
357
4,939
1,230
0
1,848
3,091
12,029
0
W
Cthulhu
Grantprince2
Cthulhu
3,002
63
0
390
6,229
3,189
138
1,363
4,866
11,245
0
W
Shiva
1,527
405
0
796
5,924
3,724
253
565
5,359
0
24,538
W
Danzaburou
KOOL-AID11
Danzaburou
3,508
1,369
0
968
5,205
1,268
804
463
4,742
0
30,159
L
Bastet
6,084
1,448
0
1,180
4,681
1,354
0
0
4,561
0
39,081
L
565
81
0
668
3,002
996
0
0
2,917
9,877
0
W
3,648
1,599
89
3,026
7,070
2,621
115
946
6,124
0
30,627
W
Raijin
VIRUS_GSG
Raijin
1,867
281
0
791
3,648
1,104
719
2,255
1,393
20,523
0
L
Aphrodite
cloud_kokoro
Aphrodite
2,711
940
1,807
2,832
5,988
3,868
696
1,187
4,801
21,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
29,416
228
Minions Killed
239
0
Camps Cleared
0
995,017
Distance Traveled
968,639
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,241
624
61
6
0
187,614
3
L
Eset
5,034
503
25
3
0
187,052
0
W
Cthulhu
5,202
520
13
1
0
175,287
0
W
Shiva
5,838
584
55
6
0
192,345
0
W
Danzaburou
5,965
597
64
6
0
197,113
2
L
Bastet
6,669
667
74
7
0
240,270
3
L
Ares
4,994
499
21
2
0
182,998
1
W
Horus
6,070
607
61
6
0
231,945
2
W
Raijin
6,341
634
46
5
0
171,949
2
L
Aphrodite
5,867
587
47
5
0
197,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role