Player Matchup

Sylvanus
Sylvanus
LaneSwisha
Sylvanus
Level 128
God Stats
1W - 0L
1,716 SR
Queue Stats
120W - 91L
1,515 Elo+
Party 1
Discordia
Discordia
OMGRONN1E
Discordia
Level 88
God Stats
3W - 2L
1,450 SR
Queue Stats
228W - 190L
1,498 Elo+
Party 1
Hachiman
Hachiman
Rt ToxicBrag
Hachiman
Level 27
God Stats
2W - 2L
1,691 SR
Queue Stats
12W - 8L
1,709 Elo+
Party 1
Hun Batz
Hun Batz
StunnerGuap
Hun Batz
Level 47
God Stats
3W - 4L
1,352 SR
Queue Stats
71W - 56L
1,498 Elo+
Party 1
The Morrigan
The Morrigan
TPCBAM
The Morrigan
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 25L
1,399 Elo+
Party 1
Team Averages
Level 61
1,542 SR
1,524 Elo+

VS

Team Averages
Level 29
1,496 SR
1,208 Elo+
Jing Wei
Jing Wei
GmonkeyJP11
Jing Wei
Level 105
God Stats
0W - 1L
1,700 SR
Queue Stats
17W - 23L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
KlNGK00PA
Cthulhu
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 2
Ares
Ares
Shpata
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 2
Thor
Thor
abibag
Thor
Level 6
God Stats
1W - 2L
1,253 SR
Queue Stats
4W - 10L
1,245 Elo+
Party 2
Nu Wa
Nu Wa
bobajj
Nu Wa
Level 27
God Stats
0W - 4L
1,339 SR
Queue Stats
7W - 18L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LaneSwisha
Sylvanus
20
7 / 2 / 23
14,666
1,128
16,608
23,154
10,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
OMGRONN1E
Discordia
20
20 / 1 / 21
17,277
1,329
49,299
9,545
3,238
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Rt ToxicBrag
Hachiman
20
2 / 3 / 27
13,197
1,015
7,595
10,119
3,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
StunnerGuap
Hun Batz
20
12 / 5 / 24
15,667
1,205
21,980
15,660
5,885
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
TPCBAM
The Morrigan
19
5 / 6 / 20
13,437
1,034
13,506
12,846
5,226
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GmonkeyJP11
Jing Wei
19
11 / 10 / 6
15,556
1,197
21,226
29,547
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KlNGK00PA
Cthulhu
18
1 / 9 / 11
12,338
949
10,281
23,137
20,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
Shpata
Ares
18
0 / 9 / 8
11,694
900
4,860
19,294
17,523
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thor
abibag
Thor
18
5 / 9 / 5
13,189
1,015
6,659
18,465
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
bobajj
Nu Wa
19
0 / 9 / 14
13,186
1,014
21,465
23,378
6,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
61
46
Kills
17
17
Deaths
46
115
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GmonkeyJP11
Jing Wei
11
10
6
1.4
L
Cthulhu
KlNGK00PA
Cthulhu
1
9
11
0.72
W
Sylvanus
LaneSwisha
Sylvanus
7
2
23
9.25
W
Discordia
OMGRONN1E
Discordia
20
1
21
30.5
W
Hachiman
Rt ToxicBrag
Hachiman
2
3
27
5.17
L
Ares
Shpata
Ares
0
9
8
0.44
W
Hun Batz
StunnerGuap
Hun Batz
12
5
24
4.8
W
The Morrigan
TPCBAM
The Morrigan
5
6
20
2.5
L
Thor
abibag
Thor
5
9
5
0.83
L
Nu Wa
bobajj
Nu Wa
0
9
14
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,988
Damage
64,491
71,324
Taken
113,821
28,884
Mitigated
57,364
17,996
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GmonkeyJP11
Jing Wei
21,226
16,776
0
3,602
29,547
7,370
0
24,006
4,772
0
56,127
L
Cthulhu
KlNGK00PA
Cthulhu
10,281
845
85
936
23,137
20,508
0
14,130
8,345
24,419
0
W
Sylvanus
LaneSwisha
Sylvanus
16,608
2,119
3,278
8,858
23,154
10,840
0
10,805
11,568
32,776
0
W
Discordia
OMGRONN1E
Discordia
49,299
3,507
289
3,042
9,545
3,238
0
5,463
3,707
82,490
0
W
Hachiman
Rt ToxicBrag
Hachiman
7,595
4,323
0
596
10,119
3,695
0
5,805
3,923
0
23,051
L
Ares
Shpata
Ares
4,860
379
0
542
19,294
17,523
0
12,800
6,126
9,147
0
W
Hun Batz
StunnerGuap
Hun Batz
21,980
2,762
0
380
15,660
5,885
0
7,153
7,762
0
49,458
W
The Morrigan
TPCBAM
The Morrigan
13,506
2,677
133
1,420
12,846
5,226
0
5,037
7,442
36,428
0
L
Thor
abibag
Thor
6,659
1,319
0
130
18,465
5,697
0
10,835
7,392
0
10,617
L
Nu Wa
bobajj
Nu Wa
21,465
3,199
76
1,077
23,378
6,266
0
15,108
7,773
65,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,244
Gold Earned
65,963
246
Minions Killed
236
7
Camps Cleared
6
1,153,984
Distance Traveled
1,148,204
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,556
1,197
66
5
5
282,661
0
L
Cthulhu
12,338
949
33
3
0
226,606
0
W
Sylvanus
14,666
1,128
39
3
0
222,963
0
W
Discordia
17,277
1,329
75
6
2
256,234
0
W
Hachiman
13,197
1,015
27
2
0
218,740
0
L
Ares
11,694
900
17
1
0
215,692
2
W
Hun Batz
15,667
1,205
61
5
4
258,819
0
W
The Morrigan
13,437
1,034
44
3
1
197,228
0
L
Thor
13,189
1,015
4
0
0
212,085
0
L
Nu Wa
13,186
1,014
116
9
1
211,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role