Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IIsantiagoII140
Ymir
Level 45
God Stats
16W - 7L
1,652 SR
Queue Stats
57W - 55L
1,512 Elo+
Solo
Chaac
Chaac
Smieg390
Chaac
Level 107
God Stats
15W - 21L
1,468 SR
Queue Stats
80W - 119L
1,461 Elo+
Party 2
Raijin
Raijin
xterobster
Raijin
Level 96
God Stats
1W - 0L
1,846 SR
Queue Stats
51W - 85L
1,399 Elo+
Party 2
Team Averages
Level 94
1,593 SR
1,474 Elo+

VS

Team Averages
Level 101
1,521 SR
1,447 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CaptianLolz
Scylla
Level 100
God Stats
3W - 3L
1,614 SR
Queue Stats
86W - 78L
1,533 Elo+
Party 1
Ganesha
Ganesha
IFR Sierra 33
Ganesha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
RESURECTION2014
Medusa
Level 106
God Stats
12W - 12L
1,440 SR
Queue Stats
271W - 303L
1,366 Elo+
Solo
Camazotz
Camazotz
SWAGMcGRILLIN
Camazotz
Level 100
God Stats
3W - 3L
1,549 SR
Queue Stats
84W - 106L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 0 / 4
8,267
636
7,315
8,358
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
 
Medusa
12
5 / 0 / 3
7,191
553
8,888
7,340
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 8
7,451
573
3,344
6,321
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Smieg390
Chaac
12
1 / 2 / 4
7,754
596
7,105
8,482
4,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
xterobster
Raijin
13
2 / 1 / 2
7,578
583
3,018
3,905
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 5 / 0
6,967
536
7,592
14,569
8,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
13
2 / 1 / 0
7,481
575
4,511
4,137
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
9
0 / 4 / 1
5,775
444
3,523
9,944
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
5,431
418
4,886
8,502
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Camazotz
SWAGMcGRILLIN
Camazotz
11
0 / 2 / 1
6,076
467
964
7,753
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
17
Kills
4
4
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
4
8
W
Medusa
 
Medusa
5
0
3
6.5
L
Achilles
 
Achilles
2
5
0
0.4
L
Scylla
2
1
0
2
L
Ganesha
0
4
1
0.13
W
3
1
8
7
L
0
5
1
0.1
L
Camazotz
SWAGMcGRILLIN
Camazotz
0
2
1
0.25
W
Chaac
Smieg390
Chaac
1
2
4
1.5
W
Raijin
xterobster
Raijin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
21,476
34,406
Taken
44,905
16,200
Mitigated
20,795
10,748
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,315
4,899
0
3,738
8,358
3,522
772
1,987
6,320
0
56,719
W
Medusa
 
Medusa
8,888
4,356
0
2,602
7,340
2,164
472
1,593
5,721
0
47,913
L
Achilles
 
Achilles
7,592
2,701
0
7,066
14,569
8,782
0
865
13,704
0
43,588
L
Scylla
4,511
546
0
1,341
4,137
1,255
0
1,217
2,920
54,497
0
L
Ganesha
3,523
557
0
978
9,944
6,638
0
1,431
8,513
17,624
0
W
3,344
998
0
830
6,321
5,122
168
2,414
3,827
13,178
0
L
4,886
2,179
116
1,538
8,502
2,006
0
2,083
6,419
0
33,927
L
Camazotz
SWAGMcGRILLIN
Camazotz
964
81
0
4,810
7,753
2,114
0
766
6,987
0
29,322
W
Chaac
Smieg390
Chaac
7,105
1,456
0
2,644
8,482
4,380
0
0
8,482
0
42,535
W
Raijin
xterobster
Raijin
3,018
188
0
934
3,905
1,012
0
1,813
2,022
43,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
31,730
386
Minions Killed
365
0
Camps Cleared
0
1,397,544
Distance Traveled
1,184,597
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,267
636
109
8
0
334,438
2
W
Medusa
7,191
553
64
5
0
261,109
4
L
Achilles
6,967
536
89
7
0
244,285
2
L
Scylla
7,481
575
128
10
0
255,630
3
L
Ganesha
5,775
444
11
1
0
231,655
0
W
Ymir
7,451
573
20
2
0
268,762
0
L
Medusa
5,431
418
68
5
0
219,540
2
L
Camazotz
6,076
467
69
5
0
233,487
0
W
Chaac
7,754
596
90
7
0
294,694
1
W
Raijin
7,578
583
103
8
0
238,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role