Player Matchup

Thanatos
Thanatos
Ache Sie7e
Thanatos
Level 48
God Stats
52W - 81L
1,325 SR
Queue Stats
215W - 352L
1,173 Elo+
Party 1
Yemoja
Yemoja
ApoIicol
Yemoja
Level 49
God Stats
2W - 0L
1,728 SR
Queue Stats
57W - 47L
1,245 Elo+
Solo
Gilgamesh
Gilgamesh
CornualRhime
Gilgamesh
Level 88
God Stats
9W - 4L
1,861 SR
Queue Stats
158W - 140L
1,396 Elo+
Solo
Nox
Nox
IMappleSyrup
Nox
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 262L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
xXSTRIKERZzXx94
Danzaburou
Level 34
God Stats
22W - 45L
1,258 SR
Queue Stats
407W - 502L
1,193 Elo+
Party 1
Team Averages
Level 52
1,534 SR
1,256 Elo+

VS

Team Averages
Level 67
1,330 SR
1,229 Elo+
Freya
Freya
DVPETEA
Freya
Level 31
God Stats
1W - 2L
1,472 SR
Queue Stats
6W - 17L
1,397 Elo+
Solo
Geb
Geb
GamerKids101112
Geb
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 249L
1,074 Elo+
Party 2
Charybdis
Charybdis
MAD_JNKMMA_89
Charybdis
Level 63
God Stats
37W - 99L
1,244 SR
Queue Stats
193W - 404L
1,151 Elo+
Party 2
Izanami
Izanami
mommymanager91
Izanami
Level 109
God Stats
168W - 300L
1,362 SR
Queue Stats
206W - 400L
1,204 Elo+
Party 2
Erlang Shen
Erlang Shen
xWARxREAPERx10
Erlang Shen
Level 99
God Stats
3W - 8L
1,073 SR
Queue Stats
211W - 231L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ache Sie7e
Thanatos
14
3 / 1 / 2
8,710
544
7,384
10,206
8,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ApoIicol
Yemoja
12
2 / 1 / 11
8,313
520
3,852
8,856
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
CornualRhime
Gilgamesh
13
7 / 1 / 6
8,600
538
8,857
10,669
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 7
9,118
570
8,540
4,158
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Danzaburou
xXSTRIKERZzXx94
Danzaburou
13
6 / 1 / 4
8,232
515
8,571
7,198
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DVPETEA
Freya
11
1 / 7 / 0
6,870
429
5,960
11,939
6,091
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 2
7,039
440
3,048
13,102
6,754
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
MAD_JNKMMA_89
Charybdis
10
0 / 5 / 2
6,455
403
2,677
11,053
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
6,634
415
1,993
9,041
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
xWARxREAPERx10
Erlang Shen
13
2 / 2 / 1
7,720
483
7,105
15,548
10,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
23
Kills
5
5
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ache Sie7e
Thanatos
3
1
2
4
W
Yemoja
ApoIicol
Yemoja
2
1
11
7.5
W
Gilgamesh
CornualRhime
Gilgamesh
7
1
6
10
L
Freya
DVPETEA
Freya
1
7
0
0.14
L
1
6
2
0.33
W
5
1
7
8.5
L
Charybdis
MAD_JNKMMA_89
Charybdis
0
5
2
0.2
L
1
4
0
0.25
L
Erlang Shen
xWARxREAPERx10
Erlang Shen
2
2
1
1.25
W
Danzaburou
xXSTRIKERZzXx94
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,204
Damage
20,783
41,087
Taken
60,683
23,582
Mitigated
28,279
15,494
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ache Sie7e
Thanatos
7,384
2,786
0
6,933
10,206
8,600
1,488
1,282
8,924
0
49,676
W
Yemoja
ApoIicol
Yemoja
3,852
1,098
1,358
1,522
8,856
5,169
1,180
2,216
6,640
24,578
0
W
Gilgamesh
CornualRhime
Gilgamesh
8,857
4,095
0
2,824
10,669
5,640
1,629
2,913
7,756
0
40,930
L
Freya
DVPETEA
Freya
5,960
1,738
0
2,444
11,939
6,091
676
4,053
7,684
32,325
0
L
3,048
312
653
1,572
13,102
6,754
753
1,634
11,432
13,583
0
W
8,540
1,106
14
1,243
4,158
1,697
1,193
1,128
3,030
42,049
0
L
Charybdis
MAD_JNKMMA_89
Charybdis
2,677
1,301
174
2,139
11,053
2,635
1,859
1,896
9,079
0
25,418
L
1,993
1,113
298
2,066
9,041
2,171
4,072
1,196
7,839
0
40,282
L
Erlang Shen
xWARxREAPERx10
Erlang Shen
7,105
4,867
0
5,677
15,548
10,628
102
3,177
12,257
0
40,491
W
Danzaburou
xXSTRIKERZzXx94
Danzaburou
8,571
2,182
0
1,600
7,198
2,476
745
1,469
5,729
0
40,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
34,718
349
Minions Killed
294
0
Camps Cleared
0
1,544,793
Distance Traveled
1,407,514
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,710
544
88
6
0
319,825
3
W
Yemoja
8,313
520
31
2
0
291,892
0
W
Gilgamesh
8,600
538
66
4
0
321,417
0
L
Freya
6,870
429
58
4
0
260,882
0
L
Geb
7,039
440
18
1
0
345,731
7
W
Nox
9,118
570
95
6
0
302,837
0
L
Charybdis
6,455
403
47
3
0
267,964
0
L
Izanami
6,634
415
88
6
0
261,614
0
L
Erlang Shen
7,720
483
83
5
0
271,323
0
W
Danzaburou
8,232
515
69
4
0
308,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role