Player Matchup

Izanami
Izanami
cristian1717
Izanami
Level 77
God Stats
6W - 6L
1,445 SR
Queue Stats
28W - 38L
1,344 Elo+
Party 1
Chaac
Chaac
gatetosensei
Chaac
Level 8
God Stats
1W - 5L
1,462 SR
Queue Stats
2W - 7L
1,205 Elo+
Party 1
Artio
Artio
inertiasc
Artio
Level 104
God Stats
1W - 2L
1,172 SR
Queue Stats
69W - 75L
1,392 Elo+
Solo
Thor
Thor
riquelme10117
Thor
Level 70
God Stats
11W - 12L
1,399 SR
Queue Stats
67W - 73L
1,359 Elo+
Party 1
Olorun
Olorun
sriquelme
Olorun
Level 28
God Stats
3W - 4L
1,267 SR
Queue Stats
34W - 50L
1,324 Elo+
Party 1
Team Averages
Level 57
1,349 SR
1,325 Elo+

VS

Team Averages
Level 48
1,451 SR
1,418 Elo+
Cu Chulainn
Cu Chulainn
GGzudo
Cu Chulainn
Level 63
God Stats
8W - 8L
1,465 SR
Queue Stats
133W - 128L
1,380 Elo+
Party 2
Ares
Ares
LuizJedi
Ares
Level 36
God Stats
13W - 17L
1,427 SR
Queue Stats
68W - 94L
1,313 Elo+
Party 2
Cliodhna
Cliodhna
Madcajun24
Cliodhna
Level 65
God Stats
16W - 20L
1,416 SR
Queue Stats
238W - 272L
1,354 Elo+
Party 3
Neith
Neith
RubenGnzl
Neith
Level 30
God Stats
39W - 27L
1,730 SR
Queue Stats
147W - 161L
1,735 Elo+
Solo
Baron Samedi
Baron Samedi
starflyer99
Baron Samedi
Level 47
God Stats
13W - 16L
1,218 SR
Queue Stats
136W - 180L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
cristian1717
Izanami
14
4 / 1 / 7
8,544
475
9,145
7,933
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 4
7,888
438
7,497
10,925
7,121
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
inertiasc
Artio
12
3 / 2 / 7
7,945
441
6,669
13,640
14,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 2 / 5
8,851
492
8,857
12,351
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
sriquelme
Olorun
14
3 / 1 / 7
8,498
472
9,249
12,027
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GGzudo
Cu Chulainn
16
1 / 1 / 0
9,439
524
7,738
11,275
8,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
1 / 2 / 2
7,512
417
5,154
13,414
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Madcajun24
Cliodhna
13
4 / 7 / 1
8,525
474
10,420
15,029
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
RubenGnzl
Neith
12
0 / 4 / 4
7,596
422
9,751
9,950
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
starflyer99
Baron Samedi
11
0 / 5 / 2
7,450
414
3,116
10,251
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
6
6
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
GGzudo
Cu Chulainn
1
1
0
1
L
Ares
1
2
2
1
L
Cliodhna
Madcajun24
Cliodhna
4
7
1
0.64
L
Neith
RubenGnzl
Neith
0
4
4
0.5
W
Izanami
cristian1717
Izanami
4
1
7
7.5
W
1
0
4
3
W
Artio
inertiasc
Artio
3
2
7
3.25
W
8
2
5
5.25
W
Olorun
sriquelme
Olorun
3
1
7
6.5
L
Baron Samedi
starflyer99
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
36,179
56,876
Taken
59,919
34,338
Mitigated
36,819
22,386
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
GGzudo
Cu Chulainn
7,738
1,328
83
2,439
11,275
8,998
930
1,892
9,383
3,340
62,235
L
Ares
5,154
112
0
1,104
13,414
11,964
0
4,379
9,035
20,616
0
L
Cliodhna
Madcajun24
Cliodhna
10,420
634
0
1,354
15,029
4,945
0
2,616
12,413
0
43,552
L
Neith
RubenGnzl
Neith
9,751
3,990
0
2,798
9,950
4,446
1,298
3,765
6,185
0
54,081
W
Izanami
cristian1717
Izanami
9,145
5,476
0
2,430
7,933
2,303
2,011
601
7,332
0
64,565
W
7,497
556
0
2,988
10,925
7,121
0
1,093
9,538
0
44,304
W
Artio
inertiasc
Artio
6,669
426
1,862
4,077
13,640
14,824
186
3,197
10,443
16,503
0
W
8,857
1,261
0
987
12,351
5,178
390
1,870
10,284
0
44,498
W
Olorun
sriquelme
Olorun
9,249
4,948
2,327
7,715
12,027
4,912
1,256
2,035
9,782
54,014
0
L
Baron Samedi
starflyer99
Baron Samedi
3,116
432
297
3,036
10,251
6,466
0
3,266
6,985
33,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
40,522
399
Minions Killed
384
0
Camps Cleared
0
1,778,892
Distance Traveled
1,619,068
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,439
524
144
8
0
373,830
3
L
Ares
7,512
417
19
1
0
322,024
2
L
Cliodhna
8,525
474
65
4
0
352,204
2
L
Neith
7,596
422
96
5
0
279,144
2
W
Izanami
8,544
475
126
7
0
337,041
4
W
Chaac
7,888
438
88
5
0
374,646
0
W
Artio
7,945
441
22
1
0
379,487
3
W
Thor
8,851
492
67
4
0
358,502
0
W
Olorun
8,498
472
96
5
0
329,216
2
L
Baron Samedi
7,450
414
60
3
0
291,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role