Player Matchup

Kukulkan
Kukulkan
CptYoinks
Kukulkan
Level 29
God Stats
10W - 9L
1,715 SR
Queue Stats
57W - 83L
1,186 Elo+
Party 1
Discordia
Discordia
TRitenburg
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,257 Elo+
Party 1
Sylvanus
Sylvanus
XGN_Charlie
Sylvanus
Level 41
God Stats
3W - 4L
1,715 SR
Queue Stats
70W - 64L
1,356 Elo+
Party 1
Team Averages
Level 33
1,644 SR
1,266 Elo+

VS

Team Averages
Level 65
1,673 SR
1,475 Elo+
Jormungandr
Jormungandr
HvS_Savage
Jormungandr
Level 122
God Stats
30W - 23L
1,609 SR
Queue Stats
486W - 463L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
MokaiPuti
Zhong Kui
Level 25
God Stats
37W - 22L
1,652 SR
Queue Stats
111W - 95L
1,408 Elo+
Party 2
Amaterasu
Amaterasu
xNFL SAINTS
Amaterasu
Level 49
God Stats
28W - 16L
1,760 SR
Queue Stats
136W - 113L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CptYoinks
Kukulkan
16
3 / 6 / 4
11,224
660
15,486
13,582
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
TRitenburg
Discordia
12
0 / 7 / 4
9,137
537
6,936
10,607
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
XGN_Charlie
Sylvanus
15
4 / 3 / 3
10,697
629
16,443
20,617
20,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HvS_Savage
Jormungandr
17
3 / 4 / 12
11,781
693
15,565
21,188
24,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
MokaiPuti
Zhong Kui
17
7 / 3 / 3
12,097
712
12,695
13,756
12,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
xNFL SAINTS
Amaterasu
17
6 / 0 / 9
13,532
796
12,682
18,582
22,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
16
16
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CptYoinks
Kukulkan
3
6
4
0.83
W
Jormungandr
HvS_Savage
Jormungandr
3
4
12
2.25
W
Zhong Kui
MokaiPuti
Zhong Kui
7
3
3
2.83
L
Discordia
TRitenburg
Discordia
0
7
4
0.29
L
Sylvanus
XGN_Charlie
Sylvanus
4
3
3
1.83
W
Amaterasu
xNFL SAINTS
Amaterasu
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,865
Damage
40,942
44,806
Taken
53,526
29,669
Mitigated
60,752
9,558
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CptYoinks
Kukulkan
15,486
1,478
0
169
13,582
5,561
0
8,889
4,693
49,514
0
W
Jormungandr
HvS_Savage
Jormungandr
15,565
3,581
761
4,712
21,188
24,950
326
11,833
9,355
58,413
0
W
Zhong Kui
MokaiPuti
Zhong Kui
12,695
1,378
614
4,069
13,756
12,811
816
11,780
1,976
42,659
0
L
Discordia
TRitenburg
Discordia
6,936
329
56
311
10,607
3,571
0
7,403
3,204
15,808
0
L
Sylvanus
XGN_Charlie
Sylvanus
16,443
5,501
1,501
7,521
20,617
20,537
0
12,036
8,581
27,721
6,252
W
Amaterasu
xNFL SAINTS
Amaterasu
12,682
6,791
522
5,084
18,582
22,991
521
13,347
5,235
0
31,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
37,410
137
Minions Killed
204
3
Camps Cleared
10
781,854
Distance Traveled
961,291
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,224
660
84
5
2
290,950
3
W
Jormungandr
11,781
693
93
5
7
286,919
4
W
Zhong Kui
12,097
712
65
4
3
316,604
3
L
Discordia
9,137
537
17
1
0
239,228
0
L
Sylvanus
10,697
629
36
2
1
251,676
1
W
Amaterasu
13,532
796
46
3
0
357,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role