Player Matchup

Chang'e
Chang'e
DAllison28
Chang'e
Level 125
God Stats
1W - 3L
1,117 SR
Queue Stats
179W - 198L
1,460 Elo+
Party 1
Serqet
Serqet
X-_ThaDon17_-X
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
XTheBuffaloX
Kukulkan
Level 126
God Stats
2W - 2L
1,298 SR
Queue Stats
111W - 124L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
Xxtwenkiexx1
Zhong Kui
Level 26
God Stats
3W - 3L
1,478 SR
Queue Stats
163W - 167L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
tsaeri
Cthulhu
Level 83
God Stats
0W - 1L
1,289 SR
Queue Stats
9W - 10L
1,461 Elo+
Party 2
Team Averages
Level 78
1,336 SR
1,473 Elo+

VS

Team Averages
Level 133
1,576 SR
1,623 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Dαnte
Izanami
Level 158
God Stats
2W - 0L
1,824 SR
Queue Stats
83W - 41L
1,714 Elo+
Party 3
Medusa
Medusa
ZatoichinoKokei
Medusa
Level 160
God Stats
16W - 13L
1,553 SR
Queue Stats
813W - 868L
1,424 Elo+
Solo
Chronos
Chronos
iDanis
Chronos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 127L
1,700 Elo+
Party 3
Sylvanus
Sylvanus
powdana
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,779 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DAllison28
Chang'e
14
1 / 4 / 5
7,876
788
8,599
9,249
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 5
6,943
694
3,438
8,033
3,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
XTheBuffaloX
Kukulkan
13
0 / 2 / 6
7,283
728
5,108
7,206
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Xxtwenkiexx1
Zhong Kui
15
4 / 5 / 1
7,963
796
11,025
13,748
9,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tsaeri
Cthulhu
15
3 / 5 / 4
8,463
846
8,528
15,381
12,444
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
6 / 1 / 13
9,646
965
11,963
9,579
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Dαnte
Izanami
16
7 / 3 / 8
9,294
929
15,677
8,563
4,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 4 / 8
8,494
849
9,875
10,935
4,564
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
iDanis
Chronos
15
4 / 2 / 10
8,632
863
11,764
10,349
4,705
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
powdana
Sylvanus
13
0 / 0 / 11
7,996
800
1,597
4,268
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
8
Kills
21
21
Deaths
10
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
13
12.5
L
Chang'e
DAllison28
Chang'e
1
4
5
0.88
W
Izanami
Dαnte
Izanami
7
3
8
3.67
L
0
5
5
0.5
L
Kukulkan
XTheBuffaloX
Kukulkan
0
2
6
1.5
L
Zhong Kui
Xxtwenkiexx1
Zhong Kui
4
5
1
0.9
W
4
4
8
2
W
Chronos
iDanis
Chronos
4
2
10
4.5
W
Sylvanus
powdana
Sylvanus
0
0
11
5.5
L
Cthulhu
tsaeri
Cthulhu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,698
Damage
50,876
53,617
Taken
43,694
31,499
Mitigated
23,137
18,320
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,963
888
2,110
4,495
9,579
5,748
165
6,400
2,837
26,432
0
L
Chang'e
DAllison28
Chang'e
8,599
90
4,561
2,515
9,249
3,316
0
4,392
4,857
21,619
0
W
Izanami
Dαnte
Izanami
15,677
7,331
604
553
8,563
4,050
569
6,545
1,831
0
34,895
L
3,438
314
585
744
8,033
3,969
0
4,544
3,489
0
3,156
L
Kukulkan
XTheBuffaloX
Kukulkan
5,108
45
909
1,350
7,206
2,695
0
4,752
2,454
20,784
0
L
Zhong Kui
Xxtwenkiexx1
Zhong Kui
11,025
453
653
2,553
13,748
9,075
30
5,271
8,477
17,983
0
W
9,875
4,276
505
1,298
10,935
4,564
140
9,072
1,536
0
16,734
W
Chronos
iDanis
Chronos
11,764
2,920
1,168
2,787
10,349
4,705
856
7,964
2,230
23,023
0
W
Sylvanus
powdana
Sylvanus
1,597
122
3,758
1,612
4,268
4,070
0
3,279
922
2,516
0
L
Cthulhu
tsaeri
Cthulhu
8,528
389
1,267
3,183
15,381
12,444
0
6,365
9,016
16,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
44,062
147
Minions Killed
119
0
Camps Cleared
0
971,173
Distance Traveled
1,077,320
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,646
965
17
2
0
228,852
1
L
Chang'e
7,876
788
40
4
0
199,081
0
W
Izanami
9,294
929
50
5
0
206,265
0
L
Serqet
6,943
694
3
0
0
189,866
0
L
Kukulkan
7,283
728
40
4
0
191,666
0
L
Zhong Kui
7,963
796
26
3
0
196,588
1
W
Medusa
8,494
849
12
1
0
215,198
0
W
Chronos
8,632
863
38
4
0
220,412
3
W
Sylvanus
7,996
800
2
0
0
206,593
0
L
Cthulhu
8,463
846
38
4
0
193,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role