Player Matchup

Horus
Horus
Schnimbob
Horus
Level 159
God Stats
0W - 1L
1,610 SR
Queue Stats
70W - 66L
1,417 Elo+
Party 2
Hera
Hera
TheHobovillage
Hera
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 116L
1,220 Elo+
Party 2
Chaac
Chaac
shalalalalalala
Chaac
Level 5
God Stats
14W - 21L
1,279 SR
Queue Stats
66W - 76L
1,220 Elo+
Party 2
Team Averages
Level 88
1,463 SR
1,286 Elo+

VS

Team Averages
Level 56
1,500 SR
1,644 Elo+
Bakasura
Bakasura
BlaiseMull
Bakasura
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 49L
1,499 Elo+
Party 1
Mulan
Mulan
DeathByTurtle
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,717 Elo+
Party 1
Baron Samedi
Baron Samedi
Spacedoutasf
Baron Samedi
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
32W - 51L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Schnimbob
Horus
17
6 / 4 / 3
13,405
670
12,137
25,145
38,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 8 / 5
13,065
653
10,640
13,855
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 10 / 8
11,571
579
7,066
25,376
27,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlaiseMull
Bakasura
20
10 / 3 / 11
15,593
780
21,288
18,025
9,032
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 4 / 13
14,292
715
16,932
14,802
17,043
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Spacedoutasf
Baron Samedi
18
4 / 3 / 14
13,580
679
10,885
10,070
11,224
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
10
Kills
22
22
Deaths
10
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlaiseMull
Bakasura
10
3
11
5.17
W
8
4
13
3.63
L
Horus
Schnimbob
Horus
6
4
3
1.88
W
Baron Samedi
Spacedoutasf
Baron Samedi
4
3
14
3.67
L
4
8
5
0.81
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,843
Damage
49,105
64,376
Taken
42,897
72,426
Mitigated
37,299
13,934
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlaiseMull
Bakasura
21,288
11,031
0
5,838
18,025
9,032
2,253
2,757
15,120
0
68,292
W
16,932
2,937
0
2,735
14,802
17,043
710
4,336
10,096
0
40,863
L
Horus
Schnimbob
Horus
12,137
5,805
1,919
7,226
25,145
38,071
604
3,977
18,800
0
40,419
W
Baron Samedi
Spacedoutasf
Baron Samedi
10,885
2,130
2,491
2,703
10,070
11,224
470
3,264
6,510
51,580
0
L
10,640
2,439
0
1,508
13,855
7,339
1,226
3,437
10,068
40,401
0
L
7,066
952
0
3,281
25,376
27,016
367
4,638
18,565
0
36,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
43,465
148
Minions Killed
196
7
Camps Cleared
9
906,010
Distance Traveled
1,112,307
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,593
780
107
5
7
428,111
0
W
Mulan
14,292
715
41
2
1
361,644
0
L
Horus
13,405
670
41
2
5
347,135
1
W
Baron Samedi
13,580
679
48
2
1
322,552
0
L
Hera
13,065
653
58
3
0
283,004
0
L
Chaac
11,571
579
49
2
2
275,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role