Player Matchup

Khepri
Khepri
Diamond IV
Armenius
Khepri
Diamond IV
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
382W - 388L
2,165 MMR
Solo
Pele
Pele
Diamond III
Ignís
Pele
Diamond III
Level 149
God Stats
8W - 5L
1,456 SR
Queue Stats
362W - 352L
2,235 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Shmeepo
Ah Muzen Cab
Diamond IV
Level 159
God Stats
6W - 2L
1,416 SR
Queue Stats
139W - 118L
2,181 MMR
Party 1
Rama
Rama
Diamond III
Trıcky
Rama
Diamond III
Level 119
God Stats
19W - 19L
1,400 SR
Queue Stats
658W - 643L
2,188 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
Vehnymm
Cthulhu
Diamond IV
Level 160
God Stats
20W - 6L
1,869 SR
Queue Stats
283W - 268L
2,094 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,528 SR
2,173 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,761 SR
2,017 MMR
Hun Batz
Hun Batz
Diamond V
 
Hun Batz
Diamond V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jing Wei
Jing Wei
Platinum III
FloppySatchel
Jing Wei
Platinum III
Level 107
God Stats
1W - 1L
1,745 SR
Queue Stats
43W - 21L
2,164 MMR
Party 3
Ymir
Ymir
Platinum I
Incohesive
Ymir
Platinum I
Level 81
God Stats
4W - 2L
2,075 SR
Queue Stats
159W - 149L
2,096 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum IV
RavenStrider
Ratatoskr
Platinum IV
Level 152
God Stats
1W - 1L
1,885 SR
Queue Stats
14W - 3L
2,072 MMR
Party 2
Merlin
Merlin
Diamond IV
RomanAnon
Merlin
Diamond IV
Level 148
God Stats
8W - 8L
1,599 SR
Queue Stats
237W - 241L
2,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Armenius
Khepri
16
4 / 0 / 14
11,667
583
6,893
15,978
21,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
Ignís
Pele
19
6 / 5 / 8
12,401
620
11,845
19,804
8,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Shmeepo
Ah Muzen Cab
19
8 / 4 / 13
12,846
642
19,350
15,065
6,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Trıcky
Rama
19
8 / 3 / 7
13,022
651
16,971
18,492
8,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Vehnymm
Cthulhu
19
7 / 1 / 11
12,465
623
18,206
18,178
24,085
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
NemesisKaliArachneShiva

VS

Bans
CliodhnaArtioBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
1 / 10 / 5
9,825
491
11,346
17,807
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
FloppySatchel
Jing Wei
18
4 / 3 / 1
11,494
575
16,968
18,619
6,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 6 / 5
8,189
409
2,769
18,058
17,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
RavenStrider
Ratatoskr
17
4 / 7 / 2
10,554
528
12,972
21,182
14,000
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
RomanAnon
Merlin
13
3 / 8 / 3
8,944
447
12,882
15,379
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
33
Kills
13
13
Deaths
34
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
10
5
0.35
W
Khepri
Armenius
Khepri
4
0
14
11
L
Jing Wei
FloppySatchel
Jing Wei
4
3
1
1.5
W
Pele
Ignís
Pele
6
5
8
2
L
1
6
5
0.58
L
Ratatoskr
RavenStrider
Ratatoskr
4
7
2
0.71
L
Merlin
RomanAnon
Merlin
3
8
3
0.56
W
Ah Muzen Cab
Shmeepo
Ah Muzen Cab
8
4
13
3.63
W
Rama
Trıcky
Rama
8
3
7
3.83
W
Cthulhu
Vehnymm
Cthulhu
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,265
Damage
56,937
87,517
Taken
91,045
68,458
Mitigated
49,273
30,064
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,346
3,432
0
3,679
17,807
6,528
0
3,347
14,460
0
81,540
W
Khepri
Armenius
Khepri
6,893
1,162
0
2,626
15,978
21,105
176
3,770
11,784
19,961
7,224
L
Jing Wei
FloppySatchel
Jing Wei
16,968
15,981
0
7,956
18,619
6,561
0
2,755
15,864
0
93,920
W
Pele
Ignís
Pele
11,845
2,054
0
8,885
19,804
8,909
1,798
5,497
14,125
0
89,225
L
2,769
424
0
997
18,058
17,189
0
4,269
13,789
13,791
0
L
Ratatoskr
RavenStrider
Ratatoskr
12,972
3,008
0
4,440
21,182
14,000
0
10,714
10,468
0
65,704
L
Merlin
RomanAnon
Merlin
12,882
1,021
0
2,864
15,379
4,995
0
3,481
11,898
54,566
0
W
Ah Muzen Cab
Shmeepo
Ah Muzen Cab
19,350
6,553
0
4,200
15,065
6,329
1,040
3,840
11,225
0
102,278
W
Rama
Trıcky
Rama
16,971
12,763
0
9,233
18,492
8,030
6,265
1,973
16,519
0
103,427
W
Cthulhu
Vehnymm
Cthulhu
18,206
1,961
993
4,127
18,178
24,085
111
1,609
16,569
73,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,401
Gold Earned
49,006
618
Minions Killed
582
0
Camps Cleared
0
2,006,777
Distance Traveled
1,909,461
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,825
491
132
7
0
392,027
2
W
Khepri
11,667
583
30
2
0
443,787
15
L
Jing Wei
11,494
575
180
9
0
371,808
2
W
Pele
12,401
620
151
8
0
371,180
3
L
Ymir
8,189
409
33
2
0
366,964
10
L
Ratatoskr
10,554
528
132
7
0
424,688
3
L
Merlin
8,944
447
105
5
0
353,974
9
W
Ah Muzen Cab
12,846
642
146
7
0
397,710
0
W
Rama
13,022
651
158
8
0
355,664
4
W
Cthulhu
12,465
623
133
7
0
438,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role