Player Matchup

Sun Wukong
Sun Wukong
BerettaBanjo96
Sun Wukong
Level 33
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
Jamesybaxter
Nike
Level 84
God Stats
0W - 1L
1,785 SR
Queue Stats
4W - 3L
1,724 Elo+
Party 1
Cernunnos
Cernunnos
Trex6908
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,404 Elo+
Solo
Hun Batz
Hun Batz
tet521
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,372 Elo+
Party 1
Zhong Kui
Zhong Kui
yeomanmetal
Zhong Kui
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,448 Elo+
Party 1
Team Averages
Level 56
1,521 SR
1,490 Elo+

VS

Team Averages
Level 66
1,369 SR
1,313 Elo+
Sun Wukong
Sun Wukong
AzraelBeast
Sun Wukong
Level 63
God Stats
4W - 1L
1,481 SR
Queue Stats
125W - 146L
1,396 Elo+
Party 3
Olorun
Olorun
Basris
Olorun
Level 22
God Stats
4W - 1L
1,118 SR
Queue Stats
37W - 56L
1,305 Elo+
Party 3
Hou Yi
Hou Yi
Cryptik_Cardinal
Hou Yi
Level 117
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 5L
1,271 Elo+
Party 2
Neith
Neith
burliest_cobra
Neith
Level 5
God Stats
2W - 2L
1,243 SR
Queue Stats
3W - 3L
1,177 Elo+
Party 2
Bellona
Bellona
elgwahpo0
Bellona
Level 122
God Stats
1W - 3L
1,300 SR
Queue Stats
159W - 162L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BerettaBanjo96
Sun Wukong
15
1 / 3 / 2
8,308
692
9,203
14,747
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 9 / 2
8,022
669
10,882
16,353
17,487
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
Trex6908
Cernunnos
13
0 / 6 / 1
7,472
623
1,075
10,685
4,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
tet521
Hun Batz
15
3 / 6 / 1
8,332
694
6,870
12,174
4,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
yeomanmetal
Zhong Kui
12
0 / 8 / 2
7,354
613
5,667
10,092
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzraelBeast
Sun Wukong
19
7 / 1 / 7
11,254
938
7,882
9,869
4,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Basris
Olorun
15
0 / 2 / 15
9,175
765
6,614
9,928
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
16 / 0 / 13
11,413
951
18,863
12,371
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 10
9,356
780
7,815
7,232
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
elgwahpo0
Bellona
17
5 / 0 / 18
11,013
918
11,012
14,112
13,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
5
Kills
32
32
Deaths
5
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AzraelBeast
Sun Wukong
7
1
7
10.5
W
Olorun
Basris
Olorun
0
2
15
3.75
L
Sun Wukong
BerettaBanjo96
Sun Wukong
1
3
2
0.67
W
16
0
13
22.5
L
1
9
2
0.22
L
Cernunnos
Trex6908
Cernunnos
0
6
1
0.08
W
4
2
10
4.5
W
Bellona
elgwahpo0
Bellona
5
0
18
14
L
Hun Batz
tet521
Hun Batz
3
6
1
0.58
L
Zhong Kui
yeomanmetal
Zhong Kui
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
52,186
64,051
Taken
53,512
42,868
Mitigated
30,258
7,982
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AzraelBeast
Sun Wukong
7,882
1,280
0
2,082
9,869
4,974
1,780
542
9,111
0
51,680
W
Olorun
Basris
Olorun
6,614
3,531
840
2,272
9,928
3,823
653
632
9,030
35,394
0
L
Sun Wukong
BerettaBanjo96
Sun Wukong
9,203
1,549
424
3,786
14,747
12,032
0
1,898
12,849
0
26,987
W
18,863
11,486
0
4,300
12,371
5,270
3,435
2,246
9,625
0
37,896
L
10,882
1,812
95
1,356
16,353
17,487
0
2,111
14,242
0
23,797
L
Cernunnos
Trex6908
Cernunnos
1,075
174
0
237
10,685
4,000
675
1,160
9,525
0
8,791
W
7,815
3,003
0
788
7,232
2,876
268
454
6,525
0
16,876
W
Bellona
elgwahpo0
Bellona
11,012
2,945
1,785
3,364
14,112
13,315
466
1,793
11,849
0
32,818
L
Hun Batz
tet521
Hun Batz
6,870
694
499
357
12,174
4,971
0
840
11,334
0
21,168
L
Zhong Kui
yeomanmetal
Zhong Kui
5,667
1,067
671
557
10,092
4,378
126
605
9,487
14,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
52,211
136
Minions Killed
269
0
Camps Cleared
0
950,001
Distance Traveled
1,282,552
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,254
938
103
9
0
312,932
1
W
Olorun
9,175
765
57
5
0
241,124
1
L
Sun Wukong
8,308
692
36
3
0
212,335
0
W
Hou Yi
11,413
951
43
4
0
245,882
0
L
Nike
8,022
669
22
2
0
213,778
0
L
Cernunnos
7,472
623
13
1
0
187,734
0
W
Neith
9,356
780
17
1
0
187,351
0
W
Bellona
11,013
918
49
4
0
295,263
0
L
Hun Batz
8,332
694
36
3
0
199,079
0
L
Zhong Kui
7,354
613
29
2
0
137,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role