Player Matchup

Horus
Horus
Rioo TR
Horus
Level 127
God Stats
3W - 1L
2,011 SR
Queue Stats
90W - 57L
1,726 Elo+
Party 1
Merlin
Merlin
SorryNovaTTV
Merlin
Level 87
God Stats
5W - 1L
1,822 SR
Queue Stats
99W - 61L
1,663 Elo+
Party 1
Cupid
Cupid
ashtonl2014
Cupid
Level 16
God Stats
3W - 0L
1,787 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 1
Team Averages
Level 77
1,873 SR
1,694 Elo+

VS

Team Averages
Level 91
1,635 SR
1,437 Elo+
Chaac
Chaac
GrimoiresDance
Chaac
Level 27
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 8L
1,372 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MegaMoose 9000
Ah Muzen Cab
Level 119
God Stats
10W - 5L
1,830 SR
Queue Stats
186W - 151L
1,469 Elo+
Party 2
Yu Huang
Yu Huang
jlee1997
Yu Huang
Level 128
God Stats
4W - 4L
1,569 SR
Queue Stats
223W - 188L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rioo TR
Horus
13
5 / 0 / 12
8,234
823
9,821
11,367
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
13
11 / 0 / 5
8,821
882
13,213
6,276
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 15
7,453
745
2,947
6,050
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,601
560
3,778
15,320
12,083
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
MegaMoose 9000
Ah Muzen Cab
10
0 / 5 / 0
5,982
598
3,445
6,437
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
jlee1997
Yu Huang
9
0 / 4 / 0
5,727
573
7,291
7,610
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
17
Kills
0
0
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Ah Muzen Cab
MegaMoose 9000
Ah Muzen Cab
0
5
0
0
W
Horus
Rioo TR
Horus
5
0
12
11
W
Merlin
11
0
5
13.5
W
1
0
15
8.5
L
Yu Huang
jlee1997
Yu Huang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,981
Damage
14,514
23,693
Taken
29,367
12,268
Mitigated
15,324
11,966
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,778
702
0
2,203
15,320
12,083
0
7,381
7,554
0
7,814
L
Ah Muzen Cab
MegaMoose 9000
Ah Muzen Cab
3,445
223
115
1,152
6,437
1,692
0
1,967
4,289
0
19,386
W
Horus
Rioo TR
Horus
9,821
3,744
2,222
6,480
11,367
7,886
695
4,184
6,989
0
28,406
W
Merlin
13,213
1,632
0
1,157
6,276
2,266
593
2,048
4,144
41,874
0
W
2,947
1,263
209
1,898
6,050
2,116
853
1,796
4,140
0
13,746
L
Yu Huang
jlee1997
Yu Huang
7,291
332
181
536
7,610
1,549
0
3,934
3,511
21,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,508
Gold Earned
17,310
138
Minions Killed
85
8
Camps Cleared
1
526,751
Distance Traveled
468,698
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,601
560
8
1
0
151,089
0
L
Ah Muzen Cab
5,982
598
53
5
0
152,614
1
W
Horus
8,234
823
31
3
1
205,132
3
W
Merlin
8,821
882
77
8
5
147,825
2
W
Cupid
7,453
745
30
3
2
173,794
0
L
Yu Huang
5,727
573
24
2
1
164,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role