Player Matchup

Horus
Horus
HowIcy
Horus
Level 20
God Stats
3W - 4L
1,334 SR
Queue Stats
127W - 96L
1,456 Elo+
Party 2
Anubis
Anubis
Only1Lingo
Anubis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 106L
1,479 Elo+
Party 2
Cliodhna
Cliodhna
PAPl__SHULO_NYC
Cliodhna
Level 48
God Stats
10W - 2L
1,900 SR
Queue Stats
302W - 160L
1,709 Elo+
Party 1
Anhur
Anhur
Psyai
Anhur
Level 89
God Stats
27W - 18L
1,548 SR
Queue Stats
352W - 307L
1,484 Elo+
Party 2
Chang'e
Chang'e
ogDonny Mac
Chang'e
Level 155
God Stats
374W - 133L
1,870 SR
Queue Stats
782W - 370L
1,771 Elo+
Party 1
Team Averages
Level 68
1,630 SR
1,580 Elo+

VS

Team Averages
Level 69
1,475 SR
1,506 Elo+
Scylla
Scylla
Bamboozled4200
Scylla
Level 24
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 13L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
GG Cartoon
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,497 Elo+
Party 3
Jing Wei
Jing Wei
II EDB Riot II
Jing Wei
Level 83
God Stats
2W - 2L
1,341 SR
Queue Stats
90W - 82L
1,482 Elo+
Party 3
Ravana
Ravana
PizzaEnjoyer69
Ravana
Level 129
God Stats
68W - 45L
1,551 SR
Queue Stats
371W - 368L
1,552 Elo+
Solo
Chaac
Chaac
RelayPain_
Chaac
Level 84
God Stats
22W - 26L
1,704 SR
Queue Stats
136W - 134L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HowIcy
Horus
18
1 / 0 / 26
11,633
1,058
4,432
11,709
16,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Only1Lingo
Anubis
18
1 / 2 / 26
11,458
1,042
5,583
8,454
4,444
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
19
14 / 1 / 16
13,051
1,186
27,969
17,094
8,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
Psyai
Anhur
19
10 / 0 / 18
12,793
1,163
21,965
9,686
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ogDonny Mac
Chang'e
19
9 / 0 / 22
13,096
1,191
28,055
10,886
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
10,008
910
10,509
14,203
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
GG Cartoon
Cthulhu
16
1 / 8 / 1
10,249
932
11,452
34,322
26,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
15
1 / 10 / 2
10,843
986
14,935
18,556
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 9 / 2
10,950
995
11,303
20,090
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
0 / 1 / 1
9,358
851
2,157
3,639
990
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
10
35
Kills
3
3
Deaths
35
108
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Cthulhu
GG Cartoon
Cthulhu
1
8
1
0.19
W
Horus
HowIcy
Horus
1
0
26
14
L
Jing Wei
1
10
2
0.2
W
Anubis
Only1Lingo
Anubis
1
2
26
7
W
Cliodhna
14
1
16
22
L
1
9
2
0.22
W
Anhur
Psyai
Anhur
10
0
18
19
L
Chaac
0
1
1
0.5
W
Chang'e
ogDonny Mac
Chang'e
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,004
Damage
50,356
57,829
Taken
90,810
38,978
Mitigated
42,545
29,031
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,509
1,741
0
6
14,203
5,070
0
6,987
7,216
37,013
0
L
Cthulhu
GG Cartoon
Cthulhu
11,452
1,060
0
1,166
34,322
26,283
0
9,830
24,492
28,595
0
W
Horus
HowIcy
Horus
4,432
2,178
3,498
2,764
11,709
16,199
0
5,162
6,547
0
8,014
L
Jing Wei
14,935
11,959
0
1,269
18,556
4,650
0
8,179
10,377
0
28,396
W
Anubis
Only1Lingo
Anubis
5,583
448
0
0
8,454
4,444
0
1,468
6,986
29,477
0
W
Cliodhna
27,969
4,030
0
4,218
17,094
8,261
0
4,512
12,582
0
37,647
L
11,303
2,347
0
870
20,090
5,552
0
7,177
12,913
0
28,737
W
Anhur
Psyai
Anhur
21,965
17,234
0
1,507
9,686
4,995
0
5,027
4,659
0
44,482
L
Chaac
2,157
190
0
1,238
3,639
990
0
1,465
2,174
0
7,656
W
Chang'e
ogDonny Mac
Chang'e
28,055
3,934
10,152
6,892
10,886
5,079
0
5,792
5,094
64,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,031
Gold Earned
51,408
238
Minions Killed
189
10
Camps Cleared
6
1,129,928
Distance Traveled
895,377
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,008
910
76
7
0
183,762
0
L
Cthulhu
10,249
932
26
2
2
221,363
0
W
Horus
11,633
1,058
9
1
0
242,569
0
L
Jing Wei
10,843
986
29
3
3
208,853
0
W
Anubis
11,458
1,042
59
5
1
191,931
1
W
Cliodhna
13,051
1,186
27
2
1
242,580
0
L
Ravana
10,950
995
48
4
1
209,555
2
W
Anhur
12,793
1,163
47
4
4
225,273
0
L
Chaac
9,358
851
10
1
0
71,844
0
W
Chang'e
13,096
1,191
96
9
4
227,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role