Player Matchup

Jormungandr
Jormungandr
StyledCircle158
Jormungandr
Level 100
God Stats
2W - 2L
1,730 SR
Queue Stats
57W - 73L
1,279 Elo+
Party 3
Agni
Agni
Zekaym
Agni
Level 107
God Stats
5W - 3L
1,484 SR
Queue Stats
375W - 392L
1,381 Elo+
Party 3
Tiamat
Tiamat
a_-sorry-_player
Tiamat
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,341 Elo+
Party 1
Merlin
Merlin
diSbsLeEpy
Merlin
Level 62
God Stats
2W - 1L
1,588 SR
Queue Stats
11W - 14L
1,296 Elo+
Party 1
Izanami
Izanami
trapgodtone99
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,362 Elo+
Party 1
Team Averages
Level 96
1,560 SR
1,332 Elo+

VS

Team Averages
Level 109
1,491 SR
1,361 Elo+
Vamana
Vamana
BadFishFisherman
Vamana
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Forsaken_Soull
Danzaburou
Level 103
God Stats
10W - 13L
1,521 SR
Queue Stats
300W - 344L
1,378 Elo+
Party 2
Nox
Nox
Kaykio_Nightpaw
Nox
Level 122
God Stats
7W - 10L
1,425 SR
Queue Stats
237W - 274L
1,332 Elo+
Party 2
Poseidon
Poseidon
LunaticVampy
Poseidon
Level 95
God Stats
2W - 3L
1,154 SR
Queue Stats
230W - 269L
1,352 Elo+
Party 2
King Arthur
King Arthur
darkdemon168
King Arthur
Level 106
God Stats
3W - 0L
1,857 SR
Queue Stats
46W - 45L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
StyledCircle158
Jormungandr
16
2 / 8 / 10
10,116
632
8,011
21,440
19,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Zekaym
Agni
17
3 / 5 / 6
10,389
649
19,556
11,218
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 7
10,226
639
5,493
17,526
9,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
diSbsLeEpy
Merlin
17
4 / 6 / 6
10,146
634
13,556
12,656
5,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
20
8 / 4 / 8
12,830
802
12,020
18,033
8,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 17
11,532
721
7,585
14,253
9,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Forsaken_Soull
Danzaburou
20
13 / 1 / 10
13,165
823
19,387
16,429
6,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 5 / 16
11,335
708
10,934
15,286
5,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
LunaticVampy
Poseidon
18
6 / 6 / 14
12,145
759
17,074
15,458
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
darkdemon168
King Arthur
20
6 / 6 / 18
12,888
806
16,309
20,284
14,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
18
Kills
31
31
Deaths
20
37
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
Danzaburou
Forsaken_Soull
Danzaburou
13
1
10
18
W
3
5
16
2.2
W
Poseidon
LunaticVampy
Poseidon
6
6
14
2.17
L
Jormungandr
StyledCircle158
Jormungandr
2
8
10
0.88
L
Agni
Zekaym
Agni
3
5
6
1.2
L
1
8
7
0.56
W
King Arthur
darkdemon168
King Arthur
6
6
18
2.5
L
Merlin
diSbsLeEpy
Merlin
4
6
6
1.17
L
Izanami
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,636
Damage
71,289
80,873
Taken
81,710
47,071
Mitigated
42,360
20,321
Healing
38,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,585
2,977
1,818
4,982
14,253
9,834
393
8,736
5,517
118
27,408
W
Danzaburou
Forsaken_Soull
Danzaburou
19,387
5,706
2,491
8,974
16,429
6,802
2,230
9,102
7,327
0
33,217
W
10,934
2,957
2,606
3,827
15,286
5,945
2,149
9,193
6,093
25,349
0
W
Poseidon
LunaticVampy
Poseidon
17,074
721
2,450
4,516
15,458
4,915
585
8,644
6,814
31,734
0
L
Jormungandr
StyledCircle158
Jormungandr
8,011
3,665
634
2,286
21,440
19,057
378
7,850
13,590
20,500
0
L
Agni
Zekaym
Agni
19,556
880
1,679
1,520
11,218
4,688
0
3,728
7,490
39,617
0
L
5,493
380
1,770
2,737
17,526
9,267
0
6,214
11,312
12,383
0
W
King Arthur
darkdemon168
King Arthur
16,309
1,722
926
5,602
20,284
14,864
247
10,987
9,297
0
39,602
L
Merlin
diSbsLeEpy
Merlin
13,556
1,200
1,248
920
12,656
5,911
261
3,740
8,916
27,922
0
L
Izanami
12,020
6,512
825
6,702
18,033
8,148
2,293
6,570
11,463
46
36,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
61,065
165
Minions Killed
164
0
Camps Cleared
0
1,331,664
Distance Traveled
1,573,796
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,532
721
39
2
0
335,271
0
W
Danzaburou
13,165
823
26
2
0
322,192
0
W
Nox
11,335
708
31
2
0
305,862
0
W
Poseidon
12,145
759
24
2
0
292,803
0
L
Jormungandr
10,116
632
39
2
0
231,478
0
L
Agni
10,389
649
32
2
0
271,347
0
L
Tiamat
10,226
639
18
1
0
258,176
0
W
King Arthur
12,888
806
44
3
0
317,668
1
L
Merlin
10,146
634
25
2
0
274,989
0
L
Izanami
12,830
802
51
3
0
295,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role