Player Matchup

Baba Yaga
Baba Yaga
JustCallMeKNOX
Baba Yaga
Level 142
God Stats
4W - 5L
1,282 SR
Queue Stats
304W - 297L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
R3AP
Cthulhu
Level 129
God Stats
2W - 1L
1,303 SR
Queue Stats
87W - 100L
1,496 Elo+
Party 1
Atlas
Atlas
SlingingCape887
Atlas
Level 45
God Stats
2W - 1L
1,395 SR
Queue Stats
15W - 21L
1,360 Elo+
Party 1
Cernunnos
Cernunnos
cowboychris105
Cernunnos
Level 123
God Stats
17W - 12L
1,700 SR
Queue Stats
615W - 707L
1,470 Elo+
Solo
Terra
Terra
x Itz Gunplay o
Terra
Level 137
God Stats
6W - 4L
1,340 SR
Queue Stats
246W - 249L
1,528 Elo+
Party 1
Team Averages
Level 115
1,404 SR
1,471 Elo+

VS

Team Averages
Level 125
1,500 SR
1,483 Elo+
Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CatchMyFades2k
Artemis
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 165L
1,428 Elo+
Solo
Achilles
Achilles
Ellrrz
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,498 Elo+
Party 2
Chang'e
Chang'e
dawhale
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JustCallMeKNOX
Baba Yaga
17
7 / 5 / 15
11,673
730
14,027
16,221
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
R3AP
Cthulhu
20
10 / 4 / 25
13,383
836
22,396
28,270
23,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 4 / 22
10,805
675
9,169
16,613
19,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
cowboychris105
Cernunnos
20
10 / 5 / 17
12,864
804
23,236
18,422
10,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 2 / 20
12,705
794
10,455
23,044
28,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 6 / 7
11,411
713
13,106
19,147
14,581
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
 
Hercules
17
4 / 7 / 11
10,743
671
14,664
21,208
33,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 10 / 8
10,488
656
19,566
16,818
6,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Ellrrz
Achilles
19
3 / 6 / 11
11,062
691
6,621
17,121
19,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
dawhale
Chang'e
18
2 / 8 / 11
10,151
634
11,435
17,116
12,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
66
37
Kills
18
20
Deaths
37
99
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
6
7
1.58
L
Hercules
 
Hercules
4
7
11
1.36
L
3
10
8
0.7
L
Achilles
Ellrrz
Achilles
3
6
11
1.42
W
Baba Yaga
JustCallMeKNOX
Baba Yaga
7
5
15
2.9
W
Cthulhu
R3AP
Cthulhu
10
4
25
5.63
W
1
4
22
3
W
Cernunnos
cowboychris105
Cernunnos
10
5
17
3.7
L
Chang'e
dawhale
Chang'e
2
8
11
0.94
W
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,283
Damage
65,392
102,570
Taken
91,410
89,490
Mitigated
86,602
38,878
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,106
2,366
508
3,476
19,147
14,581
0
11,086
8,061
0
28,013
L
Hercules
 
Hercules
14,664
2,532
294
5,487
21,208
33,463
0
11,576
9,632
239
20,630
L
19,566
7,343
161
1,632
16,818
6,577
0
12,518
4,300
0
39,309
L
Achilles
Ellrrz
Achilles
6,621
1,644
983
2,852
17,121
19,195
0
10,224
6,897
0
23,283
W
Baba Yaga
JustCallMeKNOX
Baba Yaga
14,027
445
1,369
3,537
16,221
8,257
748
2,396
13,794
28,586
0
W
Cthulhu
R3AP
Cthulhu
22,396
1,277
4,309
7,802
28,270
23,733
890
2,333
25,690
48,656
0
W
9,169
2,257
966
723
16,613
19,061
917
2,037
14,381
18,027
0
W
Cernunnos
cowboychris105
Cernunnos
23,236
14,283
3,105
5,139
18,422
10,261
2,982
1,696
16,450
0
41,446
L
Chang'e
dawhale
Chang'e
11,435
1,767
3,424
2,903
17,116
12,786
0
10,643
6,473
22,542
0
W
10,455
1,699
6,617
5,311
23,044
28,178
750
3,212
19,642
21,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,430
Gold Earned
53,855
138
Minions Killed
132
0
Camps Cleared
0
1,512,899
Distance Traveled
1,241,089
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,411
713
33
2
0
301,185
4
L
Hercules
10,743
671
12
1
0
256,549
0
L
Artemis
10,488
656
25
2
0
205,517
0
L
Achilles
11,062
691
27
2
0
253,273
3
W
Baba Yaga
11,673
730
29
2
0
307,640
1
W
Cthulhu
13,383
836
48
3
0
299,701
2
W
Atlas
10,805
675
9
1
0
303,879
0
W
Cernunnos
12,864
804
32
2
0
267,947
2
L
Chang'e
10,151
634
35
2
0
224,565
2
W
Terra
12,705
794
20
1
0
333,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role