Player Matchup

Tyr
Tyr
Diamond V
Frijolandante
Tyr
Diamond V
Level 160
God Stats
1W - 1L
1,852 SR
Queue Stats
302W - 279L
1,899 MMR
Party 1
Atlas
Atlas
Diamond III
PIGSAW
Atlas
Diamond III
Level 159
God Stats
4W - 2L
1,744 SR
Queue Stats
519W - 521L
2,164 MMR
Solo
Heimdallr
Heimdallr
Platinum I
QuesadiIIa
Heimdallr
Platinum I
Level 160
God Stats
4W - 3L
1,719 SR
Queue Stats
221W - 212L
1,961 MMR
Party 1
Tiamat
Tiamat
Platinum I
SirCalamity
Tiamat
Platinum I
Level 149
God Stats
3W - 2L
1,535 SR
Queue Stats
40W - 18L
2,280 MMR
Solo
Awilix
Awilix
Diamond III
TrippyMonkey
Awilix
Diamond III
Level 153
God Stats
1W - 3L
1,807 SR
Queue Stats
159W - 148L
2,280 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,731 SR
2,117 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,657 SR
2,010 MMR
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
Cuchurrumy
Loki
Platinum III
Level 157
God Stats
3W - 3L
1,607 SR
Queue Stats
71W - 79L
1,810 MMR
Solo
Jing Wei
Jing Wei
Masters
FreightTrainTrev
Jing Wei
Masters
Level 152
God Stats
19W - 14L
1,740 SR
Queue Stats
542W - 449L
2,581 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
WorthlessHooman
Erlang Shen
Gold I
Level 146
God Stats
53W - 33L
1,720 SR
Queue Stats
245W - 244L
1,771 MMR
Solo
Fenrir
Fenrir
Diamond III
nicoBICO
Fenrir
Diamond III
Level 144
God Stats
8W - 6L
1,716 SR
Queue Stats
421W - 391L
2,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
8,940
639
6,675
9,401
6,690
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Atlas
PIGSAW
Atlas
12
0 / 0 / 2
7,447
532
3,052
9,355
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
QuesadiIIa
Heimdallr
15
1 / 0 / 1
8,671
619
5,910
7,473
2,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
0 / 0 / 2
7,904
565
3,856
4,774
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
15
2 / 0 / 2
8,362
597
2,538
6,646
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CthulhuSusanoBakasuraCliodhna

VS

Bans
Da JiGebBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 0
7,367
526
6,862
3,918
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 0
7,079
506
938
4,902
1,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 0
7,477
534
5,086
8,209
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Erlang Shen
WorthlessHooman
Erlang Shen
14
0 / 3 / 0
7,249
518
5,006
10,268
7,326
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Fenrir
nicoBICO
Fenrir
10
0 / 2 / 0
6,150
439
2,090
8,893
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
3
0
1
3.5
W
Atlas
PIGSAW
Atlas
0
0
2
1
W
Heimdallr
QuesadiIIa
Heimdallr
1
0
1
1.5
W
Tiamat
0
0
2
1
W
Awilix
2
0
2
3
L
Erlang Shen
WorthlessHooman
Erlang Shen
0
3
0
0
L
Fenrir
nicoBICO
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
19,982
37,649
Taken
36,190
21,882
Mitigated
17,163
12,083
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,862
1,030
0
735
3,918
1,311
437
1,305
2,613
61,999
0
L
938
128
0
3,728
4,902
1,545
0
559
4,343
0
51,553
L
5,086
3,915
0
4,626
8,209
2,316
0
799
7,410
0
60,649
W
6,675
855
241
3,897
9,401
6,690
794
1,161
8,240
0
46,114
W
Atlas
PIGSAW
Atlas
3,052
954
334
2,169
9,355
6,877
0
2,671
6,684
18,593
7,040
W
Heimdallr
QuesadiIIa
Heimdallr
5,910
3,176
0
2,525
7,473
2,727
1,243
676
6,797
0
72,615
W
Tiamat
3,856
220
0
1,952
4,774
3,258
0
1,095
3,679
63,187
0
W
Awilix
2,538
709
0
965
6,646
2,330
0
1,259
5,387
0
68,003
L
Erlang Shen
WorthlessHooman
Erlang Shen
5,006
2,099
0
3,733
10,268
7,326
400
772
9,496
0
47,240
L
Fenrir
nicoBICO
Fenrir
2,090
465
0
3,246
8,893
4,665
0
3,273
5,620
0
11,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,324
Gold Earned
35,322
548
Minions Killed
505
0
Camps Cleared
0
1,557,626
Distance Traveled
1,523,584
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,367
526
139
10
0
276,150
5
L
Loki
7,079
506
115
8
0
323,984
2
L
Jing Wei
7,477
534
135
10
0
308,734
7
W
Tyr
8,940
639
108
8
0
328,482
3
W
Atlas
7,447
532
49
4
0
312,975
4
W
Heimdallr
8,671
619
133
10
0
273,229
2
W
Tiamat
7,904
565
138
10
0
284,649
9
W
Awilix
8,362
597
120
9
0
358,291
4
L
Erlang Shen
7,249
518
105
8
0
299,964
5
L
Fenrir
6,150
439
11
1
0
314,752
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role