Player Matchup

Xing Tian
Xing Tian
HoodieCorruptVII
Xing Tian
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,533 Elo+
Party 1
Anhur
Anhur
SaltYXavieR
Anhur
Level 45
God Stats
4W - 2L
1,567 SR
Queue Stats
54W - 50L
1,530 Elo+
Party 1
Achilles
Achilles
StrifeXVI
Achilles
Level 63
God Stats
8W - 2L
1,591 SR
Queue Stats
82W - 69L
1,531 Elo+
Party 1
Team Averages
Level 56
1,553 SR
1,531 Elo+

VS

Team Averages
Level 70
1,675 SR
1,611 Elo+
Zeus
Zeus
AywanaSukonDeez
Zeus
Level 79
God Stats
1W - 4L
1,631 SR
Queue Stats
29W - 26L
1,569 Elo+
Party 2
Neith
Neith
Jess91
Neith
Level 66
God Stats
14W - 15L
1,670 SR
Queue Stats
16W - 15L
1,608 Elo+
Party 2
Guan Yu
Guan Yu
SeaOfThievesNuts
Guan Yu
Level 64
God Stats
4W - 3L
1,723 SR
Queue Stats
26W - 17L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
11
1 / 0 / 8
7,486
749
3,131
10,234
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 7
7,208
721
4,715
3,069
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
StrifeXVI
Achilles
12
6 / 1 / 3
7,868
787
5,507
6,235
2,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,031
603
5,867
5,522
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Jess91
Neith
11
1 / 2 / 0
6,652
665
3,619
4,780
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,850
585
4,325
6,553
4,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Xing Tian
1
0
8
5
L
Neith
Jess91
Neith
1
2
0
0.5
W
2
0
7
5.5
L
0
2
1
0.25
W
Achilles
StrifeXVI
Achilles
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
13,811
19,538
Taken
16,855
12,381
Mitigated
6,640
4,266
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,867
530
0
155
5,522
970
0
1,471
4,051
21,358
0
W
Xing Tian
3,131
218
0
3,163
10,234
8,722
67
3,439
6,795
13,766
0
L
Neith
Jess91
Neith
3,619
1,388
0
615
4,780
1,550
0
727
4,053
0
19,695
W
4,715
1,448
0
341
3,069
1,295
910
1,226
1,843
0
23,252
L
4,325
447
780
880
6,553
4,120
0
1,319
5,234
0
8,671
W
Achilles
StrifeXVI
Achilles
5,507
621
0
762
6,235
2,364
372
1,663
4,572
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,562
Gold Earned
18,533
104
Minions Killed
95
5
Camps Cleared
4
584,323
Distance Traveled
462,602
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,031
603
48
5
2
127,662
3
W
Xing Tian
7,486
749
21
2
2
206,753
2
L
Neith
6,652
665
38
4
1
145,049
0
W
Anhur
7,208
721
52
5
2
178,092
2
L
Guan Yu
5,850
585
9
1
1
189,891
3
W
Achilles
7,868
787
31
3
1
199,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role