Player Matchup

Sun Wukong
Sun Wukong
Silver I
Ashborn074
Sun Wukong
Silver I
Level 125
God Stats
23W - 19L
1,597 SR
Queue Stats
43W - 42L
1,389 MMR
Party 2
Ah Puch
Ah Puch
Gold V
AzulSpirit
Ah Puch
Gold V
Level 134
God Stats
9W - 9L
1,315 SR
Queue Stats
350W - 357L
1,341 MMR
Solo
Cupid
Cupid
Silver I
CardinaIsCK
Cupid
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,269 MMR
Solo
Cthulhu
Cthulhu
Gold IV
ILoveMoxie
Cthulhu
Gold IV
Level 127
God Stats
200W - 195L
1,540 SR
Queue Stats
219W - 224L
1,331 MMR
Solo
Chaac
Chaac
Silver II
The1stApollo
Chaac
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,110 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,490 SR
1,288 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,592 SR
1,281 MMR
Zeus
Zeus
Silver I
Leshawnaa
Zeus
Silver I
Level 87
God Stats
10W - 3L
1,685 SR
Queue Stats
335W - 329L
1,405 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Megatoke XL
Cu Chulainn
Silver I
Level 97
God Stats
6W - 1L
1,746 SR
Queue Stats
34W - 33L
1,356 MMR
Party 1
Mercury
Mercury
Gold IV
StinkyFishHook
Mercury
Gold IV
Level 154
God Stats
61W - 59L
1,358 SR
Queue Stats
257W - 265L
1,224 MMR
Solo
Jing Wei
Jing Wei
Silver I
netuno03BR
Jing Wei
Silver I
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 139L
1,193 MMR
Solo
Ymir
Ymir
Gold IV
punepouncer
Ymir
Gold IV
Level 109
God Stats
65W - 55L
1,669 SR
Queue Stats
355W - 358L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ashborn074
Sun Wukong
15
3 / 6 / 6
10,092
421
9,477
23,242
12,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
AzulSpirit
Ah Puch
15
7 / 10 / 3
10,624
443
21,297
20,131
8,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

3
0 / 2 / 0
6,156
257
1,108
2,456
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ILoveMoxie
Cthulhu
16
1 / 4 / 4
10,070
420
10,705
20,975
27,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 6 / 3
11,086
462
12,148
23,724
23,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HeraCabrakanAtlas

VS

Bans
ArachneCliodhnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 5 / 8
12,095
504
13,142
13,529
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Megatoke XL
Cu Chulainn
20
9 / 1 / 8
14,591
608
22,205
23,050
24,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 4 / 11
13,972
582
13,162
17,707
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
netuno03BR
Jing Wei
20
3 / 1 / 7
14,530
605
13,009
18,882
8,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 10
12,351
515
10,991
20,609
25,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
14
Kills
28
28
Deaths
14
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ashborn074
Sun Wukong
3
6
6
1
L
Ah Puch
AzulSpirit
Ah Puch
7
10
3
0.85
L
0
2
0
0
L
Cthulhu
ILoveMoxie
Cthulhu
1
4
4
0.75
W
Zeus
7
5
8
2.2
W
Cu Chulainn
Megatoke XL
Cu Chulainn
9
1
8
13
W
4
4
11
2.38
L
3
6
3
0.75
W
Jing Wei
netuno03BR
Jing Wei
3
1
7
6.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,735
Damage
72,509
90,528
Taken
93,777
72,271
Mitigated
69,744
24,065
Healing
28,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ashborn074
Sun Wukong
9,477
1,022
0
7,357
23,242
12,431
0
7,844
15,398
0
51,212
L
Ah Puch
AzulSpirit
Ah Puch
21,297
276
0
4,675
20,131
8,522
0
5,680
14,451
64,138
0
L
1,108
649
40
990
2,456
354
0
1,023
1,433
0
3,518
L
Cthulhu
ILoveMoxie
Cthulhu
10,705
698
104
2,435
20,975
27,590
0
7,459
13,516
44,367
0
W
Zeus
13,142
625
0
1,910
13,529
4,561
1,176
5,537
7,992
69,540
0
W
Cu Chulainn
Megatoke XL
Cu Chulainn
22,205
3,436
0
7,799
23,050
24,221
1,033
5,787
17,263
14,836
93,817
W
13,162
7,059
0
1,803
17,707
6,942
5,044
5,844
11,863
0
131,272
L
12,148
2,303
0
8,464
23,724
23,374
481
5,377
18,347
0
73,705
W
Jing Wei
netuno03BR
Jing Wei
13,009
10,850
0
9,573
18,882
8,753
6,368
6,258
12,624
0
129,869
W
10,991
1,241
877
6,621
20,609
25,267
409
8,576
12,033
39,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
67,539
401
Minions Killed
705
0
Camps Cleared
0
1,774,455
Distance Traveled
2,356,943
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,092
421
85
4
0
496,369
0
L
Ah Puch
10,624
443
103
4
0
396,082
5
L
Cupid
6,156
257
9
0
0
51,660
1
L
Cthulhu
10,070
420
54
2
0
410,745
7
W
Zeus
12,095
504
103
4
0
446,650
4
W
Cu Chulainn
14,591
608
180
8
0
491,389
4
W
Mercury
13,972
582
174
7
0
572,619
7
L
Chaac
11,086
462
150
6
0
419,599
2
W
Jing Wei
14,530
605
209
9
0
413,113
6
W
Ymir
12,351
515
39
2
0
433,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role