Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
GiantLargeMan
Gilgamesh
Level 20
God Stats
3W - 2L
1,446 SR
Queue Stats
57W - 41L
1,574 Elo+
Party 1
Sol
Sol
MurderMePorFavor
Sol
Level 43
God Stats
3W - 6L
1,336 SR
Queue Stats
162W - 157L
1,430 Elo+
Party 4
Geb
Geb
Scallywag331
Geb
Level 48
God Stats
3W - 2L
1,511 SR
Queue Stats
21W - 15L
1,552 Elo+
Party 1
Team Averages
Level 65
1,459 SR
1,511 Elo+

VS

Team Averages
Level 65
1,497 SR
1,329 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Chipthsssss
Atlas
Level 131
God Stats
1W - 2L
1,478 SR
Queue Stats
14W - 25L
1,278 Elo+
Party 2
Ra
Ra
Lootations
Ra
Level 37
God Stats
2W - 3L
1,509 SR
Queue Stats
48W - 53L
1,495 Elo+
Party 3
Jormungandr
Jormungandr
Patch Prince
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,236 Elo+
Party 2
Charybdis
Charybdis
ssmokey fr
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 3
6,763
1,353
4,707
3,746
1,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
11
1 / 0 / 4
6,155
1,231
2,181
2,467
821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
GiantLargeMan
Gilgamesh
11
0 / 0 / 7
6,157
1,231
4,049
3,570
2,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 3
6,525
1,305
2,034
1,098
376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 5
7,018
1,404
3,928
4,792
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

407

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 1 / 0
5,422
1,084
1,798
2,995
901
11
0 / 2 / 0
6,433
1,287
3,824
8,035
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 1 / 0
5,649
1,130
1,095
2,786
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Patch Prince
Jormungandr
10
0 / 3 / 0
5,741
1,148
3,830
7,023
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
ssmokey fr
Charybdis
10
0 / 0 / 0
5,281
1,056
0
0
0
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
7
Kills
0
0
Deaths
7
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
3
4.5
W
Chang'e
 
Chang'e
1
0
4
3
L
Danzaburou
 
Danzaburou
0
1
0
0
L
0
2
0
0
W
Gilgamesh
GiantLargeMan
Gilgamesh
0
0
7
3.5
L
0
1
0
0
W
1
0
3
2.5
L
Jormungandr
Patch Prince
Jormungandr
0
3
0
0
W
2
0
5
4.5
L
Charybdis
ssmokey fr
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,899
Damage
10,547
15,673
Taken
20,839
8,280
Mitigated
11,121
4,964
Healing
829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,707
3,306
0
908
3,746
1,364
0
2,582
1,164
0
11,642
W
Chang'e
 
Chang'e
2,181
495
1,100
1,329
2,467
821
0
922
1,545
19,030
0
L
Danzaburou
 
Danzaburou
1,798
794
0
180
2,995
901
0
769
2,226
0
5,600
L
3,824
672
0
528
8,035
5,364
0
2,357
5,678
17,859
0
W
Gilgamesh
GiantLargeMan
Gilgamesh
4,049
1,237
0
62
3,570
2,377
0
2,263
1,307
0
10,773
L
1,095
225
14
107
2,786
873
0
1,281
1,505
8,508
0
W
2,034
352
0
252
1,098
376
0
337
761
17,783
0
L
Jormungandr
Patch Prince
Jormungandr
3,830
353
0
0
7,023
3,983
0
3,736
3,287
17,756
0
W
3,928
591
0
1,313
4,792
3,342
0
2,645
2,147
7,942
0
L
Charybdis
ssmokey fr
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,618
Gold Earned
28,526
109
Minions Killed
90
8
Camps Cleared
3
515,938
Distance Traveled
285,618
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,763
1,353
21
4
0
96,081
0
W
Chang'e
6,155
1,231
26
5
1
108,201
2
L
Danzaburou
5,422
1,084
9
2
2
46,595
0
L
Atlas
6,433
1,287
32
6
1
85,322
0
W
Gilgamesh
6,157
1,231
11
2
3
107,486
0
L
Ra
5,649
1,130
23
5
0
62,675
0
W
Sol
6,525
1,305
43
9
2
106,885
0
L
Jormungandr
5,741
1,148
26
5
0
86,932
0
W
Geb
7,018
1,404
8
2
2
97,285
1
L
Charybdis
5,281
1,056
0
0
0
4,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role