Player Matchup

Cthulhu
Cthulhu
Blacksitu
Cthulhu
Level 4
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 1
Neith
Neith
Obito219
Neith
Level 106
God Stats
0W - 3L
1,165 SR
Queue Stats
2W - 11L
1,035 Elo+
Party 1
Agni
Agni
xKraydeN
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,049 Elo+
Party 1
Team Averages
Level 43
1,283 SR
1,051 Elo+

VS

Team Averages
Level 26
1,624 SR
1,704 Elo+
Cthulhu
Cthulhu
Pichincha69
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,798 Elo+
Party 2
Medusa
Medusa
l18122001
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,657 Elo+
Party 2
The Morrigan
The Morrigan
vicho441
The Morrigan
Level 25
God Stats
2W - 0L
1,871 SR
Queue Stats
10W - 8L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blacksitu
Cthulhu
14
3 / 6 / 4
9,944
710
8,075
20,644
17,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Obito219
Neith
11
2 / 9 / 3
8,747
625
9,026
15,135
4,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
13
2 / 9 / 4
9,506
679
5,204
10,663
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pichincha69
Cthulhu
16
10 / 3 / 13
11,611
829
11,165
18,093
20,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
l18122001
Medusa
16
11 / 3 / 10
11,800
843
21,434
12,021
4,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
vicho441
The Morrigan
14
3 / 2 / 15
10,346
739
7,533
7,197
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
24
24
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blacksitu
Cthulhu
3
6
4
0.83
L
Neith
Obito219
Neith
2
9
3
0.39
W
Cthulhu
Pichincha69
Cthulhu
10
3
13
5.5
W
Medusa
l18122001
Medusa
11
3
10
5.33
W
The Morrigan
vicho441
The Morrigan
3
2
15
5.25
L
Agni
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,305
Damage
40,132
46,442
Taken
37,311
25,611
Mitigated
28,324
3,496
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blacksitu
Cthulhu
8,075
498
261
1,112
20,644
17,212
0
4,824
15,820
29,725
0
L
Neith
Obito219
Neith
9,026
2,628
0
1,262
15,135
4,818
0
6,344
8,791
0
21,669
W
Cthulhu
Pichincha69
Cthulhu
11,165
1,065
425
1,701
18,093
20,717
108
4,958
11,151
30,666
0
W
Medusa
l18122001
Medusa
21,434
8,927
0
959
12,021
4,853
1,791
5,038
6,616
0
50,422
W
The Morrigan
vicho441
The Morrigan
7,533
1,369
809
673
7,197
2,754
658
2,718
4,350
22,932
1,719
L
Agni
5,204
274
286
575
10,663
3,581
0
6,889
3,774
24,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
33,757
120
Minions Killed
135
3
Camps Cleared
6
655,639
Distance Traveled
768,388
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,944
710
36
3
1
247,530
2
L
Neith
8,747
625
36
3
1
179,450
3
W
Cthulhu
11,611
829
46
3
0
276,530
2
W
Medusa
11,800
843
53
4
4
268,446
0
W
The Morrigan
10,346
739
36
3
2
223,412
1
L
Agni
9,506
679
48
3
1
228,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role