Player Matchup

Olorun
Olorun
ChromoJoe
Olorun
Level 87
God Stats
9W - 4L
1,500 SR
Queue Stats
152W - 72L
1,603 Elo+
Party 1
Yemoja
Yemoja
PorchMonkеy
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 9L
1,857 Elo+
Party 1
Horus
Horus
scitamehtaM
Horus
Level 80
God Stats
19W - 7L
1,500 SR
Queue Stats
330W - 102L
1,763 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,741 Elo+

VS

Team Averages
Level 91
1,478 SR
1,516 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
JakeyBakey
Nemesis
Level 49
God Stats
4W - 8L
1,413 SR
Queue Stats
250W - 236L
1,491 Elo+
Party 2
Chaac
Chaac
TovoSoFlashy
Chaac
Level 127
God Stats
8W - 8L
1,520 SR
Queue Stats
234W - 227L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChromoJoe
Olorun
14
9 / 5 / 4
9,567
957
19,592
14,491
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
13
2 / 2 / 11
8,427
843
8,978
13,462
13,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 10
8,483
848
7,317
14,621
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 7 / 3
7,822
782
8,793
13,711
9,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JakeyBakey
Nemesis
11
3 / 4 / 4
7,440
744
6,999
10,519
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 2 / 7
6,852
685
13,184
17,187
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
13
Kills
7
7
Deaths
13
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
7
3
0.79
W
Olorun
ChromoJoe
Olorun
9
5
4
2.2
L
Nemesis
JakeyBakey
Nemesis
3
4
4
1.25
W
Yemoja
2
2
11
3.75
L
0
2
7
1.75
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
28,976
42,574
Taken
41,417
32,972
Mitigated
24,325
16,646
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,793
442
113
2,958
13,711
9,376
216
8,940
4,771
19,254
0
W
Olorun
ChromoJoe
Olorun
19,592
13,351
1,769
4,645
14,491
6,088
1,915
3,923
10,313
42,554
0
L
Nemesis
JakeyBakey
Nemesis
6,999
2,498
0
878
10,519
5,009
0
7,262
3,257
0
16,733
W
Yemoja
8,978
2,768
2,620
1,733
13,462
13,583
886
3,091
10,087
22,941
0
L
13,184
1,655
292
5,179
17,187
9,940
366
12,695
4,492
0
33,312
W
7,317
3,349
2,207
3,672
14,621
13,301
220
2,119
12,146
0
15,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
22,114
87
Minions Killed
87
4
Camps Cleared
4
587,311
Distance Traveled
577,100
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,822
782
21
2
0
163,093
0
W
Olorun
9,567
957
41
4
2
170,067
2
L
Nemesis
7,440
744
25
3
2
211,518
3
W
Yemoja
8,427
843
26
3
2
186,363
1
L
Chaac
6,852
685
41
4
2
202,489
5
W
Horus
8,483
848
20
2
0
230,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role