Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Mcowl
Erlang Shen
Level 65
God Stats
2W - 1L
1,969 SR
Queue Stats
11W - 7L
1,730 Elo+
Solo
Terra
Terra
lRevan
Terra
Level 126
God Stats
3W - 5L
1,547 SR
Queue Stats
56W - 58L
1,587 Elo+
Party 3
Team Averages
Level 125
1,603 SR
1,563 Elo+

VS

Team Averages
Level 106
1,595 SR
1,599 Elo+
Izanami
Izanami
HuFran
Izanami
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 91L
1,702 Elo+
Party 1
Apollo
Apollo
Hugo118
Apollo
Level 104
God Stats
1W - 2L
1,557 SR
Queue Stats
28W - 19L
1,644 Elo+
Party 1
Ymir
Ymir
Lukene55Mon5ter
Ymir
Level 140
God Stats
5W - 0L
1,849 SR
Queue Stats
164W - 152L
1,618 Elo+
Party 2
Eset
Eset
MaryQueenOfThots
Eset
Level 119
God Stats
4W - 5L
1,612 SR
Queue Stats
68W - 67L
1,535 Elo+
Party 2
Baba Yaga
Baba Yaga
RemnantPsyche
Baba Yaga
Level 104
God Stats
3W - 4L
1,455 SR
Queue Stats
46W - 49L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 0 / 1
3,970
794
702
3,114
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
6
1 / 2 / 1
3,885
777
2,087
2,508
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
 
Cernunnos
6
1 / 0 / 1
3,616
723
3,601
2,835
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Mcowl
Erlang Shen
3
0 / 1 / 0
2,790
558
684
1,726
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
lRevan
Terra
5
1 / 0 / 0
3,185
637
817
2,803
1,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HuFran
Izanami
5
0 / 1 / 0
3,263
653
1,728
2,245
385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
Hugo118
Apollo
6
0 / 0 / 1
3,848
770
1,038
2,564
560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 2
3,510
702
1,048
3,653
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
3 / 1 / 0
3,918
784
2,594
2,341
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
RemnantPsyche
Baba Yaga
5
0 / 1 / 0
3,429
686
874
3,297
458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
1
1.5
L
Janus
 
Janus
1
2
1
0.75
L
Cernunnos
 
Cernunnos
1
0
1
1.5
W
Izanami
HuFran
Izanami
0
1
0
0
W
Apollo
Hugo118
Apollo
0
0
1
0.5
W
0
1
2
1
W
3
1
0
3
L
Erlang Shen
Mcowl
Erlang Shen
0
1
0
0
W
Baba Yaga
RemnantPsyche
Baba Yaga
0
1
0
0
L
Terra
lRevan
Terra
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,891
Damage
7,282
12,986
Taken
14,100
3,720
Mitigated
3,018
4,249
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
702
360
0
500
3,114
851
0
1,174
1,940
0
15,570
L
Janus
 
Janus
2,087
354
0
250
2,508
770
0
1,936
572
15,253
0
L
Cernunnos
 
Cernunnos
3,601
2,259
0
1,640
2,835
502
0
596
2,239
0
16,952
W
Izanami
HuFran
Izanami
1,728
1,147
0
339
2,245
385
0
521
1,724
0
14,559
W
Apollo
Hugo118
Apollo
1,038
654
0
1,931
2,564
560
0
0
2,564
0
14,589
W
1,048
509
0
1,399
3,653
1,111
0
998
2,537
10,995
0
W
2,594
631
152
672
2,341
504
0
833
1,370
10,773
0
L
Erlang Shen
Mcowl
Erlang Shen
684
152
0
720
1,726
584
0
532
1,194
0
4,022
W
Baba Yaga
RemnantPsyche
Baba Yaga
874
243
387
1,530
3,297
458
0
296
3,001
6,812
0
L
Terra
lRevan
Terra
817
64
54
1,085
2,803
1,013
0
278
2,525
6,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,446
Gold Earned
17,968
128
Minions Killed
132
0
Camps Cleared
0
502,662
Distance Traveled
493,466
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,970
794
42
8
0
134,427
3
L
Janus
3,885
777
32
6
0
105,024
2
L
Cernunnos
3,616
723
30
6
0
99,653
2
W
Izanami
3,263
653
32
6
0
99,008
3
W
Apollo
3,848
770
40
8
0
85,140
2
W
Ymir
3,510
702
25
5
0
102,167
0
W
Eset
3,918
784
24
5
0
106,490
1
L
Erlang Shen
2,790
558
10
2
0
36,841
0
W
Baba Yaga
3,429
686
11
2
0
100,661
1
L
Terra
3,185
637
14
3
0
126,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role