Player Matchup

Bellona
Bellona
BoomCreed
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Congiii
Anubis
Level 68
God Stats
1W - 0L
1,734 SR
Queue Stats
32W - 18L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
ajj036299
Danzaburou
Level 96
God Stats
12W - 6L
1,703 SR
Queue Stats
39W - 52L
1,467 Elo+
Party 2
Arachne
Arachne
daberdisaster69
Arachne
Level 123
God Stats
3W - 1L
1,780 SR
Queue Stats
152W - 164L
1,564 Elo+
Party 2
Odin
Odin
mrSqeaks110420
Odin
Level 123
God Stats
15W - 10L
1,731 SR
Queue Stats
145W - 163L
1,491 Elo+
Party 2
Team Averages
Level 85
1,690 SR
1,520 Elo+

VS

Team Averages
Level 80
1,588 SR
1,480 Elo+
Chaac
Chaac
ElTiburoncin97
Chaac
Level 99
God Stats
0W - 2L
1,603 SR
Queue Stats
30W - 25L
1,500 Elo+
Solo
Janus
Janus
Ghost77227
Janus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,343 Elo+
Party 1
Bakasura
Bakasura
GreasyBear
Bakasura
Level 98
God Stats
23W - 12L
1,785 SR
Queue Stats
139W - 139L
1,522 Elo+
Party 1
Anhur
Anhur
ScabbyGoose
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 146L
1,493 Elo+
Party 1
Ares
Ares
TipsyOrca
Ares
Level 53
God Stats
19W - 27L
1,550 SR
Queue Stats
37W - 48L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoomCreed
Bellona
11
0 / 1 / 2
5,999
600
2,534
6,599
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Congiii
Anubis
13
8 / 0 / 1
7,559
756
6,172
2,070
970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ajj036299
Danzaburou
10
3 / 4 / 6
6,264
626
6,600
7,481
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 4
6,739
674
4,911
7,959
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
6 / 2 / 5
6,264
626
6,303
9,279
4,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,058
506
2,504
4,974
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
9
1 / 6 / 0
5,095
510
1,418
5,055
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
GreasyBear
Bakasura
12
4 / 4 / 0
6,620
662
5,199
9,585
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 4
4,916
492
4,143
7,254
1,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
8
0 / 6 / 5
5,152
515
3,377
9,824
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
7
7
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
BoomCreed
Bellona
0
1
2
1
W
Anubis
Congiii
Anubis
8
0
1
8.5
L
1
1
0
1
L
Janus
1
6
0
0.17
L
Bakasura
GreasyBear
Bakasura
4
4
0
1
L
1
5
4
0.6
L
Ares
0
6
5
0.42
W
Danzaburou
ajj036299
Danzaburou
3
4
6
1.5
W
5
0
4
7
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,520
Damage
16,641
33,388
Taken
36,692
15,680
Mitigated
12,706
10,027
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BoomCreed
Bellona
2,534
904
0
3,080
6,599
5,726
910
0
6,110
0
30,239
W
Anubis
Congiii
Anubis
6,172
563
0
1,415
2,070
970
0
242
1,828
35,120
0
L
2,504
417
0
2,306
4,974
2,563
0
0
4,974
0
23,145
L
Janus
1,418
187
0
78
5,055
787
0
2,698
2,357
16,945
0
L
Bakasura
GreasyBear
Bakasura
5,199
3,885
0
2,281
9,585
2,312
0
3,046
6,539
0
36,204
L
4,143
2,616
0
1,834
7,254
1,707
0
428
6,826
0
22,697
L
Ares
3,377
31
0
936
9,824
5,337
0
0
9,824
11,954
0
W
Danzaburou
ajj036299
Danzaburou
6,600
2,219
140
1,188
7,481
2,556
558
1,773
5,403
0
32,700
W
4,911
3,961
0
3,166
7,959
2,322
0
195
7,400
0
37,201
W
6,303
989
234
804
9,279
4,106
143
2,585
6,484
0
22,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
26,841
300
Minions Killed
231
0
Camps Cleared
0
1,045,666
Distance Traveled
960,846
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,999
600
70
7
0
202,209
0
W
Anubis
7,559
756
78
8
0
204,964
3
L
Chaac
5,058
506
47
5
0
158,023
4
L
Janus
5,095
510
39
4
0
192,753
2
L
Bakasura
6,620
662
95
10
0
242,592
2
L
Anhur
4,916
492
33
3
0
176,965
0
L
Ares
5,152
515
17
2
0
190,513
1
W
Danzaburou
6,264
626
59
6
0
171,722
3
W
Arachne
6,739
674
59
6
0
250,779
1
W
Odin
6,264
626
34
3
0
215,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role