Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
 
Shiva
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
A_Mine_Turtle_
Mercury
Level 82
God Stats
0W - 2L
1,245 SR
Queue Stats
2W - 9L
1,293 Elo+
Party 3
Danzaburou
Danzaburou
Athenian22
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,277 Elo+
Party 3
Sylvanus
Sylvanus
Bulldog715
Sylvanus
Level 128
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 12L
1,233 Elo+
Party 3
Team Averages
Level 95
1,490 SR
1,361 Elo+

VS

Team Averages
Level 115
1,482 SR
1,557 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Crusader5775
Hun Batz
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 20L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
SpaceGuntank
Kukulkan
Level 81
God Stats
15W - 20L
1,575 SR
Queue Stats
123W - 122L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
TenshiKokoro
Yu Huang
Level 147
God Stats
2W - 8L
1,264 SR
Queue Stats
229W - 214L
1,546 Elo+
Party 1
Apollo
Apollo
scorpitary
Apollo
Level 130
God Stats
1W - 0L
1,571 SR
Queue Stats
41W - 33L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 5 / 3
7,777
648
3,942
10,126
3,831
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
 
Shiva
14
0 / 5 / 2
7,677
640
4,082
10,993
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 1
7,368
614
2,244
9,311
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Athenian22
Danzaburou
14
2 / 7 / 1
8,450
704
4,732
14,006
5,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Bulldog715
Sylvanus
15
1 / 6 / 0
8,351
696
7,171
14,659
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
5 / 0 / 15
9,795
816
8,317
9,411
13,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Crusader5775
Hun Batz
18
8 / 1 / 11
10,433
869
12,673
10,028
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SpaceGuntank
Kukulkan
16
3 / 0 / 15
9,391
783
4,908
4,079
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
TenshiKokoro
Yu Huang
17
6 / 0 / 13
9,970
831
14,410
5,010
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
scorpitary
Apollo
17
6 / 2 / 15
10,008
834
10,085
10,725
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
97
3
Kills
28
28
Deaths
3
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
3
0.3
L
Shiva
 
Shiva
0
5
2
0.2
W
Kuzenbo
 
Kuzenbo
5
0
15
12.5
L
0
5
1
0.1
L
Danzaburou
Athenian22
Danzaburou
2
7
1
0.36
L
Sylvanus
Bulldog715
Sylvanus
1
6
0
0.17
W
Hun Batz
Crusader5775
Hun Batz
8
1
11
13.5
W
Kukulkan
SpaceGuntank
Kukulkan
3
0
15
10.5
W
Yu Huang
TenshiKokoro
Yu Huang
6
0
13
12.5
W
Apollo
scorpitary
Apollo
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,171
Damage
50,393
59,095
Taken
39,253
26,574
Mitigated
26,753
10,882
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,942
167
680
1,654
10,126
3,831
0
5,287
4,661
20,182
0
L
Shiva
 
Shiva
4,082
465
479
1,046
10,993
8,020
0
5,909
4,957
218
18,149
W
Kuzenbo
 
Kuzenbo
8,317
3,622
0
500
9,411
13,005
184
1,931
7,318
22,066
0
L
2,244
1,203
0
72
9,311
2,637
262
5,232
3,711
0
12,471
L
Danzaburou
Athenian22
Danzaburou
4,732
1,477
171
1,989
14,006
5,099
0
4,274
9,597
0
21,823
L
Sylvanus
Bulldog715
Sylvanus
7,171
2,466
380
4,411
14,659
6,987
0
5,904
8,534
29,293
7,422
W
Hun Batz
Crusader5775
Hun Batz
12,673
3,150
0
302
10,028
4,416
675
3,301
6,625
0
43,909
W
Kukulkan
SpaceGuntank
Kukulkan
4,908
476
265
36
4,079
1,822
1,605
700
3,379
35,579
0
W
Yu Huang
TenshiKokoro
Yu Huang
14,410
711
0
598
5,010
2,268
1,816
607
4,296
30,947
0
W
Apollo
scorpitary
Apollo
10,085
7,017
0
1,851
10,725
5,242
4,102
3,756
6,882
0
33,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
49,597
181
Minions Killed
258
0
Camps Cleared
0
1,102,516
Distance Traveled
1,259,408
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,777
648
29
2
0
184,866
3
L
Shiva
7,677
640
36
3
0
241,775
1
W
Kuzenbo
9,795
816
25
2
0
238,283
3
L
Mercury
7,368
614
22
2
0
263,631
0
L
Danzaburou
8,450
704
34
3
0
216,329
1
L
Sylvanus
8,351
696
60
5
0
195,915
3
W
Hun Batz
10,433
869
72
6
0
294,921
1
W
Kukulkan
9,391
783
71
6
0
244,065
0
W
Yu Huang
9,970
831
46
4
0
233,852
2
W
Apollo
10,008
834
44
4
0
248,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role