Player Matchup

Chang'e
Chang'e
RecklessRaichu
Chang'e
Level 149
God Stats
13W - 7L
1,681 SR
Queue Stats
152W - 124L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
UrEnvious
Cthulhu
Level 127
God Stats
1W - 0L
1,369 SR
Queue Stats
130W - 113L
1,518 Elo+
Party 1
Chiron
Chiron
sid99wilson00
Chiron
Level 124
God Stats
11W - 24L
1,458 SR
Queue Stats
27W - 47L
1,357 Elo+
Solo
Team Averages
Level 133
1,503 SR
1,470 Elo+

VS

Team Averages
Level 31
1,425 SR
1,621 Elo+
Achilles
Achilles
MetalCatUwU
Achilles
Level 54
God Stats
0W - 1L
1,274 SR
Queue Stats
5W - 2L
1,863 Elo+
Solo
Sylvanus
Sylvanus
TsarAlexanderlll
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
boba8
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,093
736
5,266
6,818
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
UrEnvious
Cthulhu
11
2 / 1 / 6
8,207
746
8,815
12,142
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 0 / 6
8,449
768
11,384
7,897
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MetalCatUwU
Achilles
9
0 / 4 / 1
6,113
556
5,403
13,350
9,667
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
7,150
650
4,772
10,699
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
boba8
Merlin
10
0 / 4 / 1
6,375
580
8,200
6,847
2,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
MetalCatUwU
Achilles
0
4
1
0.13
W
4
0
6
7
L
1
2
0
0.5
W
Cthulhu
UrEnvious
Cthulhu
2
1
6
5
L
Merlin
boba8
Merlin
0
4
1
0.13
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,465
Damage
18,375
26,857
Taken
30,896
15,190
Mitigated
17,341
15,614
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
MetalCatUwU
Achilles
5,403
832
286
3,404
13,350
9,667
0
5,308
8,042
0
14,374
W
5,266
90
4,291
3,794
6,818
1,934
525
3,192
3,626
23,550
0
L
4,772
1,769
1,955
2,973
10,699
5,479
70
4,892
5,807
13,506
0
W
Cthulhu
UrEnvious
Cthulhu
8,815
274
383
3,358
12,142
11,056
283
6,682
5,460
17,742
0
L
Merlin
boba8
Merlin
8,200
236
0
831
6,847
2,195
0
4,216
2,631
29,476
0
W
11,384
5,178
1,546
2,242
7,897
2,200
1,387
4,027
3,870
0
40,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
19,638
134
Minions Killed
82
8
Camps Cleared
3
637,064
Distance Traveled
512,186
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,113
556
11
1
0
191,859
2
W
Chang'e
8,093
736
39
4
2
235,656
2
L
Sylvanus
7,150
650
25
2
1
150,035
1
W
Cthulhu
8,207
746
23
2
1
216,844
1
L
Merlin
6,375
580
46
4
2
170,292
2
W
Chiron
8,449
768
72
7
5
184,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role