Player Matchup

Tsukuyomi
Tsukuyomi
IM Matsu
Tsukuyomi
Level 109
God Stats
57W - 44L
1,561 SR
Queue Stats
103W - 123L
1,478 Elo+
Solo
Neith
Neith
IssaRaeMe
Neith
Level 103
God Stats
3W - 5L
1,461 SR
Queue Stats
150W - 147L
1,531 Elo+
Solo
Nox
Nox
tapnclap
Nox
Level 44
God Stats
28W - 40L
1,438 SR
Queue Stats
103W - 139L
1,399 Elo+
Solo
Ra
Ra
twetyoneover3
Ra
Level 128
God Stats
8W - 8L
1,347 SR
Queue Stats
600W - 686L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
xDSxGabo
Kumbhakarna
Level 36
God Stats
8W - 7L
1,586 SR
Queue Stats
86W - 102L
1,453 Elo+
Solo
Team Averages
Level 84
1,479 SR
1,464 Elo+

VS

Team Averages
Level 95
1,502 SR
1,540 Elo+
Baron Samedi
Baron Samedi
CatelinV1
Baron Samedi
Level 27
God Stats
2W - 2L
1,510 SR
Queue Stats
94W - 78L
1,449 Elo+
Party 2
Charybdis
Charybdis
Jeremoo1121
Charybdis
Level 38
God Stats
37W - 20L
1,564 SR
Queue Stats
82W - 51L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
Omvi
Sylvanus
Level 124
God Stats
2W - 0L
1,382 SR
Queue Stats
80W - 56L
1,535 Elo+
Party 1
Susano
Susano
TreyTheDragon92
Susano
Level 141
God Stats
10W - 5L
1,588 SR
Queue Stats
55W - 33L
1,653 Elo+
Party 1
Pele
Pele
zAsterion
Pele
Level 144
God Stats
1W - 0L
1,466 SR
Queue Stats
86W - 63L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IM Matsu
Tsukuyomi
15
5 / 5 / 1
10,546
1,055
14,648
12,549
5,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
IssaRaeMe
Neith
15
0 / 3 / 3
9,299
930
7,050
10,517
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 3 / 3
9,184
918
5,501
8,046
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 4
9,273
927
9,226
11,634
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
xDSxGabo
Kumbhakarna
16
1 / 5 / 4
11,028
1,103
7,849
21,963
30,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CatelinV1
Baron Samedi
16
2 / 1 / 13
10,253
1,025
6,525
5,737
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Jeremoo1121
Charybdis
17
3 / 0 / 14
10,699
1,070
9,785
4,597
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Omvi
Sylvanus
17
2 / 3 / 14
10,405
1,041
7,151
15,594
16,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 10
10,652
1,065
11,815
8,697
3,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Pele
18
10 / 1 / 10
12,832
1,283
25,601
13,979
5,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
6
Kills
21
21
Deaths
6
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CatelinV1
Baron Samedi
2
1
13
8.5
L
Tsukuyomi
IM Matsu
Tsukuyomi
5
5
1
1.1
L
Neith
IssaRaeMe
Neith
0
3
3
0.5
W
Charybdis
Jeremoo1121
Charybdis
3
0
14
10
W
Sylvanus
Omvi
Sylvanus
2
3
14
3
W
4
1
10
9
L
0
3
3
0.5
L
0
5
4
0.4
L
Kumbhakarna
xDSxGabo
Kumbhakarna
1
5
4
0.6
W
Pele
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,274
Damage
60,877
64,709
Taken
48,604
47,936
Mitigated
29,995
6,884
Healing
18,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CatelinV1
Baron Samedi
6,525
524
1,799
1,402
5,737
2,970
0
2,283
3,448
15,738
0
L
Tsukuyomi
IM Matsu
Tsukuyomi
14,648
3,199
335
359
12,549
5,099
0
1,425
11,124
0
34,638
L
Neith
IssaRaeMe
Neith
7,050
2,466
127
1,658
10,517
4,597
0
2,221
8,296
0
24,640
W
Charybdis
Jeremoo1121
Charybdis
9,785
6,129
0
849
4,597
1,658
0
2,616
1,773
0
24,273
W
Sylvanus
Omvi
Sylvanus
7,151
1,688
1,837
4,382
15,594
16,926
0
8,160
7,145
13,064
2,049
W
11,815
1,424
0
0
8,697
3,126
0
3,293
5,292
0
23,616
L
5,501
51
0
376
8,046
3,557
0
1,377
6,669
21,283
0
L
9,226
305
1,095
1,623
11,634
4,060
0
1,423
10,211
22,905
0
L
Kumbhakarna
xDSxGabo
Kumbhakarna
7,849
1,361
0
1,311
21,963
30,623
0
6,790
15,173
25,620
0
W
Pele
25,601
5,438
0
8,162
13,979
5,315
0
5,433
8,370
0
62,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,330
Gold Earned
54,841
208
Minions Killed
189
4
Camps Cleared
8
989,955
Distance Traveled
885,984
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,253
1,025
32
3
0
169,914
0
L
Tsukuyomi
10,546
1,055
44
4
2
215,511
1
L
Neith
9,299
930
46
5
0
193,729
3
W
Charybdis
10,699
1,070
40
4
1
172,643
0
W
Sylvanus
10,405
1,041
18
2
0
143,761
1
W
Susano
10,652
1,065
23
2
1
210,955
0
L
Nox
9,184
918
46
5
2
181,482
0
L
Ra
9,273
927
37
4
0
197,467
0
L
Kumbhakarna
11,028
1,103
35
4
0
201,766
0
W
Pele
12,832
1,283
76
8
6
188,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role